Player Matchup

Serqet
Serqet
AtlaCadavre
Serqet
Level 79
God Stats
0W - 2L
1,356 SR
Queue Stats
59W - 76L
1,319 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
King Kai Shield
Morgan Le Fay
Level 77
God Stats
1W - 1L
1,708 SR
Queue Stats
50W - 60L
1,307 Elo+
Party 2
Shiva
Shiva
ZoTiC_Boss
Shiva
Level 67
God Stats
3W - 5L
1,500 SR
Queue Stats
83W - 77L
1,528 Elo+
Solo
Team Averages
Level 74
1,521 SR
1,385 Elo+

VS

Team Averages
Level 104
1,451 SR
1,225 Elo+
Atlas
Atlas
MaximumSecurity_
Atlas
Level 129
God Stats
5W - 7L
1,106 SR
Queue Stats
118W - 165L
1,168 Elo+
Party 1
Neith
Neith
UnderratedBran
Neith
Level 118
God Stats
11W - 2L
1,802 SR
Queue Stats
223W - 255L
1,195 Elo+
Party 1
Baba Yaga
Baba Yaga
WrightHandMane
Baba Yaga
Level 64
God Stats
3W - 3L
1,444 SR
Queue Stats
51W - 82L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
1 / 3 / 5
8,399
646
6,077
10,718
5,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
King Kai Shield
Morgan Le Fay
14
2 / 3 / 3
8,938
688
6,948
11,446
3,868
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
14
4 / 0 / 3
9,231
710
10,647
12,572
8,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 4
8,112
624
5,053
8,850
6,219
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 5 / 2
9,187
707
12,225
10,732
3,675
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
WrightHandMane
Baba Yaga
15
2 / 0 / 2
9,229
710
10,131
8,168
2,895
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
7
Kills
6
6
Deaths
7
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Serqet
1
3
5
1.17
L
Morgan Le Fay
King Kai Shield
Morgan Le Fay
2
3
3
1.17
W
0
2
4
1
W
4
5
2
1
W
Baba Yaga
WrightHandMane
Baba Yaga
2
0
2
3
L
Shiva
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,672
Damage
27,409
34,736
Taken
27,750
18,599
Mitigated
12,789
6,424
Healing
5,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
6,077
1,585
0
104
10,718
5,809
0
3,884
6,834
0
20,637
L
Morgan Le Fay
King Kai Shield
Morgan Le Fay
6,948
467
231
3,350
11,446
3,868
0
6,085
5,361
39,824
0
W
5,053
2,064
150
165
8,850
6,219
0
1,717
6,840
10,575
0
W
12,225
4,767
0
1,384
10,732
3,675
0
3,686
6,736
0
27,393
W
Baba Yaga
WrightHandMane
Baba Yaga
10,131
542
277
3,034
8,168
2,895
0
1,763
5,604
44,553
0
L
Shiva
10,647
1,065
561
2,178
12,572
8,922
0
5,966
6,606
0
30,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,568
Gold Earned
26,528
146
Minions Killed
138
7
Camps Cleared
5
706,925
Distance Traveled
700,768
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,399
646
33
3
3
238,430
4
L
Morgan Le Fay
8,938
688
72
6
3
202,393
2
W
Atlas
8,112
624
11
1
0
222,111
4
W
Neith
9,187
707
43
3
5
226,197
2
W
Baba Yaga
9,229
710
84
6
0
252,460
2
L
Shiva
9,231
710
41
3
1
266,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role