Player Matchup

Cu Chulainn
Cu Chulainn
Devo-F-Baby
Cu Chulainn
Level 120
God Stats
6W - 11L
1,500 SR
Queue Stats
596W - 589L
1,406 Elo+
Solo
Amaterasu
Amaterasu
JadDark21
Amaterasu
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
194W - 185L
1,477 Elo+
Solo
He Bo
He Bo
Lvl67Gengar
He Bo
Level 139
God Stats
0W - 2L
1,474 SR
Queue Stats
52W - 50L
1,543 Elo+
Party 1
Fenrir
Fenrir
MatiRam96
Fenrir
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 41L
1,444 Elo+
Solo
Aphrodite
Aphrodite
temp-153444
Aphrodite
Level 120
God Stats
0W - 2L
1,322 SR
Queue Stats
46W - 45L
1,521 Elo+
Party 1
Team Averages
Level 128
1,459 SR
1,478 Elo+

VS

Team Averages
Level 116
1,554 SR
1,536 Elo+
Yemoja
Yemoja
BurntWeet
Yemoja
Level 109
God Stats
8W - 5L
1,500 SR
Queue Stats
727W - 697L
1,641 Elo+
Party 3
Kuzenbo
Kuzenbo
Chuckmansbeard
Kuzenbo
Level 83
God Stats
5W - 2L
1,291 SR
Queue Stats
97W - 91L
1,530 Elo+
Party 2
Skadi
Skadi
Dudemanchu
Skadi
Level 119
God Stats
5W - 5L
1,449 SR
Queue Stats
282W - 276L
1,484 Elo+
Party 2
Ares
Ares
GrizzlyAd4ms91
Ares
Level 123
God Stats
6W - 2L
1,703 SR
Queue Stats
292W - 285L
1,582 Elo+
Party 3
Hachiman
Hachiman
JoFabbro
Hachiman
Level 146
God Stats
10W - 10L
1,827 SR
Queue Stats
526W - 567L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Devo-F-Baby
Cu Chulainn
20
7 / 2 / 13
12,897
806
25,274
28,187
21,530
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Amaterasu
JadDark21
Amaterasu
19
2 / 3 / 16
12,050
753
10,671
28,459
26,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
6 / 6 / 12
10,991
687
30,206
17,723
7,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
MatiRam96
Fenrir
16
3 / 6 / 10
10,220
639
11,971
19,519
18,579
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
temp-153444
Aphrodite
19
8 / 3 / 9
11,441
715
16,207
17,991
12,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BurntWeet
Yemoja
18
1 / 3 / 14
11,200
700
9,582
22,937
22,769
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 4 / 13
13,247
828
22,481
26,553
45,683
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
19
5 / 8 / 9
12,035
752
28,874
17,330
8,674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

17
1 / 6 / 14
11,431
714
11,700
28,343
40,066
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
JoFabbro
Hachiman
16
6 / 5 / 5
11,002
688
16,143
16,888
9,665
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
74
26
Kills
19
20
Deaths
26
60
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BurntWeet
Yemoja
1
3
14
2.67
W
6
4
13
3.13
L
Cu Chulainn
Devo-F-Baby
Cu Chulainn
7
2
13
6.75
W
Skadi
5
8
9
1.19
W
1
6
14
1.33
L
Amaterasu
JadDark21
Amaterasu
2
3
16
3.33
W
Hachiman
JoFabbro
Hachiman
6
5
5
1.7
L
6
6
12
2
L
Fenrir
MatiRam96
Fenrir
3
6
10
1.33
L
Aphrodite
temp-153444
Aphrodite
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,329
Damage
88,780
111,879
Taken
112,051
85,983
Mitigated
126,857
61,802
Healing
34,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BurntWeet
Yemoja
9,582
3,846
14,072
4,868
22,937
22,769
1,258
9,025
12,897
20,394
0
W
22,481
4,993
853
2,390
26,553
45,683
790
11,673
14,880
49,342
0
L
Cu Chulainn
Devo-F-Baby
Cu Chulainn
25,274
2,937
548
11,766
28,187
21,530
946
10,939
17,248
3,057
65,552
W
Skadi
28,874
13,808
1,801
1,678
17,330
8,674
1,929
8,438
8,892
0
51,946
W
11,700
635
200
4,492
28,343
40,066
88
12,464
15,879
17,011
0
L
Amaterasu
JadDark21
Amaterasu
10,671
3,437
4,630
12,984
28,459
26,571
633
11,527
16,932
0
18,689
W
Hachiman
JoFabbro
Hachiman
16,143
9,366
682
2,973
16,888
9,665
1,865
5,942
10,946
0
30,306
L
30,206
743
2,093
3,005
17,723
7,238
1,018
8,415
9,308
41,704
0
L
Fenrir
MatiRam96
Fenrir
11,971
1,986
2,493
3,730
19,519
18,579
819
6,012
13,507
0
17,683
L
Aphrodite
temp-153444
Aphrodite
16,207
2,491
12,178
8,375
17,991
12,065
488
6,870
11,121
32,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,599
Gold Earned
58,915
175
Minions Killed
163
0
Camps Cleared
0
1,567,872
Distance Traveled
1,363,902
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,200
700
20
1
0
265,101
0
W
Kuzenbo
13,247
828
54
3
0
323,676
2
L
Cu Chulainn
12,897
806
93
6
0
353,874
0
W
Skadi
12,035
752
49
3
0
250,506
0
W
Ares
11,431
714
8
1
0
274,016
0
L
Amaterasu
12,050
753
7
0
0
341,098
0
W
Hachiman
11,002
688
32
2
0
250,603
0
L
He Bo
10,991
687
30
2
0
267,988
1
L
Fenrir
10,220
639
11
1
0
312,892
2
L
Aphrodite
11,441
715
34
2
0
292,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role