Player Matchup

Shiva
Shiva
Appollosnos
Shiva
Level 131
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 49L
1,695 Elo+
Party 4
Kukulkan
Kukulkan
Barrage06
Kukulkan
Level 28
God Stats
3W - 0L
1,931 SR
Queue Stats
25W - 25L
1,475 Elo+
Party 2
Horus
Horus
GhostTSO
Horus
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
342W - 254L
1,574 Elo+
Party 2
Merlin
Merlin
SourSea
Merlin
Level 129
God Stats
2W - 9L
1,500 SR
Queue Stats
460W - 374L
1,596 Elo+
Party 2
Charybdis
Charybdis
YOLobster
Charybdis
Level 46
God Stats
3W - 0L
1,827 SR
Queue Stats
129W - 110L
1,690 Elo+
Party 4
Team Averages
Level 98
1,652 SR
1,606 Elo+

VS

Team Averages
Level 42
1,587 SR
1,517 Elo+
Tsukuyomi
Tsukuyomi
FullOnPotato392
Tsukuyomi
Level 26
God Stats
9W - 10L
1,738 SR
Queue Stats
26W - 25L
1,572 Elo+
Party 1
He Bo
He Bo
HotDogWater7498
He Bo
Level 28
God Stats
8W - 3L
1,907 SR
Queue Stats
61W - 44L
1,646 Elo+
Party 1
Neith
Neith
Lybial
Neith
Level 28
God Stats
1W - 6L
1,278 SR
Queue Stats
48W - 77L
1,429 Elo+
Solo
Olorun
Olorun
Spartan69869
Olorun
Level 115
God Stats
1W - 4L
1,512 SR
Queue Stats
81W - 96L
1,495 Elo+
Party 3
Shiva
Shiva
St-MEME
Shiva
Level 12
God Stats
1W - 7L
1,500 SR
Queue Stats
16W - 34L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 22
12,621
742
20,342
24,331
33,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Barrage06
Kukulkan
20
1 / 1 / 9
12,722
748
6,836
5,922
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
GhostTSO
Horus
20
7 / 5 / 20
13,878
816
14,511
25,366
34,480
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
SourSea
Merlin
20
15 / 2 / 13
14,111
830
24,663
10,590
4,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
YOLobster
Charybdis
20
10 / 6 / 7
13,546
797
18,290
19,875
7,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FullOnPotato392
Tsukuyomi
19
3 / 9 / 8
12,387
729
10,522
20,602
8,097
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
3 / 8 / 8
11,722
690
16,649
15,689
4,249
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Lybial
Neith
19
5 / 7 / 7
12,258
721
13,392
15,284
6,298
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
17
2 / 7 / 8
11,021
648
9,731
21,893
9,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shiva
St-MEME
Shiva
19
6 / 5 / 9
12,427
731
10,638
23,911
21,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
59
36
Kills
19
19
Deaths
36
71
Assists
40
Player
Kills
Deaths
Assists
KDA
W
3
5
22
2.8
W
Kukulkan
Barrage06
Kukulkan
1
1
9
5.5
L
Tsukuyomi
FullOnPotato392
Tsukuyomi
3
9
8
0.78
W
Horus
GhostTSO
Horus
7
5
20
3.4
L
3
8
8
0.88
L
Neith
Lybial
Neith
5
7
7
1.21
W
Merlin
SourSea
Merlin
15
2
13
10.75
L
Olorun
2
7
8
0.86
L
Shiva
St-MEME
Shiva
6
5
9
2.1
W
Charybdis
YOLobster
Charybdis
10
6
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,642
Damage
60,932
86,084
Taken
97,379
80,961
Mitigated
49,395
18,067
Healing
13,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,342
2,303
1,358
4,538
24,331
33,003
239
6,207
17,607
0
40,321
W
Kukulkan
Barrage06
Kukulkan
6,836
66
0
0
5,922
2,344
1,427
1,470
4,412
65,875
0
L
Tsukuyomi
FullOnPotato392
Tsukuyomi
10,522
1,305
0
586
20,602
8,097
576
4,818
15,558
0
39,842
W
Horus
GhostTSO
Horus
14,511
5,517
2,551
5,268
25,366
34,480
91
5,956
19,096
0
37,803
L
16,649
460
0
2,155
15,689
4,249
0
4,232
11,357
38,587
0
L
Neith
Lybial
Neith
13,392
3,455
0
2,306
15,284
6,298
841
4,795
10,261
0
49,226
W
Merlin
SourSea
Merlin
24,663
1,611
0
967
10,590
4,120
1,399
4,040
6,461
63,662
0
L
Olorun
9,731
4,092
1,030
5,166
21,893
9,304
208
8,571
12,942
46,019
3,475
L
Shiva
St-MEME
Shiva
10,638
1,653
225
2,037
23,911
21,447
0
9,083
14,343
0
21,341
W
Charybdis
YOLobster
Charybdis
18,290
8,229
0
3,385
19,875
7,014
4,770
7,867
11,816
0
52,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,878
Gold Earned
59,815
331
Minions Killed
285
0
Camps Cleared
0
1,770,238
Distance Traveled
1,563,136
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,621
742
47
3
0
366,809
0
W
Kukulkan
12,722
748
128
8
0
359,192
1
L
Tsukuyomi
12,387
729
63
4
0
343,166
1
W
Horus
13,878
816
32
2
0
392,099
0
L
He Bo
11,722
690
62
4
0
311,380
1
L
Neith
12,258
721
69
4
0
298,712
0
W
Merlin
14,111
830
71
4
0
342,851
2
L
Olorun
11,021
648
62
4
0
280,141
1
L
Shiva
12,427
731
29
2
0
329,737
0
W
Charybdis
13,546
797
53
3
0
309,287
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role