Player Matchup

Cthulhu
Cthulhu
Casey Manlyman
Cthulhu
Level 97
God Stats
14W - 13L
1,449 SR
Queue Stats
178W - 147L
1,437 Elo+
Party 2
Hun Batz
Hun Batz
Guih_00
Hun Batz
Level 65
God Stats
2W - 5L
1,756 SR
Queue Stats
327W - 376L
1,321 Elo+
Party 1
Izanami
Izanami
Reece Manlyman
Izanami
Level 41
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 5L
1,661 Elo+
Party 2
Scylla
Scylla
Thefergos
Scylla
Level 129
God Stats
6W - 15L
1,384 SR
Queue Stats
288W - 339L
1,382 Elo+
Party 1
Gilgamesh
Gilgamesh
bryanfaq95
Gilgamesh
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 54L
1,380 Elo+
Solo
Team Averages
Level 76
1,518 SR
1,436 Elo+

VS

Team Averages
Level 83
1,526 SR
1,422 Elo+
Chiron
Chiron
 
Chiron
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
NightBadger728
Ymir
Level 97
God Stats
3W - 0L
1,500 SR
Queue Stats
149W - 157L
1,535 Elo+
Solo
Hades
Hades
RonnieBearSauce
Hades
Level 89
God Stats
39W - 29L
1,601 SR
Queue Stats
469W - 479L
1,370 Elo+
Solo
Janus
Janus
V2Cosby
Janus
Level 106
God Stats
23W - 23L
1,530 SR
Queue Stats
376W - 393L
1,324 Elo+
Solo
Bastet
Bastet
jeffdeath8987654
Bastet
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
124W - 107L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
6,373
425
7,771
10,772
3,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
Guih_00
Hun Batz
9
1 / 7 / 1
6,116
408
3,606
11,245
2,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 4 / 1
5,858
391
3,670
7,127
1,948
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
Thefergos
Scylla
11
2 / 2 / 0
6,820
455
5,090
4,443
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gilgamesh
bryanfaq95
Gilgamesh
11
0 / 4 / 1
5,879
392
2,778
9,696
4,909
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
4 / 1 / 1
7,602
507
7,404
8,757
3,057
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 1 / 3
7,124
475
2,661
9,862
7,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
7 / 0 / 4
9,927
662
7,900
8,432
4,792
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
V2Cosby
Janus
13
4 / 1 / 3
8,371
558
5,168
5,942
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 2 / 3
8,489
566
7,949
9,854
3,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
20
20
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
1
1
4.5
L
1
3
0
0.33
L
Hun Batz
Guih_00
Hun Batz
1
7
1
0.21
W
1
1
3
2.5
L
0
4
1
0.13
W
7
0
4
9
L
Scylla
Thefergos
Scylla
2
2
0
1
W
Janus
V2Cosby
Janus
4
1
3
5.5
L
Gilgamesh
bryanfaq95
Gilgamesh
0
4
1
0.13
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,915
Damage
31,082
43,283
Taken
42,847
14,317
Mitigated
20,140
6,298
Healing
17,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
7,404
3,201
1,000
3,151
8,757
3,057
706
4,415
4,342
0
45,453
L
7,771
428
1,662
1,119
10,772
3,116
0
3,953
6,733
30,993
0
L
Hun Batz
Guih_00
Hun Batz
3,606
1,010
0
2,115
11,245
2,981
0
2,076
9,111
0
28,225
W
2,661
379
0
1,599
9,862
7,327
0
4,182
5,680
19,212
0
L
3,670
3,016
0
441
7,127
1,948
0
3,034
4,061
0
26,863
W
7,900
877
5
5,361
8,432
4,792
2,819
1,346
7,086
63,751
0
L
Scylla
Thefergos
Scylla
5,090
45
0
375
4,443
1,363
27
2,622
1,723
34,326
0
W
Janus
V2Cosby
Janus
5,168
40
0
500
5,942
1,874
0
1,856
4,086
50,227
0
L
Gilgamesh
bryanfaq95
Gilgamesh
2,778
847
0
586
9,696
4,909
0
3,758
5,926
468
20,619
W
7,949
2,408
0
6,197
9,854
3,090
1,155
1,062
8,792
0
58,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,046
Gold Earned
41,513
255
Minions Killed
443
0
Camps Cleared
0
1,369,497
Distance Traveled
1,441,110
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,602
507
84
6
0
271,952
2
L
Cthulhu
6,373
425
38
3
0
288,567
0
L
Hun Batz
6,116
408
57
4
0
296,469
0
W
Ymir
7,124
475
31
2
0
285,667
1
L
Izanami
5,858
391
63
4
0
249,302
0
W
Hades
9,927
662
129
9
0
257,509
5
L
Scylla
6,820
455
63
4
0
281,525
3
W
Janus
8,371
558
96
6
0
316,130
6
L
Gilgamesh
5,879
392
34
2
0
253,634
2
W
Bastet
8,489
566
103
7
0
309,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role