Player Matchup

Neith
Neith
Asuna2174
Neith
Level 8
God Stats
3W - 3L
1,785 SR
Queue Stats
3W - 3L
1,770 Elo+
Party 1
Cthulhu
Cthulhu
ProfNinX44
Cthulhu
Level 67
God Stats
3W - 8L
1,478 SR
Queue Stats
21W - 33L
1,375 Elo+
Party 1
Poseidon
Poseidon
YoungSoulja22
Poseidon
Level 148
God Stats
1W - 2L
1,676 SR
Queue Stats
49W - 67L
1,444 Elo+
Party 1
Chaac
Chaac
k_hugs
Chaac
Level 79
God Stats
4W - 4L
1,505 SR
Queue Stats
13W - 13L
1,470 Elo+
Party 1
Arachne
Arachne
mersonarysblade
Arachne
Level 75
God Stats
9W - 12L
1,498 SR
Queue Stats
23W - 33L
1,441 Elo+
Party 1
Team Averages
Level 75
1,588 SR
1,500 Elo+

VS

Team Averages
Level 122
1,438 SR
1,566 Elo+
He Bo
He Bo
GarishT
He Bo
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 44L
1,663 Elo+
Party 2
Awilix
Awilix
NinetyBark4
Awilix
Level 136
God Stats
2W - 4L
1,180 SR
Queue Stats
22W - 24L
1,580 Elo+
Party 2
Poseidon
Poseidon
Wilwo-Baggins
Poseidon
Level 115
God Stats
21W - 21L
1,445 SR
Queue Stats
53W - 54L
1,484 Elo+
Solo
Shiva
Shiva
bambiyang
Shiva
Level 127
God Stats
5W - 4L
1,719 SR
Queue Stats
122W - 114L
1,510 Elo+
Solo
Medusa
Medusa
eElsucioDan
Medusa
Level 108
God Stats
2W - 0L
1,348 SR
Queue Stats
62W - 53L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Asuna2174
Neith
13
2 / 5 / 0
8,067
403
2,646
7,473
3,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
ProfNinX44
Cthulhu
13
0 / 5 / 3
8,648
432
5,187
19,245
20,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
YoungSoulja22
Poseidon
16
1 / 8 / 2
9,827
491
9,361
12,284
4,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
k_hugs
Chaac
17
1 / 4 / 0
10,060
503
11,276
24,347
22,568
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
5 / 7 / 1
9,766
488
6,945
22,559
8,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
GarishT
He Bo
17
4 / 3 / 9
10,484
524
8,769
10,469
3,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Awilix
20
11 / 1 / 5
12,630
632
17,290
15,473
6,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Wilwo-Baggins
Poseidon
16
6 / 5 / 6
11,193
560
9,493
8,716
3,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
bambiyang
Shiva
19
5 / 0 / 2
12,324
616
18,751
16,931
14,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
17
3 / 1 / 11
10,725
536
10,824
10,072
3,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
9
Kills
29
29
Deaths
10
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Neith
Asuna2174
Neith
2
5
0
0.4
W
He Bo
GarishT
He Bo
4
3
9
2.83
W
Awilix
11
1
5
13.5
L
Cthulhu
ProfNinX44
Cthulhu
0
5
3
0.3
W
Poseidon
Wilwo-Baggins
Poseidon
6
5
6
1.8
L
Poseidon
YoungSoulja22
Poseidon
1
8
2
0.25
W
Shiva
bambiyang
Shiva
5
0
2
6
W
Medusa
3
1
11
8.5
L
Chaac
k_hugs
Chaac
1
4
0
0.25
L
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,415
Damage
65,127
85,908
Taken
61,661
58,590
Mitigated
31,521
16,614
Healing
20,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Asuna2174
Neith
2,646
241
0
232
7,473
3,007
0
1,582
5,787
0
28,091
W
He Bo
GarishT
He Bo
8,769
431
0
2,175
10,469
3,896
526
3,593
6,876
51,621
0
W
Awilix
17,290
8,832
0
6,755
15,473
6,233
2,114
4,062
11,411
0
83,690
L
Cthulhu
ProfNinX44
Cthulhu
5,187
431
80
2,210
19,245
20,819
0
6,503
12,168
32,616
0
W
Poseidon
Wilwo-Baggins
Poseidon
9,493
1,180
0
1,773
8,716
3,056
1,256
2,422
6,294
56,754
0
L
Poseidon
YoungSoulja22
Poseidon
9,361
1,851
0
751
12,284
4,152
817
1,797
10,166
74,622
0
W
Shiva
bambiyang
Shiva
18,751
5,275
0
5,551
16,931
14,543
0
210
16,721
0
84,651
W
Medusa
10,824
5,052
0
4,021
10,072
3,793
3,563
4,261
5,811
0
76,388
L
Chaac
k_hugs
Chaac
11,276
2,975
0
6,663
24,347
22,568
510
1,460
21,796
0
68,444
L
6,945
5,731
139
6,539
22,559
8,044
0
5,601
16,341
0
65,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,368
Gold Earned
57,356
480
Minions Killed
586
0
Camps Cleared
0
1,932,438
Distance Traveled
2,130,178
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,067
403
62
3
0
376,265
5
W
He Bo
10,484
524
92
5
0
391,434
5
W
Awilix
12,630
632
131
7
0
493,429
1
L
Cthulhu
8,648
432
48
2
0
390,629
5
W
Poseidon
11,193
560
113
6
0
418,881
5
L
Poseidon
9,827
491
141
7
0
389,388
3
W
Shiva
12,324
616
142
7
0
421,083
5
W
Medusa
10,725
536
108
5
0
405,351
3
L
Chaac
10,060
503
142
7
0
379,280
4
L
Arachne
9,766
488
87
4
0
396,876
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role