Player Matchup

Zeus
Zeus
F1RESTARTER511
Zeus
Level 107
God Stats
0W - 1L
1,200 SR
Queue Stats
0W - 2L
1,198 Elo+
Party 2
Terra
Terra
Kamuiwolf13
Terra
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,374 Elo+
Solo
Anhur
Anhur
MorboCorazon
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,198 Elo+
Party 2
Medusa
Medusa
Naysbuddy1012
Medusa
Level 48
God Stats
0W - 1L
1,280 SR
Queue Stats
0W - 2L
1,198 Elo+
Party 2
Charybdis
Charybdis
Skylightblaze22
Charybdis
Level 53
God Stats
0W - 1L
1,474 SR
Queue Stats
0W - 2L
1,198 Elo+
Party 2
Team Averages
Level 55
1,391 SR
1,233 Elo+

VS

Team Averages
Level 89
1,422 SR
1,401 Elo+
Neith
Neith
 
Neith
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
 
Hel
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
Faultynine2
He Bo
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 250L
1,295 Elo+
Party 1
Achilles
Achilles
cortezboss84
Achilles
Level 104
God Stats
6W - 3L
1,222 SR
Queue Stats
269W - 333L
1,359 Elo+
Party 1
Discordia
Discordia
un-rw
Discordia
Level 66
God Stats
11W - 15L
1,389 SR
Queue Stats
201W - 229L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 1
7,515
501
8,643
10,588
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 3 / 2
5,896
393
2,952
11,988
8,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

6
0 / 15 / 0
4,954
330
3,285
12,177
2,224
9
1 / 7 / 1
6,179
412
4,171
9,720
4,795
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
Skylightblaze22
Charybdis
9
0 / 9 / 0
5,755
384
4,245
13,895
3,082
Heavy Mace

Heavy Mace

+30
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
13 / 0 / 8
9,944
663
12,538
10,737
3,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hel
 
Hel
13
4 / 0 / 20
9,060
604
9,602
9,669
3,045
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
10 / 2 / 2
9,319
621
8,585
11,177
3,963
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
cortezboss84
Achilles
14
6 / 3 / 7
9,067
604
8,256
11,499
4,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
un-rw
Discordia
14
6 / 1 / 6
8,836
589
7,234
6,234
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
82
4
Kills
39
40
Deaths
6
4
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
13
0
8
17
W
Hel
 
Hel
4
0
20
14
L
3
6
1
0.58
W
10
2
2
5.5
L
0
3
2
0.33
L
0
15
0
0
L
1
7
1
0.21
L
Charybdis
Skylightblaze22
Charybdis
0
9
0
0
W
Achilles
cortezboss84
Achilles
6
3
7
3.17
W
Discordia
un-rw
Discordia
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,296
Damage
46,215
58,368
Taken
49,316
20,994
Mitigated
17,145
9,399
Healing
26,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,538
6,693
0
4,703
10,737
3,691
5,288
2,247
8,462
0
60,889
W
Hel
 
Hel
9,602
1,208
5,136
6,373
9,669
3,045
2,158
3,368
6,179
45,117
0
L
8,643
925
128
1,904
10,588
2,843
686
4,312
6,150
47,924
0
W
8,585
1,084
91
5,514
11,177
3,963
1,236
2,088
8,905
40,901
0
L
2,952
261
266
4,050
11,988
8,050
336
6,253
5,529
7,725
0
L
3,285
1,963
0
219
12,177
2,224
276
4,481
7,602
0
8,348
L
4,171
1,324
315
760
9,720
4,795
190
6,879
2,759
0
21,353
L
Charybdis
Skylightblaze22
Charybdis
4,245
2,392
0
1,757
13,895
3,082
348
2,934
10,907
0
29,162
W
Achilles
cortezboss84
Achilles
8,256
2,740
0
3,100
11,499
4,434
1,398
2,393
8,966
0
48,123
W
Discordia
un-rw
Discordia
7,234
640
298
1,217
6,234
2,012
988
919
5,209
44,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,299
Gold Earned
46,226
197
Minions Killed
423
0
Camps Cleared
0
1,242,830
Distance Traveled
1,339,827
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,944
663
94
6
0
243,740
0
W
Hel
9,060
604
85
6
0
277,295
1
L
Zeus
7,515
501
90
6
0
254,738
2
W
He Bo
9,319
621
75
5
0
271,862
0
L
Terra
5,896
393
7
0
0
279,450
1
L
Anhur
4,954
330
7
0
0
216,669
1
L
Medusa
6,179
412
46
3
0
264,602
3
L
Charybdis
5,755
384
47
3
0
227,371
0
W
Achilles
9,067
604
80
5
0
318,168
0
W
Discordia
8,836
589
89
6
0
228,762
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role