Player Matchup

Cabrakan
Cabrakan
LuxTheCrux
Cabrakan
Level 158
God Stats
2W - 1L
1,550 SR
Queue Stats
52W - 40L
1,344 Elo+
Party 2
Cupid
Cupid
Moot-troupe
Cupid
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,417 Elo+
Party 2
Baron Samedi
Baron Samedi
Sp00kyLukey
Baron Samedi
Level 19
God Stats
0W - 4L
1,336 SR
Queue Stats
4W - 18L
1,282 Elo+
Party 2
Bakasura
Bakasura
abeckii
Bakasura
Level 15
God Stats
17W - 19L
1,370 SR
Queue Stats
32W - 39L
1,436 Elo+
Party 2
Shiva
Shiva
linkthefox
Shiva
Level 102
God Stats
0W - 1L
1,197 SR
Queue Stats
14W - 39L
1,213 Elo+
Party 2
Team Averages
Level 72
1,390 SR
1,338 Elo+

VS

Team Averages
Level 75
1,473 SR
1,471 Elo+
Neith
Neith
Asuna2174
Neith
Level 7
God Stats
3W - 3L
1,759 SR
Queue Stats
3W - 3L
1,743 Elo+
Party 1
Cthulhu
Cthulhu
ProfNinX44
Cthulhu
Level 67
God Stats
3W - 8L
1,261 SR
Queue Stats
21W - 33L
1,311 Elo+
Party 1
Poseidon
Poseidon
YoungSoulja22
Poseidon
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 67L
1,435 Elo+
Party 1
Chaac
Chaac
k_hugs
Chaac
Level 79
God Stats
4W - 4L
1,451 SR
Queue Stats
13W - 13L
1,457 Elo+
Party 1
Arachne
Arachne
mersonarysblade
Arachne
Level 75
God Stats
9W - 12L
1,396 SR
Queue Stats
23W - 33L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
LuxTheCrux
Cabrakan
13
0 / 2 / 2
9,020
430
4,816
17,930
26,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 3 / 0
10,047
478
6,179
10,561
4,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Sp00kyLukey
Baron Samedi
14
0 / 8 / 2
8,593
409
9,561
15,543
8,289
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
abeckii
Bakasura
14
1 / 5 / 1
8,919
425
6,366
16,518
6,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shiva
14
3 / 8 / 0
8,814
420
13,285
22,806
19,617
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Asuna2174
Neith
14
2 / 0 / 2
9,137
435
3,853
5,546
2,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
ProfNinX44
Cthulhu
15
1 / 3 / 8
10,599
505
5,896
13,138
12,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
YoungSoulja22
Poseidon
20
8 / 3 / 10
12,992
619
22,824
12,590
4,785
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
k_hugs
Chaac
19
6 / 2 / 8
12,723
606
9,265
23,509
18,331
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
9 / 0 / 10
12,759
608
18,508
20,224
8,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
64
6
Kills
26
26
Deaths
8
5
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Neith
Asuna2174
Neith
2
0
2
3
L
Cabrakan
LuxTheCrux
Cabrakan
0
2
2
0.5
L
2
3
0
0.67
W
Cthulhu
ProfNinX44
Cthulhu
1
3
8
1.67
L
Baron Samedi
Sp00kyLukey
Baron Samedi
0
8
2
0.13
W
Poseidon
YoungSoulja22
Poseidon
8
3
10
4.33
L
Bakasura
abeckii
Bakasura
1
5
1
0.3
W
Chaac
k_hugs
Chaac
6
2
8
5
L
Shiva
3
8
0
0.38
W
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,207
Damage
60,346
83,358
Taken
75,007
65,666
Mitigated
46,198
14,175
Healing
26,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Asuna2174
Neith
3,853
1,003
0
498
5,546
2,092
1,041
2,466
3,080
0
29,338
L
Cabrakan
LuxTheCrux
Cabrakan
4,816
904
0
2,681
17,930
26,424
30
5,935
11,995
36,493
0
L
6,179
3,807
288
3,228
10,561
4,465
2,314
4,635
5,926
0
68,059
W
Cthulhu
ProfNinX44
Cthulhu
5,896
223
2,931
1,699
13,138
12,314
666
1,656
11,157
38,489
0
L
Baron Samedi
Sp00kyLukey
Baron Samedi
9,561
187
888
3,076
15,543
8,289
444
5,695
9,848
51,139
0
W
Poseidon
YoungSoulja22
Poseidon
22,824
3,602
0
3,783
12,590
4,785
3,225
4,617
7,893
109,247
0
L
Bakasura
abeckii
Bakasura
6,366
4,498
0
1,860
16,518
6,871
0
3,887
12,631
0
52,679
W
Chaac
k_hugs
Chaac
9,265
1,522
0
6,506
23,509
18,331
3,050
3,031
19,744
3,897
70,144
L
Shiva
13,285
2,275
104
2,050
22,806
19,617
0
9,418
13,388
5,433
43,369
W
18,508
14,138
668
10,375
20,224
8,676
3,330
3,728
15,949
0
107,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,393
Gold Earned
58,210
469
Minions Killed
582
0
Camps Cleared
0
2,018,953
Distance Traveled
2,270,923
0
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,137
435
61
3
0
452,262
5
L
Cabrakan
9,020
430
48
2
0
347,578
0
L
Cupid
10,047
478
156
7
0
407,457
0
W
Cthulhu
10,599
505
54
3
0
429,038
4
L
Baron Samedi
8,593
409
80
4
0
379,483
0
W
Poseidon
12,992
619
175
8
0
478,020
3
L
Bakasura
8,919
425
110
5
0
493,263
0
W
Chaac
12,723
606
161
8
0
417,061
4
L
Shiva
8,814
420
75
4
0
391,172
0
W
Arachne
12,759
608
131
6
0
494,542
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role