Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Avandang
Cliodhna
Level 37
God Stats
6W - 14L
1,268 SR
Queue Stats
8W - 20L
1,092 Elo+
Solo
Shiva
Shiva
MGTOWMonk82
Shiva
Level 117
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 40L
1,403 Elo+
Solo
Arachne
Arachne
Raustin
Arachne
Level 123
God Stats
26W - 24L
1,461 SR
Queue Stats
323W - 356L
1,333 Elo+
Solo
Team Averages
Level 103
1,446 SR
1,366 Elo+

VS

Team Averages
Level 77
1,409 SR
1,254 Elo+
Cupid
Cupid
Ackrite100
Cupid
Level 66
God Stats
11W - 23L
1,327 SR
Queue Stats
19W - 34L
1,357 Elo+
Party 1
Sylvanus
Sylvanus
Browneeaah
Sylvanus
Level 153
God Stats
4W - 4L
1,500 SR
Queue Stats
439W - 417L
1,287 Elo+
Party 1
Fenrir
Fenrir
CODEKINGS11
Fenrir
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 102L
1,253 Elo+
Party 1
Kukulkan
Kukulkan
SpReD UR NeeaaH
Kukulkan
Level 13
God Stats
22W - 47L
1,269 SR
Queue Stats
23W - 69L
1,156 Elo+
Party 1
Medusa
Medusa
VampireOfMercy
Medusa
Level 68
God Stats
34W - 31L
1,446 SR
Queue Stats
196W - 267L
1,217 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
2 / 6 / 4
6,590
507
5,273
8,987
2,673
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
 
Chronos
4
0 / 2 / 1
4,471
344
811
2,293
573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
Avandang
Cliodhna
8
1 / 3 / 2
5,466
420
2,223
7,267
1,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 2 / 2
6,222
479
4,411
7,841
4,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
Raustin
Arachne
12
8 / 6 / 1
7,236
557
7,651
10,871
3,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
10
1 / 2 / 3
6,452
496
2,492
5,784
1,539
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
Browneeaah
Sylvanus
15
15 / 1 / 0
9,684
745
13,610
13,448
8,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
11
1 / 3 / 4
6,904
531
3,508
10,326
3,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
9
1 / 4 / 1
5,744
442
850
5,869
1,817
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 2 / 1
7,188
553
3,284
5,661
1,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
12
Kills
19
19
Deaths
12
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
6
4
0.67
L
Chronos
 
Chronos
0
2
1
0.25
W
Cupid
1
2
3
1.25
L
Cliodhna
Avandang
Cliodhna
1
3
2
0.67
W
Sylvanus
Browneeaah
Sylvanus
15
1
0
15
W
Fenrir
1
3
4
1
L
1
2
2
1
L
Arachne
Raustin
Arachne
8
6
1
1.42
W
Kukulkan
1
4
1
0.38
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,369
Damage
23,744
37,259
Taken
41,088
13,364
Mitigated
16,832
6,674
Healing
15,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,273
2,379
287
805
8,987
2,673
506
4,396
4,591
0
29,572
L
Chronos
 
Chronos
811
273
0
697
2,293
573
0
1,240
1,053
9,808
0
W
Cupid
2,492
823
43
2,207
5,784
1,539
1,056
0
5,784
0
32,558
L
Cliodhna
Avandang
Cliodhna
2,223
250
0
875
7,267
1,942
0
2,452
4,815
0
17,035
W
Sylvanus
Browneeaah
Sylvanus
13,610
3,829
276
7,421
13,448
8,033
473
811
12,601
57,394
9,269
W
Fenrir
3,508
1,131
0
3,245
10,326
3,600
0
29
10,176
0
35,101
L
4,411
1,391
0
1,873
7,841
4,329
283
1,514
6,327
29
24,313
L
Arachne
Raustin
Arachne
7,651
5,586
33
2,104
10,871
3,847
234
3,885
6,986
0
36,589
W
Kukulkan
850
180
0
250
5,869
1,817
1,384
0
5,869
14,253
0
W
3,284
1,696
31
2,072
5,661
1,843
1,591
0
5,391
0
36,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,985
Gold Earned
35,972
219
Minions Killed
346
0
Camps Cleared
0
953,150
Distance Traveled
1,238,235
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,590
507
58
4
0
192,796
1
L
Chronos
4,471
344
19
1
0
60,792
0
W
Cupid
6,452
496
63
5
0
289,286
1
L
Cliodhna
5,466
420
32
2
0
200,091
0
W
Sylvanus
9,684
745
105
8
0
256,564
1
W
Fenrir
6,904
531
64
5
0
260,896
1
L
Shiva
6,222
479
45
3
0
234,638
1
L
Arachne
7,236
557
65
5
0
264,833
0
W
Kukulkan
5,744
442
28
2
0
223,824
0
W
Medusa
7,188
553
86
7
0
207,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role