Player Matchup

Shiva
Shiva
KingCaIeb
Shiva
Level 109
God Stats
1W - 3L
1,580 SR
Queue Stats
191W - 240L
1,552 Elo+
Party 3
Ao Kuang
Ao Kuang
LostLambSuace
Ao Kuang
Level 129
God Stats
5W - 7L
1,500 SR
Queue Stats
240W - 275L
1,564 Elo+
Party 3
Gilgamesh
Gilgamesh
MissionaryJL
Gilgamesh
Level 106
God Stats
5W - 10L
1,298 SR
Queue Stats
152W - 196L
1,569 Elo+
Party 3
Neith
Neith
MortalPlaneX
Neith
Level 82
God Stats
1W - 3L
1,524 SR
Queue Stats
158W - 192L
1,537 Elo+
Party 3
Tiamat
Tiamat
YellowClutch
Tiamat
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
256W - 296L
1,565 Elo+
Party 3
Team Averages
Level 107
1,480 SR
1,558 Elo+

VS

Team Averages
Level 120
1,669 SR
1,695 Elo+
Medusa
Medusa
NATEDOG00007
Medusa
Level 68
God Stats
14W - 6L
1,563 SR
Queue Stats
47W - 28L
1,613 Elo+
Party 1
Sobek
Sobek
Smasher56
Sobek
Level 125
God Stats
2W - 0L
1,732 SR
Queue Stats
35W - 24L
1,672 Elo+
Party 2
Shiva
Shiva
Soupplate
Shiva
Level 89
God Stats
3W - 0L
1,686 SR
Queue Stats
25W - 7L
1,798 Elo+
Party 2
Nu Wa
Nu Wa
SuuWhooq
Nu Wa
Level 160
God Stats
11W - 2L
1,866 SR
Queue Stats
259W - 195L
1,730 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xLaPuertaNegrax
Tsukuyomi
Level 160
God Stats
8W - 6L
1,500 SR
Queue Stats
451W - 360L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
KingCaIeb
Shiva
17
2 / 6 / 9
11,795
437
12,885
28,716
40,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
LostLambSuace
Ao Kuang
20
10 / 8 / 4
13,518
501
19,729
34,849
13,264
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
MissionaryJL
Gilgamesh
20
2 / 4 / 7
13,560
502
19,557
29,497
36,843
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
0 / 7 / 4
11,700
433
11,571
18,349
4,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
20
4 / 9 / 4
13,130
486
15,607
23,531
15,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
12 / 2 / 9
16,332
605
24,491
20,222
9,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
Smasher56
Sobek
20
6 / 2 / 17
14,656
543
13,713
32,611
51,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shiva
Soupplate
Shiva
20
3 / 6 / 9
13,867
514
13,281
22,333
30,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nu Wa
SuuWhooq
Nu Wa
20
7 / 3 / 12
16,269
603
30,155
12,425
4,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
xLaPuertaNegrax
Tsukuyomi
20
6 / 5 / 15
14,682
544
27,336
26,126
18,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
96
18
Kills
34
34
Deaths
18
28
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Shiva
KingCaIeb
Shiva
2
6
9
1.08
L
Ao Kuang
LostLambSuace
Ao Kuang
10
8
4
1.5
L
Gilgamesh
MissionaryJL
Gilgamesh
2
4
7
1.38
L
0
7
4
0.29
W
Medusa
12
2
9
8.25
W
Sobek
Smasher56
Sobek
6
2
17
7.25
W
Shiva
Soupplate
Shiva
3
6
9
1.25
W
Nu Wa
SuuWhooq
Nu Wa
7
3
12
4.33
L
Tiamat
4
9
4
0.67
W
Tsukuyomi
xLaPuertaNegrax
Tsukuyomi
6
5
15
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,349
Damage
108,976
134,942
Taken
113,717
110,686
Mitigated
114,164
35,990
Healing
27,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
KingCaIeb
Shiva
12,885
1,096
1,538
3,832
28,716
40,590
23
10,246
17,992
725
43,011
L
Ao Kuang
LostLambSuace
Ao Kuang
19,729
3,590
0
15,345
34,849
13,264
0
9,726
24,744
114,879
0
L
Gilgamesh
MissionaryJL
Gilgamesh
19,557
3,991
0
3,410
29,497
36,843
108
6,929
21,594
0
110,839
L
11,571
3,774
0
5,947
18,349
4,374
1,320
5,544
12,580
0
85,566
W
Medusa
24,491
11,297
0
9,067
20,222
9,606
5,036
2,635
17,575
0
148,659
W
Sobek
Smasher56
Sobek
13,713
1,104
1,111
8,929
32,611
51,306
403
8,661
23,676
47,820
0
W
Shiva
Soupplate
Shiva
13,281
1,950
1,698
3,367
22,333
30,417
973
6,415
15,857
0
75,848
W
Nu Wa
SuuWhooq
Nu Wa
30,155
7,820
360
1,509
12,425
4,608
5,000
7,215
4,836
143,806
0
L
Tiamat
15,607
1,354
0
5,918
23,531
15,615
50
10,526
12,654
107,178
0
W
Tsukuyomi
xLaPuertaNegrax
Tsukuyomi
27,336
5,810
0
1,311
26,126
18,227
987
10,163
15,726
274
116,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,703
Gold Earned
75,806
749
Minions Killed
758
0
Camps Cleared
0
2,501,356
Distance Traveled
2,653,851
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
11,795
437
40
1
0
532,396
6
L
Ao Kuang
13,518
501
139
5
0
520,237
2
L
Gilgamesh
13,560
502
203
8
0
520,259
4
L
Neith
11,700
433
154
6
0
476,918
5
W
Medusa
16,332
605
173
6
0
503,589
4
W
Sobek
14,656
543
47
2
0
586,434
13
W
Shiva
13,867
514
122
5
0
527,576
1
W
Nu Wa
16,269
603
259
10
0
503,802
5
L
Tiamat
13,130
486
213
8
0
451,546
5
W
Tsukuyomi
14,682
544
157
6
0
532,450
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role