Player Matchup

Hera
Hera
 
Hera
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
LORDxGAPPYx
Neith
Level 25
God Stats
5W - 7L
1,507 SR
Queue Stats
17W - 15L
1,268 Elo+
Party 2
Arachne
Arachne
LORDxGRIFTERx
Arachne
Level 83
God Stats
14W - 15L
1,380 SR
Queue Stats
282W - 308L
1,416 Elo+
Party 2
Shiva
Shiva
LORDxLUCIFERx
Shiva
Level 62
God Stats
2W - 5L
1,475 SR
Queue Stats
158W - 206L
1,318 Elo+
Party 2
Anubis
Anubis
Vexune-
Anubis
Level 52
God Stats
9W - 7L
1,387 SR
Queue Stats
92W - 94L
1,377 Elo+
Solo
Team Averages
Level 56
1,450 SR
1,376 Elo+

VS

Team Averages
Level 59
1,561 SR
1,406 Elo+
Horus
Horus
Blows Chunks
Horus
Level 108
God Stats
7W - 5L
1,586 SR
Queue Stats
252W - 309L
1,406 Elo+
Party 1
Merlin
Merlin
Taxman6494
Merlin
Level 68
God Stats
69W - 79L
1,548 SR
Queue Stats
182W - 220L
1,414 Elo+
Party 1
Cernunnos
Cernunnos
buckeyeraider
Cernunnos
Level 46
God Stats
55W - 48L
1,523 SR
Queue Stats
98W - 108L
1,425 Elo+
Solo
Shiva
Shiva
dtectvetristman
Shiva
Level 56
God Stats
5W - 1L
1,723 SR
Queue Stats
177W - 234L
1,426 Elo+
Party 1
Izanami
Izanami
happybois
Izanami
Level 17
God Stats
2W - 2L
1,424 SR
Queue Stats
4W - 5L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
2 / 4 / 3
8,055
448
8,031
8,333
4,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

11
1 / 5 / 5
7,033
391
3,705
9,034
2,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
12
3 / 7 / 1
7,963
442
7,165
16,818
3,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 4
7,463
415
7,424
17,105
12,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Vexune-
Anubis
14
3 / 9 / 1
8,946
497
10,079
12,016
4,272
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 13
9,464
526
7,295
17,400
17,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
Taxman6494
Merlin
16
9 / 2 / 9
10,478
582
12,042
9,711
3,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
buckeyeraider
Cernunnos
18
8 / 1 / 8
11,029
613
7,973
10,285
3,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
6 / 2 / 7
11,144
619
13,687
15,725
12,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
happybois
Izanami
15
3 / 3 / 7
9,435
524
6,134
11,170
4,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
73
10
Kills
29
29
Deaths
11
14
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
4
3
0.88
W
3
3
13
3.17
L
1
5
5
0.7
L
Arachne
3
7
1
0.5
L
1
4
4
0.75
W
Merlin
Taxman6494
Merlin
9
2
9
6.75
L
Anubis
Vexune-
Anubis
3
9
1
0.39
W
Cernunnos
buckeyeraider
Cernunnos
8
1
8
12
W
6
2
7
4.75
W
Izanami
happybois
Izanami
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,404
Damage
47,131
63,306
Taken
64,291
27,168
Mitigated
42,510
14,597
Healing
25,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
8,031
1,636
145
973
8,333
4,046
120
2,259
6,019
40,832
0
W
7,295
2,523
3,119
7,251
17,400
17,769
422
5,089
11,724
0
26,934
L
3,705
1,291
0
1,155
9,034
2,267
1,076
1,061
7,973
0
27,623
L
Arachne
7,165
4,809
0
5,188
16,818
3,989
0
1,409
15,220
0
36,266
L
7,424
1,142
0
3,870
17,105
12,594
0
3,481
12,959
0
28,933
W
Merlin
Taxman6494
Merlin
12,042
673
0
1,000
9,711
3,766
2,013
4,674
4,965
64,811
0
L
Anubis
Vexune-
Anubis
10,079
304
11
3,255
12,016
4,272
155
3,832
8,079
44,316
0
W
Cernunnos
buckeyeraider
Cernunnos
7,973
4,604
0
4,794
10,285
3,947
2,996
2,106
8,061
0
78,407
W
13,687
3,029
1,508
4,874
15,725
12,910
381
2,430
12,753
0
64,632
W
Izanami
happybois
Izanami
6,134
4,643
293
2,612
11,170
4,118
2,553
2,895
7,985
0
58,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,460
Gold Earned
51,550
320
Minions Killed
521
0
Camps Cleared
0
1,560,734
Distance Traveled
1,719,009
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,055
448
73
4
0
343,926
3
W
Horus
9,464
526
41
2
0
372,414
0
L
Neith
7,033
391
53
3
0
332,387
3
L
Arachne
7,963
442
71
4
0
341,265
0
L
Shiva
7,463
415
53
3
0
329,177
0
W
Merlin
10,478
582
101
6
0
326,749
3
L
Anubis
8,946
497
70
4
0
213,979
3
W
Cernunnos
11,029
613
139
8
0
367,166
0
W
Shiva
11,144
619
136
8
0
311,194
0
W
Izanami
9,435
524
104
6
0
341,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role