Player Matchup

Apollo
Apollo
Gold II
LTtastyNUT
Apollo
Gold II
Level 96
God Stats
5W - 1L
1,898 SR
Queue Stats
42W - 35L
1,630 MMR
Party 1
Zeus
Zeus
Platinum V
Schmeckeldorf
Zeus
Platinum V
Level 153
God Stats
9W - 13L
1,524 SR
Queue Stats
289W - 284L
1,788 MMR
Party 2
Fafnir
Fafnir
Gold IV
ZombieAnt9
Fafnir
Gold IV
Level 125
God Stats
11W - 7L
1,708 SR
Queue Stats
235W - 230L
1,497 MMR
Party 2
Bastet
Bastet
Gold II
adequatealright
Bastet
Gold II
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
135W - 101L
1,630 MMR
Party 1
Nemesis
Nemesis
Gold I
arrozconmenestra
Nemesis
Gold I
Level 147
God Stats
4W - 3L
1,968 SR
Queue Stats
441W - 449L
1,652 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,720 SR
1,639 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 110
1,561 SR
1,614 MMR
Horus
Horus
Platinum III
 
Horus
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold II
Aanguzz
Achilles
Gold II
Level 129
God Stats
1W - 1L
1,758 SR
Queue Stats
84W - 85L
1,634 MMR
Solo
Izanami
Izanami
Gold IV
SeñueІo
Izanami
Gold IV
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
37W - 35L
1,641 MMR
Solo
Serqet
Serqet
Silver I
SurrenderMonkey
Serqet
Silver I
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 3L
1,641 MMR
Solo
Sol
Sol
Gold II
perick87
Sol
Gold II
Level 126
God Stats
2W - 3L
1,547 SR
Queue Stats
339W - 348L
1,652 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
LTtastyNUT
Apollo
20
8 / 6 / 3
12,714
553
13,040
23,238
6,220
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
4 / 9 / 1
10,021
436
22,152
16,416
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
ZombieAnt9
Fafnir
13
0 / 8 / 11
9,369
407
7,490
29,646
33,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
6 / 6 / 5
14,267
620
22,484
23,107
20,769
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
2 / 7 / 5
10,384
451
8,592
22,442
6,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
GilgameshLokiAgniThoth

VS

Bans
ArtioCliodhnaMulanAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
3 / 7 / 17
12,934
562
12,392
28,040
22,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Achilles
Aanguzz
Achilles
18
3 / 5 / 5
12,944
563
9,823
27,404
35,640
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
SeñueІo
Izanami
20
15 / 3 / 10
16,644
724
33,027
20,923
8,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 1 / 13
15,364
668
17,708
16,753
14,356
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 4 / 6
14,135
615
22,399
20,476
7,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
87
20
Kills
36
36
Deaths
20
25
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
7
17
1.64
W
Achilles
Aanguzz
Achilles
3
5
5
1.1
L
Apollo
LTtastyNUT
Apollo
8
6
3
1.58
L
4
9
1
0.5
W
Izanami
SeñueІo
Izanami
15
3
10
6.67
W
11
1
13
17.5
L
Fafnir
ZombieAnt9
Fafnir
0
8
11
0.69
L
6
6
5
1.42
L
2
7
5
0.64
W
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,758
Damage
95,349
114,849
Taken
113,596
70,300
Mitigated
87,971
17,374
Healing
39,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
12,392
4,747
2,189
7,121
28,040
22,022
158
11,599
16,257
0
37,297
W
Achilles
Aanguzz
Achilles
9,823
2,001
0
5,438
27,404
35,640
525
5,376
22,028
0
68,147
L
Apollo
LTtastyNUT
Apollo
13,040
7,674
0
5,349
23,238
6,220
1,736
6,032
16,874
0
96,651
L
22,152
1,614
0
250
16,416
3,201
0
1,985
14,252
71,321
0
W
Izanami
SeñueІo
Izanami
33,027
22,904
0
11,449
20,923
8,546
6,047
7,022
13,901
0
186,219
W
17,708
2,815
0
2,800
16,753
14,356
721
2,778
13,975
0
88,996
L
Fafnir
ZombieAnt9
Fafnir
7,490
1,121
393
4,915
29,646
33,236
0
7,933
21,633
18,553
0
L
22,484
3,540
0
4,082
23,107
20,769
0
4,010
17,772
0
90,779
L
8,592
2,941
0
2,385
22,442
6,874
0
2,340
19,658
0
79,945
W
22,399
7,838
0
10,139
20,476
7,407
5,901
4,574
15,902
122,898
871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,755
Gold Earned
72,021
558
Minions Killed
682
0
Camps Cleared
0
2,179,722
Distance Traveled
2,296,308
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,934
562
39
2
0
459,228
6
W
Achilles
12,944
563
109
5
0
429,274
2
L
Apollo
12,714
553
158
7
0
427,605
0
L
Zeus
10,021
436
103
4
0
396,556
8
W
Izanami
16,644
724
229
10
0
429,219
8
W
Serqet
15,364
668
132
6
0
566,493
8
L
Fafnir
9,369
407
17
1
0
408,761
8
L
Bastet
14,267
620
155
7
0
477,921
7
L
Nemesis
10,384
451
125
5
0
468,879
2
W
Sol
14,135
615
173
8
0
412,094
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role