Player Matchup

Discordia
Discordia
DragonFlyB1U3
Discordia
Level 28
God Stats
1W - 1L
1,375 SR
Queue Stats
3W - 4L
1,373 Elo+
Solo
Hachiman
Hachiman
Dumbledoof1
Hachiman
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 9L
1,798 Elo+
Party 1
Shiva
Shiva
Habaskadoodler
Shiva
Level 132
God Stats
2W - 3L
1,679 SR
Queue Stats
16W - 27L
1,483 Elo+
Party 1
Xing Tian
Xing Tian
JosephTheDad
Xing Tian
Level 132
God Stats
3W - 4L
1,405 SR
Queue Stats
19W - 37L
1,421 Elo+
Party 1
Bastet
Bastet
mix1D
Bastet
Level 83
God Stats
3W - 7L
1,860 SR
Queue Stats
12W - 26L
1,465 Elo+
Party 1
Team Averages
Level 82
1,564 SR
1,508 Elo+

VS

Team Averages
Level 71
1,427 SR
1,460 Elo+
Jormungandr
Jormungandr
FRANKDIGITAL808
Jormungandr
Level 87
God Stats
3W - 8L
1,128 SR
Queue Stats
72W - 77L
1,475 Elo+
Party 2
Olorun
Olorun
KingForgiato223
Olorun
Level 78
God Stats
9W - 9L
1,473 SR
Queue Stats
39W - 47L
1,465 Elo+
Party 2
Nemesis
Nemesis
Sh4d1xx
Nemesis
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 62L
1,395 Elo+
Solo
Artemis
Artemis
Shunc16HunniT
Artemis
Level 46
God Stats
6W - 7L
1,605 SR
Queue Stats
81W - 75L
1,476 Elo+
Party 2
Shiva
Shiva
jaiiuzi4
Shiva
Level 65
God Stats
4W - 9L
1,429 SR
Queue Stats
32W - 34L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DragonFlyB1U3
Discordia
20
9 / 2 / 18
14,615
860
45,310
11,443
4,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Dumbledoof1
Hachiman
20
1 / 2 / 6
12,749
750
7,002
9,302
4,120
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
13 / 7 / 11
14,034
826
26,218
33,450
33,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xing Tian
JosephTheDad
Xing Tian
20
7 / 5 / 19
13,408
789
21,268
22,854
25,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
mix1D
Bastet
16
2 / 2 / 4
10,959
645
6,710
9,230
2,996
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FRANKDIGITAL808
Jormungandr
18
2 / 3 / 13
11,324
666
10,473
22,117
23,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
4 / 9 / 11
11,531
678
13,691
23,707
10,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
Sh4d1xx
Nemesis
18
3 / 4 / 6
11,449
673
13,260
18,648
10,706
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
18
4 / 12 / 8
11,261
662
13,056
23,231
9,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shiva
jaiiuzi4
Shiva
20
5 / 4 / 8
12,364
727
17,318
31,634
24,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
64
32
Kills
18
18
Deaths
32
58
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Discordia
DragonFlyB1U3
Discordia
9
2
18
9
W
Hachiman
Dumbledoof1
Hachiman
1
2
6
2
L
Jormungandr
FRANKDIGITAL808
Jormungandr
2
3
13
2.83
W
13
7
11
2.64
W
Xing Tian
JosephTheDad
Xing Tian
7
5
19
3.3
L
4
9
11
1.06
L
Nemesis
Sh4d1xx
Nemesis
3
4
6
1.5
L
Artemis
4
12
8
0.67
L
Shiva
jaiiuzi4
Shiva
5
4
8
2.25
W
Bastet
mix1D
Bastet
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,508
Damage
67,798
86,279
Taken
119,337
71,197
Mitigated
78,635
30,475
Healing
29,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DragonFlyB1U3
Discordia
45,310
2,260
453
4,307
11,443
4,141
2,780
2,903
8,505
92,845
0
W
Hachiman
Dumbledoof1
Hachiman
7,002
3,953
240
572
9,302
4,120
1,282
1,054
8,107
0
50,073
L
Jormungandr
FRANKDIGITAL808
Jormungandr
10,473
3,468
1,655
3,554
22,117
23,349
400
13,990
7,131
33,806
0
W
26,218
4,906
1,192
15,681
33,450
33,976
824
8,439
24,704
0
47,003
W
Xing Tian
JosephTheDad
Xing Tian
21,268
1,457
454
5,651
22,854
25,964
844
7,764
14,423
27,272
0
L
13,691
5,794
2,910
6,261
23,707
10,614
1,133
13,688
9,177
33,880
3,029
L
Nemesis
Sh4d1xx
Nemesis
13,260
3,835
527
5,480
18,648
10,706
918
6,991
11,207
0
41,882
L
Artemis
13,056
6,009
629
3,435
23,231
9,206
661
13,884
8,670
0
31,722
L
Shiva
jaiiuzi4
Shiva
17,318
3,512
1,645
2,963
31,634
24,760
312
15,766
14,651
0
41,219
W
Bastet
mix1D
Bastet
6,710
1,336
495
1,430
9,230
2,996
203
2,817
6,366
0
16,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,765
Gold Earned
57,929
270
Minions Killed
256
0
Camps Cleared
0
1,501,632
Distance Traveled
1,519,331
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,615
860
119
7
0
327,146
4
W
Hachiman
12,749
750
84
5
0
284,894
0
L
Jormungandr
11,324
666
44
3
0
316,277
0
W
Shiva
14,034
826
43
3
0
331,055
0
W
Xing Tian
13,408
789
15
1
0
354,862
0
L
Olorun
11,531
678
56
3
0
239,124
0
L
Nemesis
11,449
673
61
4
0
357,651
3
L
Artemis
11,261
662
39
2
0
246,739
0
L
Shiva
12,364
727
56
3
0
359,540
1
W
Bastet
10,959
645
9
1
0
203,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role