Player Matchup

Zhong Kui
Zhong Kui
Awakeminotaur
Zhong Kui
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 21L
1,618 Elo+
Party 1
Thanatos
Thanatos
ChadFortniter
Thanatos
Level 7
God Stats
1W - 1L
1,701 SR
Queue Stats
3W - 5L
1,333 Elo+
Party 1
Yemoja
Yemoja
FazeBigBalls69
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,333 Elo+
Party 1
Shiva
Shiva
M1chL
Shiva
Level 144
God Stats
7W - 3L
1,294 SR
Queue Stats
700W - 706L
1,460 Elo+
Solo
Danzaburou
Danzaburou
jitmeister
Danzaburou
Level 18
God Stats
1W - 2L
1,701 SR
Queue Stats
3W - 5L
1,333 Elo+
Party 1
Team Averages
Level 60
1,539 SR
1,416 Elo+

VS

Team Averages
Level 63
1,641 SR
1,552 Elo+
Ra
Ra
 
Ra
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
TuPapiDawson
Shiva
Level 68
God Stats
25W - 19L
1,734 SR
Queue Stats
96W - 101L
1,617 Elo+
Party 2
Sun Wukong
Sun Wukong
XxSuperEvilxX
Sun Wukong
Level 83
God Stats
4W - 2L
1,711 SR
Queue Stats
129W - 133L
1,585 Elo+
Party 2
Jormungandr
Jormungandr
Zerosnear
Jormungandr
Level 28
God Stats
13W - 9L
1,599 SR
Queue Stats
74W - 83L
1,534 Elo+
Party 2
Hou Yi
Hou Yi
harryhx2
Hou Yi
Level 44
God Stats
7W - 5L
1,659 SR
Queue Stats
13W - 17L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Awakeminotaur
Zhong Kui
10
2 / 6 / 1
6,225
519
7,123
10,120
5,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
ChadFortniter
Thanatos
9
4 / 5 / 1
6,466
539
3,460
8,696
2,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

7
0 / 3 / 4
5,227
436
3,733
9,206
4,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shiva
M1chL
Shiva
12
0 / 2 / 1
6,587
549
4,923
12,726
7,968
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
jitmeister
Danzaburou
8
3 / 5 / 0
5,700
475
4,887
6,981
1,936
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 3 / 10
7,155
596
8,619
6,171
2,082
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 1 / 1
7,006
584
8,475
9,028
5,576
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
XxSuperEvilxX
Sun Wukong
13
6 / 0 / 9
7,560
630
6,601
8,587
3,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Zerosnear
Jormungandr
10
4 / 1 / 8
6,740
562
3,232
6,129
3,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
harryhx2
Hou Yi
10
6 / 4 / 8
6,741
562
8,606
8,624
2,588
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
9
Kills
21
21
Deaths
9
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
3
10
2.67
L
Zhong Kui
Awakeminotaur
Zhong Kui
2
6
1
0.42
L
Thanatos
ChadFortniter
Thanatos
4
5
1
0.9
L
0
3
4
0.67
L
Shiva
M1chL
Shiva
0
2
1
0.25
W
2
1
1
2.5
W
Sun Wukong
XxSuperEvilxX
Sun Wukong
6
0
9
10.5
W
Jormungandr
Zerosnear
Jormungandr
4
1
8
8
W
Hou Yi
harryhx2
Hou Yi
6
4
8
2.5
L
Danzaburou
jitmeister
Danzaburou
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,126
Damage
35,533
47,729
Taken
38,539
22,004
Mitigated
17,981
14,002
Healing
10,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,619
611
1,048
1,267
6,171
2,082
57
2,751
3,300
44,408
0
L
Zhong Kui
Awakeminotaur
Zhong Kui
7,123
659
0
2,125
10,120
5,030
0
3,329
6,617
35,611
0
L
Thanatos
ChadFortniter
Thanatos
3,460
1,523
1
5,149
8,696
2,175
0
727
7,969
0
22,053
L
3,733
1,436
576
826
9,206
4,895
0
4,523
4,515
10,694
0
L
Shiva
M1chL
Shiva
4,923
971
0
4,531
12,726
7,968
0
0
12,726
0
39,578
W
8,475
2,169
0
1,415
9,028
5,576
0
0
9,028
0
42,729
W
Sun Wukong
XxSuperEvilxX
Sun Wukong
6,601
2,760
0
3,606
8,587
3,764
0
2,018
6,473
0
43,091
W
Jormungandr
Zerosnear
Jormungandr
3,232
992
0
724
6,129
3,971
240
2,277
3,792
20,140
0
W
Hou Yi
harryhx2
Hou Yi
8,606
4,974
0
2,075
8,624
2,588
857
3,382
5,090
0
25,164
L
Danzaburou
jitmeister
Danzaburou
4,887
2,537
0
794
6,981
1,936
702
2,800
4,051
0
20,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,205
Gold Earned
35,202
243
Minions Killed
327
0
Camps Cleared
0
1,083,962
Distance Traveled
1,207,902
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,155
596
85
7
0
239,064
3
L
Zhong Kui
6,225
519
70
6
0
200,445
3
L
Thanatos
6,466
539
39
3
0
248,295
2
L
Yemoja
5,227
436
7
1
0
197,696
0
L
Shiva
6,587
549
86
7
0
224,639
5
W
Shiva
7,006
584
84
7
0
251,613
1
W
Sun Wukong
7,560
630
88
7
0
285,832
2
W
Jormungandr
6,740
562
34
3
0
225,905
1
W
Hou Yi
6,741
562
36
3
0
205,488
1
L
Danzaburou
5,700
475
41
3
0
212,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role