Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Adarì
Terra
Level 27
God Stats
0W - 1L
1,299 SR
Queue Stats
64W - 80L
1,302 Elo+
Party 2
Bellona
Bellona
BelongingBoseck
Bellona
Level 68
God Stats
23W - 25L
1,435 SR
Queue Stats
149W - 186L
1,335 Elo+
Solo
Charybdis
Charybdis
LandonFrost
Charybdis
Level 102
God Stats
4W - 2L
1,463 SR
Queue Stats
137W - 130L
1,441 Elo+
Solo
Freya
Freya
Summerfreeze12
Freya
Level 44
God Stats
0W - 3L
1,249 SR
Queue Stats
51W - 72L
1,419 Elo+
Party 2
Team Averages
Level 65
1,389 SR
1,399 Elo+

VS

Team Averages
Level 100
1,525 SR
1,423 Elo+
Mercury
Mercury
Combat_Wambat556
Mercury
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 115L
1,543 Elo+
Party 1
Nox
Nox
Il_TwoTime_lI
Nox
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 94L
1,403 Elo+
Party 1
Sol
Sol
JinxedDreamer
Sol
Level 76
God Stats
14W - 10L
1,598 SR
Queue Stats
202W - 278L
1,424 Elo+
Party 3
Shiva
Shiva
SALTY267
Shiva
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 185L
1,436 Elo+
Party 3
Bellona
Bellona
Z0M3IEy
Bellona
Level 122
God Stats
6W - 5L
1,525 SR
Queue Stats
189W - 240L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
7
0 / 1 / 1
3,870
553
1,426
4,688
1,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Terra
Adarì
Terra
5
0 / 3 / 0
3,536
505
350
4,775
1,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

1
0 / 0 / 0
1,269
181
0
0
0
Charybdis
LandonFrost
Charybdis
5
0 / 1 / 0
3,465
495
2,162
2,501
488
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
3 / 0 / 0
4,660
666
1,862
2,603
862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,955
565
1,251
3,214
742
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
0 / 2 / 0
3,871
553
2,267
2,675
823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
3 / 0 / 1
4,391
627
2,069
2,327
617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shiva
SALTY267
Shiva
6
1 / 0 / 2
4,340
620
2,730
4,095
1,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
Z0M3IEy
Bellona
9
0 / 0 / 0
4,755
679
440
2,183
1,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
3
Kills
5
5
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
1
1
0.5
L
Terra
Adarì
Terra
0
3
0
0
L
0
0
0
0
W
1
1
0
1
W
0
2
0
0
W
3
0
1
3.5
L
Charybdis
LandonFrost
Charybdis
0
1
0
0
W
Shiva
SALTY267
Shiva
1
0
2
2
L
3
0
0
3
W
Bellona
Z0M3IEy
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,800
Damage
8,757
14,567
Taken
14,494
4,694
Mitigated
5,164
2,806
Healing
6,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
1,426
351
0
844
4,688
1,532
0
1,439
3,220
0
16,213
L
Terra
Adarì
Terra
350
191
6
613
4,775
1,812
0
353
4,290
4,207
0
L
0
0
0
0
0
0
0
0
0
0
0
W
1,251
588
258
1,095
3,214
742
0
424
2,790
0
11,605
W
2,267
318
113
99
2,675
823
528
1,482
1,193
17,047
0
W
2,069
727
72
1,189
2,327
617
826
111
2,216
12,985
2,339
L
Charybdis
LandonFrost
Charybdis
2,162
866
0
254
2,501
488
0
1,053
1,396
0
16,026
W
Shiva
SALTY267
Shiva
2,730
903
59
2,352
4,095
1,547
258
195
3,900
0
13,160
L
1,862
800
0
1,089
2,603
862
301
1,313
1,290
17,942
0
W
Bellona
Z0M3IEy
Bellona
440
225
0
1,200
2,183
1,435
516
0
2,183
0
23,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,800
Gold Earned
21,312
117
Minions Killed
183
0
Camps Cleared
0
502,750
Distance Traveled
641,289
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
3,870
553
37
5
0
153,975
3
L
Terra
3,536
505
4
1
0
99,973
0
L
Bellona
1,269
181
0
0
0
0
0
W
Mercury
3,955
565
31
4
0
164,706
3
W
Nox
3,871
553
31
4
0
120,627
0
W
Sol
4,391
627
37
5
0
109,969
0
L
Charybdis
3,465
495
38
5
0
124,612
0
W
Shiva
4,340
620
25
4
0
128,752
0
L
Freya
4,660
666
38
5
0
124,190
0
W
Bellona
4,755
679
59
8
0
117,235
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role