Player Matchup

Danzaburou
Danzaburou
GrimmNation1
Danzaburou
Level 105
God Stats
24W - 18L
1,586 SR
Queue Stats
704W - 656L
1,623 Elo+
Party 2
Cerberus
Cerberus
LeCreEzY05
Cerberus
Level 112
God Stats
7W - 3L
1,713 SR
Queue Stats
558W - 523L
1,537 Elo+
Party 2
Scylla
Scylla
SirJim0thy
Scylla
Level 86
God Stats
27W - 21L
1,697 SR
Queue Stats
537W - 478L
1,561 Elo+
Party 2
Team Averages
Level 101
1,665 SR
1,574 Elo+

VS

Team Averages
Level 50
1,577 SR
1,700 Elo+
Ah Puch
Ah Puch
DabbaDubs
Ah Puch
Level 27
God Stats
2W - 1L
1,730 SR
Queue Stats
3W - 3L
1,700 Elo+
Party 1
Atlas
Atlas
SaggySlinky
Atlas
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,700 Elo+
Party 1
Thanatos
Thanatos
thedrunkenwhale
Thanatos
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GrimmNation1
Danzaburou
12
1 / 0 / 4
7,500
682
9,330
6,027
2,051
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
LeCreEzY05
Cerberus
12
1 / 1 / 4
7,713
701
2,632
8,921
6,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
SirJim0thy
Scylla
13
3 / 0 / 2
7,980
725
6,424
2,082
588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DabbaDubs
Ah Puch
11
0 / 1 / 1
7,223
657
6,148
5,010
945
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 1 / 0
7,264
660
3,308
11,905
7,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
9
0 / 3 / 0
6,225
566
2,076
6,134
1,699
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
5
Kills
1
1
Deaths
5
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
DabbaDubs
Ah Puch
0
1
1
0.5
W
Danzaburou
GrimmNation1
Danzaburou
1
0
4
3
W
Cerberus
LeCreEzY05
Cerberus
1
1
4
3
L
1
1
0
1
W
Scylla
SirJim0thy
Scylla
3
0
2
4
L
Thanatos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,386
Damage
11,532
17,030
Taken
23,049
9,287
Mitigated
10,599
5,093
Healing
3,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
DabbaDubs
Ah Puch
6,148
33
0
139
5,010
945
0
1,348
3,618
33,798
0
W
Danzaburou
GrimmNation1
Danzaburou
9,330
1,196
0
1,440
6,027
2,051
1,251
3,610
2,169
0
34,002
W
Cerberus
LeCreEzY05
Cerberus
2,632
143
0
3,153
8,921
6,648
328
4,400
4,297
13,790
0
L
3,308
849
0
2,102
11,905
7,955
0
4,793
6,838
9,880
0
W
Scylla
SirJim0thy
Scylla
6,424
86
0
500
2,082
588
643
1,381
587
30,942
0
L
Thanatos
2,076
65
0
1,617
6,134
1,699
0
2,594
3,370
0
8,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,193
Gold Earned
20,712
167
Minions Killed
112
7
Camps Cleared
2
628,742
Distance Traveled
616,678
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,223
657
83
8
0
206,239
4
W
Danzaburou
7,500
682
57
5
3
207,202
5
W
Cerberus
7,713
701
40
4
3
202,048
3
L
Atlas
7,264
660
14
1
0
197,547
6
W
Scylla
7,980
725
70
6
1
219,492
5
L
Thanatos
6,225
566
15
1
2
212,892
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role