Player Matchup

Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Demon4354
Apollo
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 29L
1,489 Elo+
Party 1
Set
Set
Nala15
Set
Level 151
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 46L
1,499 Elo+
Party 1
He Bo
He Bo
RusticLemming40
He Bo
Level 70
God Stats
3W - 2L
1,285 SR
Queue Stats
442W - 451L
1,478 Elo+
Solo
Neith
Neith
VIIIIXV
Neith
Level 126
God Stats
3W - 4L
1,500 SR
Queue Stats
299W - 321L
1,438 Elo+
Solo
Team Averages
Level 124
1,457 SR
1,481 Elo+

VS

Team Averages
Level 77
1,533 SR
1,539 Elo+
Zeus
Zeus
 
Zeus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
ColoCesar
Bacchus
Level 103
God Stats
5W - 0L
1,500 SR
Queue Stats
54W - 72L
1,530 Elo+
Solo
Sun Wukong
Sun Wukong
Natsuelvis
Sun Wukong
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,376 Elo+
Solo
Nu Wa
Nu Wa
TravestiSuprema
Nu Wa
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,585 Elo+
Solo
Pele
Pele
kaledjg
Pele
Level 155
God Stats
2W - 0L
1,667 SR
Queue Stats
14W - 8L
1,704 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
4 / 8 / 8
9,471
729
9,360
22,013
25,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
Demon4354
Apollo
16
5 / 6 / 9
9,026
694
8,235
16,923
7,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
Nala15
Set
17
5 / 6 / 7
10,258
789
10,266
13,799
6,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 10 / 9
8,956
689
8,895
11,949
4,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
VIIIIXV
Neith
17
3 / 5 / 11
9,452
727
10,728
15,024
6,207
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
16 / 2 / 15
13,097
1,007
32,294
9,850
4,970
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bacchus
ColoCesar
Bacchus
14
2 / 5 / 17
9,359
720
4,767
11,874
14,146
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
Natsuelvis
Sun Wukong
16
2 / 6 / 20
9,961
766
7,462
15,425
14,263
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
3 / 6 / 18
10,276
790
9,224
10,629
3,834
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
kaledjg
Pele
20
12 / 2 / 15
11,984
922
21,296
14,264
13,040
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
120
21
Kills
35
35
Deaths
21
44
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
4
8
8
1
W
Zeus
 
Zeus
16
2
15
11.75
W
Bacchus
ColoCesar
Bacchus
2
5
17
2.1
L
Apollo
Demon4354
Apollo
5
6
9
1.58
L
Set
Nala15
Set
5
6
7
1.42
W
Sun Wukong
Natsuelvis
Sun Wukong
2
6
20
2
L
4
10
9
0.85
W
3
6
18
2
L
Neith
VIIIIXV
Neith
3
5
11
1.7
W
Pele
kaledjg
Pele
12
2
15
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,484
Damage
75,043
79,708
Taken
62,042
50,442
Mitigated
50,253
24,755
Healing
22,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
9,360
1,208
821
3,208
22,013
25,799
0
11,458
10,555
14,823
0
W
Zeus
 
Zeus
32,294
6,403
832
3,708
9,850
4,970
2,384
1,853
7,808
54,411
0
W
Bacchus
ColoCesar
Bacchus
4,767
136
819
1,935
11,874
14,146
238
2,239
9,451
9,084
0
L
Apollo
Demon4354
Apollo
8,235
5,106
1,390
5,518
16,923
7,527
0
10,443
6,480
0
22,995
L
Set
Nala15
Set
10,266
1,428
2,145
3,257
13,799
6,677
0
8,096
5,703
0
19,585
W
Sun Wukong
Natsuelvis
Sun Wukong
7,462
1,112
1,283
2,481
15,425
14,263
828
4,728
10,416
0
19,469
L
8,895
381
1,095
222
11,949
4,232
0
6,640
5,309
14,754
0
W
9,224
685
1,871
1,819
10,629
3,834
1,114
3,108
7,371
19,790
0
L
Neith
VIIIIXV
Neith
10,728
4,338
1,006
6,093
15,024
6,207
0
9,648
5,376
0
31,036
W
Pele
kaledjg
Pele
21,296
4,660
536
7,616
14,264
13,040
1,386
5,926
8,182
0
37,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,163
Gold Earned
54,677
114
Minions Killed
132
0
Camps Cleared
0
1,065,852
Distance Traveled
1,175,569
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,471
729
10
1
0
201,114
3
W
Zeus
13,097
1,007
47
4
0
225,578
4
W
Bacchus
9,359
720
5
0
0
228,023
0
L
Apollo
9,026
694
27
2
0
219,968
0
L
Set
10,258
789
18
1
0
241,235
0
W
Sun Wukong
9,961
766
21
2
0
255,296
1
L
He Bo
8,956
689
14
1
0
200,436
0
W
Nu Wa
10,276
790
19
1
0
201,475
0
L
Neith
9,452
727
45
3
0
203,099
1
W
Pele
11,984
922
40
3
0
265,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role