Player Matchup

Shiva
Shiva
Awakeminotaur
Shiva
Level 122
God Stats
3W - 0L
1,726 SR
Queue Stats
30W - 21L
1,610 Elo+
Party 1
Thanatos
Thanatos
ChadFortniter
Thanatos
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,166 Elo+
Party 1
Fafnir
Fafnir
FazeBigBalls69
Fafnir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,166 Elo+
Party 1
Danzaburou
Danzaburou
jitmeister
Danzaburou
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,166 Elo+
Party 1
Agni
Agni
rubsell12
Agni
Level 69
God Stats
6W - 0L
1,150 SR
Queue Stats
67W - 66L
1,415 Elo+
Solo
Team Averages
Level 45
1,475 SR
1,305 Elo+

VS

Team Averages
Level 45
1,448 SR
1,327 Elo+
Hades
Hades
BabyGotLoud
Hades
Level 27
God Stats
11W - 20L
1,480 SR
Queue Stats
58W - 87L
1,315 Elo+
Party 2
Shiva
Shiva
DABABA4KT
Shiva
Level 39
God Stats
12W - 7L
1,500 SR
Queue Stats
224W - 295L
1,294 Elo+
Solo
Hachiman
Hachiman
DaddyGotLoud
Hachiman
Level 29
God Stats
9W - 15L
1,264 SR
Queue Stats
80W - 103L
1,365 Elo+
Party 2
Nike
Nike
Trillajay
Nike
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 121L
1,328 Elo+
Party 2
Cthulhu
Cthulhu
cashsmash0101
Cthulhu
Level 106
God Stats
2W - 8L
1,496 SR
Queue Stats
155W - 208L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 16
13,909
515
20,764
31,509
40,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
ChadFortniter
Thanatos
20
17 / 9 / 10
14,771
547
19,196
27,099
11,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 2 / 22
13,443
498
10,011
21,624
29,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
jitmeister
Danzaburou
18
6 / 8 / 9
12,900
478
16,272
19,513
6,493
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
19
3 / 5 / 17
12,925
479
24,112
16,152
5,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 11
11,581
429
17,925
26,555
15,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
DABABA4KT
Shiva
3
0 / 1 / 1
7,087
262
659
843
181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hachiman
DaddyGotLoud
Hachiman
19
8 / 10 / 7
12,484
462
13,861
21,608
6,335
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
20
7 / 10 / 8
14,285
529
17,183
30,706
17,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
20
13 / 7 / 8
13,582
503
29,983
29,914
31,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
65
35
Kills
30
31
Deaths
35
74
Assists
35
Player
Kills
Deaths
Assists
KDA
W
6
7
16
2
L
2
7
11
1.07
W
Thanatos
ChadFortniter
Thanatos
17
9
10
2.44
L
Shiva
DABABA4KT
Shiva
0
1
1
0.5
L
Hachiman
DaddyGotLoud
Hachiman
8
10
7
1.15
W
3
2
22
7
L
Nike
7
10
8
1.1
L
Cthulhu
13
7
8
2.43
W
Danzaburou
jitmeister
Danzaburou
6
8
9
1.31
W
Agni
3
5
17
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,355
Damage
79,611
115,897
Taken
109,626
93,281
Mitigated
71,520
43,364
Healing
17,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,764
4,539
2,515
10,310
31,509
40,177
1,830
9,484
21,694
0
109,668
L
17,925
989
350
5,330
26,555
15,394
0
8,609
17,946
67,845
0
W
Thanatos
ChadFortniter
Thanatos
19,196
4,969
0
19,766
27,099
11,227
741
12,256
14,499
0
89,253
L
Shiva
DABABA4KT
Shiva
659
497
0
65
843
181
0
0
843
0
1,609
L
Hachiman
DaddyGotLoud
Hachiman
13,861
6,839
0
3,308
21,608
6,335
4,151
4,682
16,926
0
64,633
W
10,011
4,083
0
5,154
21,624
29,454
928
9,543
11,616
25,830
0
L
Nike
17,183
6,552
322
2,931
30,706
17,973
651
12,112
18,594
0
88,262
L
Cthulhu
29,983
1,076
1,225
4,323
29,914
31,637
0
8,883
21,031
68,670
0
W
Danzaburou
jitmeister
Danzaburou
16,272
9,653
0
4,645
19,513
6,493
1,951
10,382
8,798
0
57,293
W
Agni
24,112
883
0
974
16,152
5,930
1,529
6,605
9,176
114,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,948
Gold Earned
59,019
511
Minions Killed
408
0
Camps Cleared
0
2,485,849
Distance Traveled
1,812,078
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
13,909
515
170
6
0
531,162
2
L
Hades
11,581
429
90
3
0
435,872
0
W
Thanatos
14,771
547
100
4
0
508,960
0
L
Shiva
7,087
262
3
0
0
24,232
0
L
Hachiman
12,484
462
106
4
0
420,496
3
W
Fafnir
13,443
498
19
1
0
496,940
4
L
Nike
14,285
529
146
5
0
454,084
0
L
Cthulhu
13,582
503
63
2
0
477,394
0
W
Danzaburou
12,900
478
66
2
0
462,979
1
W
Agni
12,925
479
156
6
0
485,808
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role