Player Matchup

Atlas
Atlas
Cruxxiam
Atlas
Level 154
God Stats
4W - 2L
1,500 SR
Queue Stats
124W - 121L
1,555 Elo+
Party 2
Shiva
Shiva
DonnyPhinto
Shiva
Level 160
God Stats
3W - 0L
1,779 SR
Queue Stats
17W - 20L
1,627 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Jigkiro
Tsukuyomi
Level 105
God Stats
11W - 7L
1,536 SR
Queue Stats
70W - 62L
1,560 Elo+
Solo
Baron Samedi
Baron Samedi
Ningetsu
Baron Samedi
Level 129
God Stats
5W - 9L
1,566 SR
Queue Stats
10W - 14L
1,605 Elo+
Party 2
Discordia
Discordia
UchiOke
Discordia
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,600 Elo+
Solo
Team Averages
Level 134
1,576 SR
1,589 Elo+

VS

Team Averages
Level 137
1,511 SR
1,582 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
 
Vamana
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Corinath
Shiva
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 24L
1,671 Elo+
Party 1
Chang'e
Chang'e
PAINLuis
Chang'e
Level 140
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 12L
1,621 Elo+
Solo
Gilgamesh
Gilgamesh
UncleOblivion
Gilgamesh
Level 105
God Stats
10W - 12L
1,555 SR
Queue Stats
185W - 168L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Cruxxiam
Atlas
17
8 / 4 / 18
10,479
873
13,680
17,404
18,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
10 / 3 / 22
11,074
923
16,746
14,050
18,840
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
Jigkiro
Tsukuyomi
18
9 / 7 / 12
11,001
917
14,391
13,992
5,390
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Ningetsu
Baron Samedi
18
7 / 3 / 22
10,406
867
13,405
9,893
8,366
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
UchiOke
Discordia
18
5 / 2 / 23
10,468
872
14,528
7,471
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
3 / 8 / 8
9,766
814
10,712
16,072
5,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
 
Vamana
16
5 / 7 / 8
9,617
801
10,749
19,915
17,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Shiva
Corinath
Shiva
15
0 / 7 / 11
8,960
747
6,751
16,735
17,387
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
PAINLuis
Chang'e
17
6 / 8 / 4
10,096
841
11,879
14,658
4,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
UncleOblivion
Gilgamesh
16
4 / 9 / 8
9,674
806
9,991
17,776
12,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
57
39
Kills
18
19
Deaths
39
97
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
8
8
0.88
L
Vamana
 
Vamana
5
7
8
1.29
L
Shiva
Corinath
Shiva
0
7
11
0.79
W
Atlas
Cruxxiam
Atlas
8
4
18
4.25
W
10
3
22
7
W
Tsukuyomi
Jigkiro
Tsukuyomi
9
7
12
2.14
W
Baron Samedi
Ningetsu
Baron Samedi
7
3
22
6
L
Chang'e
PAINLuis
Chang'e
6
8
4
1
W
Discordia
UchiOke
Discordia
5
2
23
8.25
L
Gilgamesh
UncleOblivion
Gilgamesh
4
9
8
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,750
Damage
50,082
62,810
Taken
85,156
53,392
Mitigated
56,390
17,851
Healing
16,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
10,712
3,028
0
2,799
16,072
5,289
423
7,051
8,657
0
32,394
L
Vamana
 
Vamana
10,749
4,700
0
3,068
19,915
17,281
0
10,242
9,186
0
21,089
L
Shiva
Corinath
Shiva
6,751
852
1,687
2,900
16,735
17,387
0
7,736
8,539
0
19,466
W
Atlas
Cruxxiam
Atlas
13,680
5,788
231
2,529
17,404
18,225
174
3,303
13,747
31,021
0
W
16,746
2,935
1,497
2,225
14,050
18,840
837
1,974
11,590
0
27,951
W
Tsukuyomi
Jigkiro
Tsukuyomi
14,391
3,146
903
2,566
13,992
5,390
1,641
4,330
9,540
0
40,151
W
Baron Samedi
Ningetsu
Baron Samedi
13,405
1,266
3,717
3,268
9,893
8,366
1,851
2,272
7,230
19,297
0
L
Chang'e
PAINLuis
Chang'e
11,879
383
1,124
2,716
14,658
4,098
519
6,520
7,756
33,529
0
W
Discordia
UchiOke
Discordia
14,528
634
0
915
7,471
2,571
2,988
0
7,291
36,964
0
L
Gilgamesh
UncleOblivion
Gilgamesh
9,991
2,628
184
2,213
17,776
12,335
0
8,057
9,405
0
31,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,428
Gold Earned
48,113
193
Minions Killed
204
0
Camps Cleared
0
1,264,201
Distance Traveled
1,167,756
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,766
814
55
5
0
213,730
1
L
Vamana
9,617
801
22
2
0
243,678
0
L
Shiva
8,960
747
24
2
0
248,052
1
W
Atlas
10,479
873
40
3
0
234,978
0
W
Shiva
11,074
923
16
1
0
268,787
2
W
Tsukuyomi
11,001
917
53
4
0
266,880
0
W
Baron Samedi
10,406
867
22
2
0
249,240
3
L
Chang'e
10,096
841
54
5
0
223,304
0
W
Discordia
10,468
872
62
5
0
244,316
2
L
Gilgamesh
9,674
806
49
4
0
238,992
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role