Player Matchup

Nu Wa
Nu Wa
Chernobyl666
Nu Wa
Level 87
God Stats
54W - 49L
1,550 SR
Queue Stats
219W - 269L
1,350 Elo+
Solo
Merlin
Merlin
Negisam
Merlin
Level 16
God Stats
0W - 2L
1,254 SR
Queue Stats
6W - 9L
1,175 Elo+
Solo
Terra
Terra
SpawnGamer6990
Terra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
996 Elo+
Solo
Neith
Neith
ViniGomes77
Neith
Level 113
God Stats
26W - 46L
1,438 SR
Queue Stats
187W - 237L
1,353 Elo+
Party 1
Loki
Loki
bueno15
Loki
Level 66
God Stats
41W - 37L
1,469 SR
Queue Stats
203W - 254L
1,331 Elo+
Party 1
Team Averages
Level 59
1,442 SR
1,241 Elo+

VS

Team Averages
Level 78
1,497 SR
1,394 Elo+
Shiva
Shiva
 
Shiva
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Stroker1981
Hel
Level 78
God Stats
6W - 3L
1,653 SR
Queue Stats
140W - 196L
1,288 Elo+
Party 3
Bastet
Bastet
arabeIla
Bastet
Level 56
God Stats
3W - 0L
1,500 SR
Queue Stats
229W - 241L
1,394 Elo+
Solo
Artemis
Artemis
coachmw
Artemis
Level 88
God Stats
3W - 8L
1,594 SR
Queue Stats
81W - 126L
1,214 Elo+
Party 3
Zhong Kui
Zhong Kui
oG Flexdaddy
Zhong Kui
Level 68
God Stats
5W - 8L
1,238 SR
Queue Stats
31W - 32L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 5
10,459
697
17,786
11,871
4,366
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Negisam
Merlin
16
0 / 2 / 3
9,589
639
10,111
10,520
4,392
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 4 / 2
9,832
655
2,720
21,437
19,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
0 / 3 / 5
10,229
682
12,507
14,662
6,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Loki
bueno15
Loki
18
8 / 1 / 2
11,285
752
9,716
11,868
5,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
19
5 / 4 / 6
11,813
788
13,359
25,108
24,567
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
2 / 1 / 5
10,986
732
11,077
9,003
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
arabeIla
Bastet
18
3 / 1 / 7
11,411
761
12,218
14,410
6,089
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
coachmw
Artemis
18
4 / 2 / 3
11,735
782
12,241
10,320
4,052
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
oG Flexdaddy
Zhong Kui
17
0 / 2 / 6
10,753
717
11,566
18,260
13,702
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
41
10
Kills
14
14
Deaths
10
17
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
5
4
6
2
L
2
4
5
1.13
L
Merlin
Negisam
Merlin
0
2
3
0.75
L
0
4
2
0.25
W
2
1
5
4.5
L
0
3
5
0.83
W
Bastet
arabeIla
Bastet
3
1
7
6.5
L
Loki
bueno15
Loki
8
1
2
9
W
Artemis
coachmw
Artemis
4
2
3
2.75
W
Zhong Kui
oG Flexdaddy
Zhong Kui
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,840
Damage
60,461
70,358
Taken
77,101
39,889
Mitigated
52,073
11,512
Healing
31,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
13,359
2,263
84
3,428
25,108
24,567
386
8,792
16,316
507
46,422
L
17,786
4,376
271
1,063
11,871
4,366
36
3,528
8,239
43,605
0
L
Merlin
Negisam
Merlin
10,111
1,848
277
2,251
10,520
4,392
610
4,486
5,950
35,583
0
L
2,720
457
2,143
1,581
21,437
19,568
338
7,116
13,985
11,398
0
W
11,077
917
7,733
5,232
9,003
3,663
1,900
3,731
5,272
41,514
0
L
12,507
2,972
218
3,708
14,662
6,387
916
4,299
10,237
0
51,340
W
Bastet
arabeIla
Bastet
12,218
3,894
723
4,068
14,410
6,089
3,299
6,909
7,241
0
37,648
L
Loki
bueno15
Loki
9,716
1,910
0
0
11,868
5,176
0
3,443
8,253
0
36,614
W
Artemis
coachmw
Artemis
12,241
4,194
0
2,145
10,320
4,052
4,787
4,285
6,035
0
52,758
W
Zhong Kui
oG Flexdaddy
Zhong Kui
11,566
1,606
539
7,982
18,260
13,702
1,215
6,900
11,360
49,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,394
Gold Earned
56,698
270
Minions Killed
304
0
Camps Cleared
0
1,349,118
Distance Traveled
1,591,210
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,813
788
60
4
0
342,494
3
L
Nu Wa
10,459
697
60
4
0
267,069
1
L
Merlin
9,589
639
70
5
0
193,024
6
L
Terra
9,832
655
25
2
0
280,363
0
W
Hel
10,986
732
65
4
0
344,363
1
L
Neith
10,229
682
76
5
0
274,468
0
W
Bastet
11,411
761
44
3
0
341,331
0
L
Loki
11,285
752
39
3
0
334,194
0
W
Artemis
11,735
782
73
5
0
259,748
0
W
Zhong Kui
10,753
717
62
4
0
303,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role