Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BloodyFartBox
Ah Muzen Cab
Level 62
God Stats
1W - 1L
1,160 SR
Queue Stats
8W - 8L
1,137 Elo+
Party 3
Shiva
Shiva
Doggoluvluv
Shiva
Level 48
God Stats
4W - 1L
1,500 SR
Queue Stats
31W - 38L
1,534 Elo+
Solo
Ymir
Ymir
Jass_1821_
Ymir
Level 40
God Stats
5W - 3L
1,737 SR
Queue Stats
151W - 172L
1,134 Elo+
Party 1
Nemesis
Nemesis
StinkyInUrPants
Nemesis
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 86L
1,212 Elo+
Party 3
Olorun
Olorun
radgoon
Olorun
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,137 Elo+
Party 1
Team Averages
Level 41
1,479 SR
1,231 Elo+

VS

Team Averages
Level 101
1,533 SR
1,396 Elo+
Hera
Hera
DollyPurrs
Hera
Level 129
God Stats
14W - 12L
1,660 SR
Queue Stats
117W - 132L
1,436 Elo+
Party 2
Gilgamesh
Gilgamesh
Shade MIS
Gilgamesh
Level 80
God Stats
3W - 3L
1,428 SR
Queue Stats
78W - 74L
1,378 Elo+
Party 2
Hel
Hel
Zekhartha
Hel
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 61L
1,350 Elo+
Party 2
Odin
Odin
knightsof21
Odin
Level 66
God Stats
36W - 22L
1,579 SR
Queue Stats
359W - 385L
1,458 Elo+
Solo
Skadi
Skadi
xxWhitefangxx49
Skadi
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
111W - 116L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BloodyFartBox
Ah Muzen Cab
10
2 / 6 / 0
6,310
485
5,713
8,790
2,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 0
6,632
510
675
5,600
2,697
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
0 / 4 / 2
5,344
411
2,033
11,192
3,276
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 0
6,787
522
2,566
9,810
2,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
radgoon
Olorun
9
0 / 5 / 0
5,674
436
571
8,039
2,914
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 5
8,200
631
5,634
4,426
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Shade MIS
Gilgamesh
14
7 / 1 / 2
8,513
655
5,884
6,973
2,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 1 / 6
7,103
546
6,820
6,478
3,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 0 / 2
8,644
665
1,209
2,661
1,402
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 1 / 7
7,639
588
7,671
6,630
2,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
3
Kills
18
18
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BloodyFartBox
Ah Muzen Cab
2
6
0
0.33
L
0
1
0
0
W
4
0
5
6.5
L
0
4
2
0.25
W
Gilgamesh
Shade MIS
Gilgamesh
7
1
2
8
L
1
2
0
0.5
W
4
1
6
7
W
0
0
2
1
L
Olorun
radgoon
Olorun
0
5
0
0
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,558
Damage
27,218
43,431
Taken
27,168
13,800
Mitigated
11,638
8,454
Healing
9,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BloodyFartBox
Ah Muzen Cab
5,713
1,852
151
2,149
8,790
2,001
0
2,906
5,619
0
32,252
L
675
163
0
355
5,600
2,697
0
0
5,600
0
38,229
W
5,634
532
81
1,725
4,426
1,407
3,115
1,142
3,125
43,955
0
L
2,033
250
66
1,377
11,192
3,276
0
4,003
6,899
15,412
0
W
Gilgamesh
Shade MIS
Gilgamesh
5,884
994
0
667
6,973
2,805
799
62
6,911
0
46,182
L
2,566
532
0
2,797
9,810
2,912
0
2,337
7,409
0
40,457
W
6,820
561
1,724
2,947
6,478
3,899
1,644
665
5,681
26,919
1,328
W
1,209
395
0
500
2,661
1,402
0
0
2,661
0
47,330
L
Olorun
radgoon
Olorun
571
0
46
1,513
8,039
2,914
0
2,278
5,761
25,443
0
W
7,671
3,551
225
1,177
6,630
2,125
2,142
735
5,731
0
45,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,747
Gold Earned
40,099
309
Minions Killed
445
0
Camps Cleared
0
1,114,052
Distance Traveled
1,240,286
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,310
485
52
4
0
199,269
0
L
Shiva
6,632
510
100
8
0
211,136
3
W
Hera
8,200
631
93
7
0
216,212
3
L
Ymir
5,344
411
24
2
0
216,553
0
W
Gilgamesh
8,513
655
81
6
0
276,808
2
L
Nemesis
6,787
522
87
7
0
296,494
2
W
Hel
7,103
546
52
4
0
239,377
2
W
Odin
8,644
665
127
10
0
267,324
7
L
Olorun
5,674
436
46
4
0
190,600
0
W
Skadi
7,639
588
92
7
0
240,565
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role