Player Matchup

Shiva
Shiva
Sejuru_
Shiva
Level 88
God Stats
15W - 21L
1,500 SR
Queue Stats
138W - 197L
1,354 Elo+
Party 3
King Arthur
King Arthur
XVolcomX5968
King Arthur
Level 106
God Stats
6W - 12L
1,268 SR
Queue Stats
245W - 251L
1,434 Elo+
Party 1
Charybdis
Charybdis
akagetmoney
Charybdis
Level 105
God Stats
5W - 8L
1,499 SR
Queue Stats
61W - 67L
1,396 Elo+
Solo
Kukulkan
Kukulkan
lui0935
Kukulkan
Level 95
God Stats
2W - 8L
1,189 SR
Queue Stats
165W - 242L
1,354 Elo+
Party 3
Loki
Loki
mr_happy444
Loki
Level 105
God Stats
5W - 4L
1,435 SR
Queue Stats
296W - 281L
1,417 Elo+
Party 1
Team Averages
Level 100
1,378 SR
1,391 Elo+

VS

Team Averages
Level 129
1,616 SR
1,459 Elo+
Shiva
Shiva
 
Shiva
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Pele
Pele
 
Pele
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
FeDelRey
Artemis
Level 125
God Stats
4W - 4L
1,844 SR
Queue Stats
328W - 368L
1,522 Elo+
Party 4
Sol
Sol
JaxtheLadd
Sol
Level 122
God Stats
2W - 0L
1,737 SR
Queue Stats
41W - 47L
1,458 Elo+
Party 2
Kumbhakarna
Kumbhakarna
usupersuxLUIZ
Kumbhakarna
Level 120
God Stats
2W - 2L
1,498 SR
Queue Stats
63W - 74L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Sejuru_
Shiva
14
8 / 5 / 5
8,811
490
11,999
16,900
10,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
XVolcomX5968
King Arthur
14
2 / 8 / 3
8,924
496
8,440
15,724
11,688
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
akagetmoney
Charybdis
14
4 / 3 / 8
9,128
507
11,410
11,316
3,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
lui0935
Kukulkan
15
4 / 5 / 4
9,548
530
11,360
12,810
4,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 3 / 7
8,941
497
9,890
12,935
3,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
8 / 1 / 4
10,197
567
10,620
14,094
10,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
 
Pele
16
6 / 6 / 8
9,919
551
10,887
18,846
6,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
FeDelRey
Artemis
12
1 / 7 / 1
7,672
426
6,154
12,474
4,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

16
6 / 3 / 3
9,768
543
11,360
13,917
5,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
usupersuxLUIZ
Kumbhakarna
13
2 / 4 / 7
8,767
487
6,518
17,614
16,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
46
21
Kills
23
24
Deaths
21
27
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
8
1
4
10
W
Pele
 
Pele
6
6
8
1.67
W
Artemis
FeDelRey
Artemis
1
7
1
0.21
W
6
3
3
2.5
L
Shiva
Sejuru_
Shiva
8
5
5
2.1
L
King Arthur
XVolcomX5968
King Arthur
2
8
3
0.44
L
Charybdis
akagetmoney
Charybdis
4
3
8
2.67
L
Kukulkan
lui0935
Kukulkan
4
5
4
1.2
L
3
3
7
2.17
W
Kumbhakarna
usupersuxLUIZ
Kumbhakarna
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,099
Damage
45,539
69,685
Taken
76,945
34,479
Mitigated
43,967
17,458
Healing
23,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
10,620
1,118
173
5,862
14,094
10,245
0
663
13,431
6,516
55,762
W
Pele
 
Pele
10,887
4,039
0
4,788
18,846
6,949
0
2,937
15,713
0
65,716
W
Artemis
FeDelRey
Artemis
6,154
3,208
0
2,608
12,474
4,322
693
832
11,392
0
39,633
W
11,360
4,600
0
7,928
13,917
5,520
1,475
6,894
6,985
57,531
6,709
L
Shiva
Sejuru_
Shiva
11,999
2,376
513
4,163
16,900
10,420
384
3,943
12,957
1,633
35,717
L
King Arthur
XVolcomX5968
King Arthur
8,440
1,518
47
2,370
15,724
11,688
0
2,317
12,745
0
48,531
L
Charybdis
akagetmoney
Charybdis
11,410
4,957
0
4,128
11,316
3,649
1,584
2,776
8,448
0
59,528
L
Kukulkan
lui0935
Kukulkan
11,360
1,000
0
2,487
12,810
4,742
228
6,119
6,691
60,543
0
L
9,890
1,470
100
3,650
12,935
3,980
0
2,788
10,089
0
47,267
W
Kumbhakarna
usupersuxLUIZ
Kumbhakarna
6,518
870
0
2,348
17,614
16,931
0
858
16,460
35,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,352
Gold Earned
46,323
415
Minions Killed
464
0
Camps Cleared
0
1,614,840
Distance Traveled
1,593,869
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,197
567
127
7
0
335,827
8
W
Pele
9,919
551
112
6
0
356,089
3
W
Artemis
7,672
426
69
4
0
308,392
2
W
Sol
9,768
543
112
6
0
278,510
2
L
Shiva
8,811
490
47
3
0
325,791
7
L
King Arthur
8,924
496
84
5
0
319,812
3
L
Charybdis
9,128
507
105
6
0
288,368
2
L
Kukulkan
9,548
530
104
6
0
316,701
5
L
Loki
8,941
497
75
4
0
364,168
3
W
Kumbhakarna
8,767
487
44
2
0
315,051
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role