Player Matchup

Tyr
Tyr
Cerbrosus
Tyr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,156 Elo+
Party 2
Susano
Susano
Locsir
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,156 Elo+
Party 2
Tiamat
Tiamat
YaBoiSkiny
Tiamat
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,156 Elo+
Party 2
Vulcan
Vulcan
t0t0r1t0
Vulcan
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 116L
1,276 Elo+
Solo
Freya
Freya
xXKingKiller4Xx
Freya
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,156 Elo+
Party 2
Team Averages
Level 28
1,500 SR
1,180 Elo+

VS

Team Averages
Level 74
1,544 SR
1,359 Elo+
Rama
Rama
GetDisCrabStick
Rama
Level 125
God Stats
29W - 34L
1,425 SR
Queue Stats
366W - 380L
1,453 Elo+
Party 3
Kuzenbo
Kuzenbo
JuanDeLaNooch
Kuzenbo
Level 85
God Stats
4W - 1L
1,458 SR
Queue Stats
24W - 20L
1,030 Elo+
Solo
Fenrir
Fenrir
jboots22
Fenrir
Level 87
God Stats
8W - 5L
1,835 SR
Queue Stats
110W - 120L
1,420 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
swordandsoul
Morgan Le Fay
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 30L
1,420 Elo+
Party 1
Sol
Sol
xKALIxKARNAGEx
Sol
Level 29
God Stats
55W - 51L
1,503 SR
Queue Stats
265W - 283L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 1
8,968
996
3,654
17,634
13,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Susano
Locsir
Susano
15
0 / 17 / 2
9,189
1,021
7,423
21,032
5,904
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
YaBoiSkiny
Tiamat
15
0 / 10 / 2
9,417
1,046
2,659
17,854
7,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
t0t0r1t0
Vulcan
14
0 / 5 / 0
8,592
955
3,588
9,033
2,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 5 / 0
9,749
1,083
12,556
14,291
4,747
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

0

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 21
11,400
1,267
16,824
6,563
2,454
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
17
7 / 0 / 22
11,465
1,274
9,866
10,648
15,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
jboots22
Fenrir
18
13 / 2 / 19
12,538
1,393
16,758
9,003
5,471
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
swordandsoul
Morgan Le Fay
18
10 / 1 / 18
11,984
1,332
14,362
4,391
1,806
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
9 / 0 / 24
11,416
1,268
15,515
4,563
1,571
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
151
2
Kills
47
47
Deaths
3
5
Assists
104
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
W
8
0
21
18.5
W
Kuzenbo
7
0
22
18
L
Susano
Locsir
Susano
0
17
2
0.06
L
Tiamat
YaBoiSkiny
Tiamat
0
10
2
0.1
W
Fenrir
jboots22
Fenrir
13
2
19
11.25
W
Morgan Le Fay
swordandsoul
Morgan Le Fay
10
1
18
19
L
Vulcan
t0t0r1t0
Vulcan
0
5
0
0
W
9
0
24
21
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,880
Damage
73,325
79,844
Taken
35,168
33,971
Mitigated
27,015
4,748
Healing
5,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,654
1,324
0
479
17,634
13,147
0
10,041
7,593
1,863
9,337
W
16,824
15,069
158
545
6,563
2,454
0
4,758
1,698
0
31,320
W
Kuzenbo
9,866
4,219
244
1,660
10,648
15,713
0
3,635
6,819
16,205
0
L
Susano
Locsir
Susano
7,423
1,670
0
0
21,032
5,904
0
13,267
7,765
0
22,626
L
Tiamat
YaBoiSkiny
Tiamat
2,659
968
0
1,346
17,854
7,289
0
7,887
9,967
18,486
0
W
Fenrir
jboots22
Fenrir
16,758
4,248
0
1,377
9,003
5,471
0
6,203
2,667
916
28,141
W
Morgan Le Fay
swordandsoul
Morgan Le Fay
14,362
2,345
0
731
4,391
1,806
0
1,763
2,548
42,865
0
L
Vulcan
t0t0r1t0
Vulcan
3,588
954
0
160
9,033
2,884
0
3,015
6,018
20,814
0
W
15,515
4,708
107
660
4,563
1,571
0
2,828
1,656
26,760
0
L
12,556
3,793
0
2,763
14,291
4,747
0
5,905
8,386
21,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,915
Gold Earned
58,803
130
Minions Killed
189
3
Camps Cleared
9
680,798
Distance Traveled
849,879
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,968
996
20
2
0
138,994
0
W
Rama
11,400
1,267
45
5
0
174,561
0
W
Kuzenbo
11,465
1,274
15
2
0
162,933
0
L
Susano
9,189
1,021
30
3
2
131,934
0
L
Tiamat
9,417
1,046
35
4
1
142,449
0
W
Fenrir
12,538
1,393
28
3
3
168,316
0
W
Morgan Le Fay
11,984
1,332
62
7
6
168,341
0
L
Vulcan
8,592
955
25
3
0
110,723
0
W
Sol
11,416
1,268
39
4
0
175,728
0
L
Freya
9,749
1,083
20
2
0
156,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role