Player Matchup

Artio
Artio
BambooQueen1
Artio
Level 145
God Stats
2W - 4L
1,944 SR
Queue Stats
7W - 12L
1,483 Elo+
Party 2
Apollo
Apollo
Gfreak360
Apollo
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,298 Elo+
Party 2
Sun Wukong
Sun Wukong
LeftyGaming
Sun Wukong
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,298 Elo+
Party 2
Hercules
Hercules
SmokenAceX
Hercules
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,483 Elo+
Party 2
Sol
Sol
Swift4195
Sol
Level 68
God Stats
1W - 0L
2,018 SR
Queue Stats
1W - 3L
1,298 Elo+
Party 2
Team Averages
Level 84
1,693 SR
1,372 Elo+

VS

Team Averages
Level 33
1,603 SR
1,551 Elo+
Shiva
Shiva
CaptainMcTwink3
Shiva
Level 26
God Stats
18W - 28L
1,292 SR
Queue Stats
98W - 135L
1,456 Elo+
Solo
Chiron
Chiron
DeejNuts
Chiron
Level 42
God Stats
5W - 7L
1,649 SR
Queue Stats
262W - 197L
1,623 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MInokawa69
Morgan Le Fay
Level 47
God Stats
6W - 3L
1,722 SR
Queue Stats
50W - 52L
1,621 Elo+
Solo
Guan Yu
Guan Yu
Momiijii
Guan Yu
Level 24
God Stats
22W - 13L
1,699 SR
Queue Stats
188W - 197L
1,516 Elo+
Party 1
Ganesha
Ganesha
themightychamp21
Ganesha
Level 27
God Stats
38W - 38L
1,653 SR
Queue Stats
328W - 307L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 15
12,343
823
7,017
20,987
32,161
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Gfreak360
Apollo
19
6 / 5 / 17
12,173
812
13,987
15,169
6,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
LeftyGaming
Sun Wukong
18
2 / 5 / 20
11,413
761
12,953
19,521
11,312
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hercules
SmokenAceX
Hercules
16
0 / 4 / 19
10,345
690
8,667
16,033
14,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

20
21 / 1 / 9
14,831
989
47,146
17,583
7,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 5
9,963
664
7,453
20,786
13,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
DeejNuts
Chiron
20
12 / 5 / 4
12,533
836
26,510
21,283
8,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morgan Le Fay
MInokawa69
Morgan Le Fay
17
3 / 10 / 5
10,485
699
15,699
17,551
7,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Momiijii
Guan Yu
16
2 / 7 / 5
9,539
636
4,803
17,299
19,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
0 / 3 / 15
11,073
738
7,952
23,022
28,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
53
33
Kills
19
19
Deaths
33
80
Assists
34
Player
Kills
Deaths
Assists
KDA
W
4
4
15
2.88
L
2
8
5
0.56
L
Chiron
DeejNuts
Chiron
12
5
4
2.8
W
Apollo
Gfreak360
Apollo
6
5
17
2.9
W
Sun Wukong
LeftyGaming
Sun Wukong
2
5
20
2.4
L
Morgan Le Fay
MInokawa69
Morgan Le Fay
3
10
5
0.55
L
Guan Yu
Momiijii
Guan Yu
2
7
5
0.64
W
Hercules
SmokenAceX
Hercules
0
4
19
2.38
W
21
1
9
25.5
L
0
3
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,770
Damage
62,417
89,293
Taken
99,941
72,801
Mitigated
78,244
31,309
Healing
19,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,017
382
2,070
5,549
20,987
32,161
93
5,947
14,728
24,434
0
L
7,453
1,146
1,855
2,441
20,786
13,152
0
12,238
8,325
0
29,989
L
Chiron
DeejNuts
Chiron
26,510
8,771
1,479
4,344
21,283
8,821
0
12,446
8,282
0
56,923
W
Apollo
Gfreak360
Apollo
13,987
7,312
746
5,571
15,169
6,909
3,869
1,738
13,203
0
53,345
W
Sun Wukong
LeftyGaming
Sun Wukong
12,953
3,116
0
5,380
19,521
11,312
196
4,630
14,498
0
34,045
L
Morgan Le Fay
MInokawa69
Morgan Le Fay
15,699
1,268
224
1,059
17,551
7,993
0
8,569
8,784
39,235
0
L
Guan Yu
Momiijii
Guan Yu
4,803
224
2,284
2,936
17,299
19,855
0
8,455
8,608
0
10,443
W
Hercules
SmokenAceX
Hercules
8,667
1,600
802
3,142
16,033
14,446
0
5,733
9,320
2,611
11,741
W
47,146
27,116
0
8,049
17,583
7,973
8,336
4,611
12,657
109,402
0
L
7,952
372
1,048
1,891
23,022
28,423
0
12,956
9,662
30,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,105
Gold Earned
53,593
278
Minions Killed
195
0
Camps Cleared
0
1,430,582
Distance Traveled
1,325,604
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,343
823
26
2
0
303,414
1
L
Shiva
9,963
664
40
3
0
253,779
0
L
Chiron
12,533
836
67
4
0
264,166
0
W
Apollo
12,173
812
65
4
0
276,725
0
W
Sun Wukong
11,413
761
43
3
0
280,492
0
L
Morgan Le Fay
10,485
699
59
4
0
262,519
1
L
Guan Yu
9,539
636
16
1
0
249,422
0
W
Hercules
10,345
690
11
1
0
269,763
1
W
Sol
14,831
989
133
9
0
300,188
0
L
Ganesha
11,073
738
13
1
0
295,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role