Player Matchup

Neith
Neith
 
Neith
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
CJtheDemonSlaya
Tiamat
Level 17
God Stats
6W - 9L
1,412 SR
Queue Stats
12W - 20L
1,377 Elo+
Party 1
Nemesis
Nemesis
Oni_AlphaXOmega
Nemesis
Level 28
God Stats
5W - 4L
1,681 SR
Queue Stats
35W - 30L
1,534 Elo+
Party 1
Khepri
Khepri
arightousfury
Khepri
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 86L
1,487 Elo+
Party 1
Nu Wa
Nu Wa
blueexo13
Nu Wa
Level 83
God Stats
24W - 12L
1,703 SR
Queue Stats
95W - 74L
1,514 Elo+
Party 1
Team Averages
Level 56
1,559 SR
1,482 Elo+

VS

Team Averages
Level 72
1,714 SR
1,525 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MovingStairs
Izanami
Level 145
God Stats
16W - 9L
1,881 SR
Queue Stats
114W - 140L
1,456 Elo+
Solo
Bacchus
Bacchus
anthousai966
Bacchus
Level 59
God Stats
1W - 1L
1,767 SR
Queue Stats
19W - 20L
1,482 Elo+
Party 2
Shiva
Shiva
okumasakiTV
Shiva
Level 47
God Stats
1W - 0L
1,736 SR
Queue Stats
9W - 2L
1,616 Elo+
Party 2
Kali
Kali
sfosls
Kali
Level 69
God Stats
1W - 0L
1,684 SR
Queue Stats
27W - 24L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 5 / 2
6,906
691
5,992
8,066
2,424
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 3 / 0
6,652
665
3,311
6,315
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 1
6,661
666
4,259
8,345
3,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 1 / 1
7,010
701
4,736
6,925
5,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
blueexo13
Nu Wa
13
1 / 2 / 2
7,038
704
12,032
5,885
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
6 / 0 / 3
8,113
811
7,582
9,879
3,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
MovingStairs
Izanami
16
3 / 0 / 3
8,705
871
7,334
6,831
2,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
anthousai966
Bacchus
13
0 / 0 / 5
7,382
738
4,496
5,565
4,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 2 / 4
7,476
748
6,132
10,470
6,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Kali
sfosls
Kali
13
3 / 2 / 3
7,510
751
5,512
10,559
3,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
15
15
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
5
2
0.6
W
Ao Kuang
 
Ao Kuang
6
0
3
7.5
L
0
3
0
0
W
Izanami
MovingStairs
Izanami
3
0
3
4.5
L
1
4
1
0.38
W
Bacchus
anthousai966
Bacchus
0
0
5
2.5
L
0
1
1
0.5
L
Nu Wa
blueexo13
Nu Wa
1
2
2
1
W
3
2
4
2.5
W
Kali
sfosls
Kali
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,330
Damage
31,056
35,536
Taken
43,304
15,335
Mitigated
20,707
3,672
Healing
12,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,992
1,353
227
832
8,066
2,424
56
3,194
4,653
0
13,461
W
Ao Kuang
 
Ao Kuang
7,582
2,399
0
3,316
9,879
3,676
384
4,628
5,251
22,603
2,688
L
3,311
510
0
908
6,315
2,264
312
1,149
5,098
17,087
0
W
Izanami
MovingStairs
Izanami
7,334
4,520
0
2,219
6,831
2,468
2,133
3,432
3,399
0
41,229
L
4,259
1,156
0
393
8,345
3,060
0
3,639
4,653
0
16,204
W
Bacchus
anthousai966
Bacchus
4,496
161
1,050
1,368
5,565
4,712
200
2,102
3,463
11,999
0
L
4,736
105
128
1,184
6,925
5,895
0
1,917
4,946
14,752
0
L
Nu Wa
blueexo13
Nu Wa
12,032
2,164
0
0
5,885
1,692
189
1,738
4,138
35,974
0
W
6,132
1,029
483
1,467
10,470
6,194
0
4,895
5,575
0
25,147
W
Kali
sfosls
Kali
5,512
2,243
0
2,363
10,559
3,657
57
5,022
5,537
0
21,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,267
Gold Earned
39,186
150
Minions Killed
208
0
Camps Cleared
0
954,278
Distance Traveled
1,156,553
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,906
691
22
2
0
176,099
1
W
Ao Kuang
8,113
811
39
4
0
237,855
0
L
Tiamat
6,652
665
37
4
0
191,684
0
W
Izanami
8,705
871
83
8
0
227,944
1
L
Nemesis
6,661
666
18
2
0
197,484
3
W
Bacchus
7,382
738
18
2
0
233,778
0
L
Khepri
7,010
701
11
1
0
205,643
4
L
Nu Wa
7,038
704
62
6
0
183,368
4
W
Shiva
7,476
748
34
3
0
209,144
0
W
Kali
7,510
751
34
3
0
247,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role