Player Matchup

Kali
Kali
Colc11
Kali
Level 45
God Stats
14W - 9L
1,554 SR
Queue Stats
469W - 443L
1,494 Elo+
Party 2
Nox
Nox
Darth Scalia
Nox
Level 109
God Stats
4W - 4L
1,370 SR
Queue Stats
285W - 266L
1,589 Elo+
Party 2
Ares
Ares
Edgar Good Boy
Ares
Level 107
God Stats
25W - 17L
1,567 SR
Queue Stats
342W - 320L
1,481 Elo+
Party 2
Medusa
Medusa
LostZuk71
Medusa
Level 121
God Stats
14W - 6L
1,717 SR
Queue Stats
175W - 155L
1,547 Elo+
Party 2
Shiva
Shiva
Lt DansLeftLeg1
Shiva
Level 108
God Stats
5W - 3L
1,276 SR
Queue Stats
111W - 98L
1,677 Elo+
Party 2
Team Averages
Level 98
1,497 SR
1,557 Elo+

VS

Team Averages
Level 50
1,523 SR
1,476 Elo+
Cthulhu
Cthulhu
Havoqq
Cthulhu
Level 42
God Stats
1W - 6L
1,407 SR
Queue Stats
84W - 121L
1,328 Elo+
Solo
Gilgamesh
Gilgamesh
HulkHoganJr5407
Gilgamesh
Level 44
God Stats
0W - 1L
1,654 SR
Queue Stats
6W - 7L
1,444 Elo+
Solo
Scylla
Scylla
LuvYua
Scylla
Level 87
God Stats
14W - 10L
1,348 SR
Queue Stats
349W - 336L
1,523 Elo+
Party 1
Neith
Neith
Snoot Boopin
Neith
Level 38
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 23L
1,506 Elo+
Solo
Arachne
Arachne
tr66ha4822
Arachne
Level 37
God Stats
79W - 50L
1,706 SR
Queue Stats
190W - 195L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Colc11
Kali
12
4 / 1 / 4
7,124
594
5,261
8,316
2,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 3 / 1
6,868
572
2,071
5,622
1,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
3 / 1 / 5
7,367
614
5,529
6,551
5,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
LostZuk71
Medusa
12
4 / 0 / 4
7,204
600
7,459
4,348
1,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
4 / 0 / 3
8,321
693
6,740
6,599
5,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Havoqq
Cthulhu
7
0 / 4 / 0
4,762
397
2,434
8,531
3,171
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
HulkHoganJr5407
Gilgamesh
10
0 / 4 / 0
5,540
462
1,512
7,573
3,319
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
LuvYua
Scylla
12
3 / 1 / 1
6,973
581
4,115
6,118
1,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 2 / 1
5,677
473
2,431
5,919
1,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
tr66ha4822
Arachne
10
1 / 5 / 1
5,959
497
2,851
10,523
2,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
16
Kills
5
5
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kali
Colc11
Kali
4
1
4
6
W
1
3
1
0.5
W
3
1
5
5.5
L
Cthulhu
Havoqq
Cthulhu
0
4
0
0
L
Gilgamesh
HulkHoganJr5407
Gilgamesh
0
4
0
0
W
Medusa
LostZuk71
Medusa
4
0
4
6
W
4
0
3
5.5
L
Scylla
LuvYua
Scylla
3
1
1
3.5
L
1
2
1
0.75
L
Arachne
tr66ha4822
Arachne
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,060
Damage
13,343
31,436
Taken
38,664
16,889
Mitigated
12,677
8,960
Healing
10,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Colc11
Kali
5,261
2,802
0
1,856
8,316
2,572
452
1,811
6,409
0
44,138
W
2,071
205
0
675
5,622
1,868
128
1,976
3,506
40,858
0
W
5,529
265
0
1,755
6,551
5,388
304
1,078
5,473
13,927
4,307
L
Cthulhu
Havoqq
Cthulhu
2,434
182
0
1,447
8,531
3,171
0
3,915
4,616
14,428
0
L
Gilgamesh
HulkHoganJr5407
Gilgamesh
1,512
401
0
1,428
7,573
3,319
0
0
7,573
2,738
17,591
W
Medusa
LostZuk71
Medusa
7,459
3,152
0
1,256
4,348
1,732
868
1,430
2,900
0
55,204
W
6,740
948
0
3,418
6,599
5,329
32
96
6,503
0
51,283
L
Scylla
LuvYua
Scylla
4,115
527
190
2,964
6,118
1,602
492
1,739
4,277
35,802
0
L
2,431
711
0
2,331
5,919
1,940
0
932
4,987
0
29,295
L
Arachne
tr66ha4822
Arachne
2,851
2,193
0
2,080
10,523
2,645
0
582
9,913
0
31,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,884
Gold Earned
28,911
408
Minions Killed
262
0
Camps Cleared
0
1,203,905
Distance Traveled
1,144,686
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,124
594
81
7
0
254,729
3
W
Nox
6,868
572
89
7
0
206,532
5
W
Ares
7,367
614
23
2
0
246,364
2
L
Cthulhu
4,762
397
20
2
0
212,628
0
L
Gilgamesh
5,540
462
48
4
0
232,214
1
W
Medusa
7,204
600
92
8
0
238,546
5
W
Shiva
8,321
693
123
10
0
257,734
6
L
Scylla
6,973
581
73
6
0
220,558
6
L
Neith
5,677
473
72
6
0
213,589
4
L
Arachne
5,959
497
49
4
0
265,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role