Player Matchup

Geb
Geb
Bishop057
Geb
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Tiamat
Tiamat
DevilMassacer16
Tiamat
Level 141
God Stats
23W - 9L
1,695 SR
Queue Stats
201W - 183L
1,673 Elo+
Party 1
Cernunnos
Cernunnos
ExiledKnight113
Cernunnos
Level 109
God Stats
3W - 1L
1,716 SR
Queue Stats
9W - 7L
1,811 Elo+
Party 1
Set
Set
Pulsarz
Set
Level 160
God Stats
5W - 4L
1,325 SR
Queue Stats
241W - 213L
1,578 Elo+
Party 1
Shiva
Shiva
Uni7yz
Shiva
Level 122
God Stats
13W - 12L
1,642 SR
Queue Stats
540W - 514L
1,587 Elo+
Solo
Team Averages
Level 122
1,576 SR
1,630 Elo+

VS

Team Averages
Level 102
1,554 SR
1,582 Elo+
Sylvanus
Sylvanus
BrandoBrakin
Sylvanus
Level 144
God Stats
0W - 1L
1,290 SR
Queue Stats
46W - 49L
1,569 Elo+
Party 2
Terra
Terra
DeathR0se
Terra
Level 65
God Stats
38W - 18L
1,627 SR
Queue Stats
247W - 186L
1,554 Elo+
Party 2
Sobek
Sobek
Epickiller813
Sobek
Level 60
God Stats
36W - 22L
1,640 SR
Queue Stats
237W - 166L
1,631 Elo+
Party 2
Shiva
Shiva
Im CrispyKreme
Shiva
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
110W - 95L
1,572 Elo+
Solo
Kuzenbo
Kuzenbo
MortalExpert31
Kuzenbo
Level 115
God Stats
5W - 2L
1,711 SR
Queue Stats
91W - 89L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 6
7,351
525
4,507
9,013
6,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 1 / 3
8,094
578
7,252
6,501
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
ExiledKnight113
Cernunnos
12
3 / 4 / 2
7,426
530
9,604
8,928
2,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Set
15
6 / 1 / 2
8,977
641
6,309
9,951
3,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shiva
Uni7yz
Shiva
13
2 / 1 / 2
8,154
582
6,144
10,500
7,082
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BrandoBrakin
Sylvanus
13
0 / 2 / 3
7,229
516
5,059
7,930
3,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
DeathR0se
Terra
8
1 / 4 / 0
5,582
399
4,052
13,257
7,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
2 / 2 / 5
6,858
490
5,655
10,492
6,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
5 / 2 / 1
8,160
583
8,768
10,529
4,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 4 / 0
5,841
417
3,402
8,361
10,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
13
Kills
8
8
Deaths
14
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
1
6
3
L
Sylvanus
BrandoBrakin
Sylvanus
0
2
3
0.75
L
Terra
DeathR0se
Terra
1
4
0
0.25
W
2
1
3
3.5
L
2
2
5
2.25
W
Cernunnos
ExiledKnight113
Cernunnos
3
4
2
1
L
5
2
1
2.75
L
0
4
0
0
W
Set
6
1
2
7
W
Shiva
Uni7yz
Shiva
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,816
Damage
26,936
44,893
Taken
50,569
22,343
Mitigated
32,445
12,543
Healing
14,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,507
570
0
2,423
9,013
6,277
0
4,351
4,662
20,820
0
L
Sylvanus
BrandoBrakin
Sylvanus
5,059
1,946
845
2,248
7,930
3,496
0
4,362
3,568
40,811
10,290
L
Terra
DeathR0se
Terra
4,052
799
528
2,968
13,257
7,053
0
4,054
9,203
12,966
0
W
7,252
683
0
1,660
6,501
3,052
0
2,822
3,679
60,005
0
L
5,655
1,361
0
4,918
10,492
6,879
0
799
9,693
29,275
5,004
W
Cernunnos
ExiledKnight113
Cernunnos
9,604
4,741
0
967
8,928
2,463
280
3,546
5,382
0
47,932
L
8,768
1,484
153
559
10,529
4,938
0
2,544
7,985
0
61,857
L
3,402
846
0
2,250
8,361
10,079
0
0
8,361
24,275
0
W
Set
6,309
3,034
0
5,403
9,951
3,469
0
2,663
7,288
0
68,110
W
Shiva
Uni7yz
Shiva
6,144
1,253
0
2,090
10,500
7,082
0
3,579
6,921
0
47,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,002
Gold Earned
33,670
449
Minions Killed
311
0
Camps Cleared
0
1,341,029
Distance Traveled
1,295,272
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,351
525
32
2
0
264,664
2
L
Sylvanus
7,229
516
94
7
0
235,137
2
L
Terra
5,582
399
15
1
0
259,262
2
W
Tiamat
8,094
578
128
9
0
287,429
5
L
Sobek
6,858
490
51
4
0
267,673
3
W
Cernunnos
7,426
530
72
5
0
238,084
0
L
Shiva
8,160
583
116
8
0
287,210
4
L
Kuzenbo
5,841
417
35
3
0
245,990
2
W
Set
8,977
641
128
9
0
297,813
3
W
Shiva
8,154
582
89
6
0
253,039
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role