Player Matchup

Sylvanus
Sylvanus
GravityVFX2
Sylvanus
Level 157
God Stats
2W - 0L
1,498 SR
Queue Stats
74W - 63L
1,663 Elo+
Party 2
Shiva
Shiva
Slendergamyer444
Shiva
Level 159
God Stats
3W - 0L
1,776 SR
Queue Stats
104W - 89L
1,649 Elo+
Party 2
Anubis
Anubis
mexicandrive
Anubis
Level 153
God Stats
4W - 2L
1,892 SR
Queue Stats
270W - 254L
1,736 Elo+
Solo
Team Averages
Level 156
1,722 SR
1,683 Elo+

VS

Team Averages
Level 119
1,517 SR
1,459 Elo+
Fenrir
Fenrir
Beastlord99
Fenrir
Level 103
God Stats
0W - 2L
1,234 SR
Queue Stats
0W - 3L
1,365 Elo+
Party 1
Discordia
Discordia
CH0COM0NKEY
Discordia
Level 151
God Stats
2W - 3L
1,818 SR
Queue Stats
83W - 115L
1,648 Elo+
Solo
Chaac
Chaac
The Old Diggy
Chaac
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GravityVFX2
Sylvanus
15
3 / 4 / 10
9,759
697
10,653
13,020
13,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
5 / 1 / 8
10,265
733
12,533
16,038
9,630
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
17
5 / 0 / 6
10,860
776
12,659
11,184
6,088
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 3 / 3
8,766
626
6,788
16,693
14,756
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Discordia
CH0COM0NKEY
Discordia
14
3 / 4 / 2
8,809
629
17,532
7,990
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 6 / 5
8,141
582
6,551
17,753
8,451
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
13
Kills
5
5
Deaths
13
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
3
3
1.17
L
Discordia
CH0COM0NKEY
Discordia
3
4
2
1
W
Sylvanus
GravityVFX2
Sylvanus
3
4
10
2
W
5
1
8
9
L
0
6
5
0.42
W
Anubis
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,845
Damage
30,871
40,242
Taken
42,436
29,309
Mitigated
25,459
16,393
Healing
11,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,788
1,433
701
3,869
16,693
14,756
0
9,223
7,470
1,307
11,462
L
Discordia
CH0COM0NKEY
Discordia
17,532
384
0
447
7,990
2,252
0
3,724
4,266
51,264
0
W
Sylvanus
GravityVFX2
Sylvanus
10,653
2,433
4,700
4,506
13,020
13,591
613
5,958
7,062
21,352
4,249
W
12,533
1,993
1,055
1,258
16,038
9,630
549
6,965
9,073
0
35,823
L
6,551
682
816
5,728
17,753
8,451
0
9,719
8,034
0
25,242
W
Anubis
12,659
247
0
4,874
11,184
6,088
870
5,730
5,454
60,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,884
Gold Earned
25,716
178
Minions Killed
148
9
Camps Cleared
4
701,837
Distance Traveled
712,862
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,766
626
18
1
0
249,654
4
L
Discordia
8,809
629
91
7
3
236,659
3
W
Sylvanus
9,759
697
37
3
1
198,171
2
W
Shiva
10,265
733
45
3
4
253,297
1
L
Chaac
8,141
582
39
3
1
226,549
9
W
Anubis
10,860
776
96
7
4
250,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role