Player Matchup

Apollo
Apollo
Lonertingz
Apollo
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,401 Elo+
Party 1
Zhong Kui
Zhong Kui
Malcolmlw2014
Zhong Kui
Level 86
God Stats
0W - 2L
1,484 SR
Queue Stats
9W - 13L
1,401 Elo+
Party 1
Shiva
Shiva
XxCaram3lD3monxX
Shiva
Level 69
God Stats
3W - 4L
1,569 SR
Queue Stats
4W - 5L
1,516 Elo+
Party 1
Team Averages
Level 89
1,518 SR
1,439 Elo+

VS

Team Averages
Level 91
1,487 SR
1,407 Elo+
Atlas
Atlas
MrMellonFarmer
Atlas
Level 87
God Stats
7W - 11L
1,499 SR
Queue Stats
341W - 344L
1,493 Elo+
Solo
Cupid
Cupid
SuperSoulblade
Cupid
Level 142
God Stats
2W - 0L
1,543 SR
Queue Stats
15W - 23L
1,363 Elo+
Party 2
Nox
Nox
drzimpabwey
Nox
Level 45
God Stats
3W - 4L
1,420 SR
Queue Stats
4W - 8L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Lonertingz
Apollo
13
2 / 7 / 6
10,300
644
5,079
12,308
5,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Malcolmlw2014
Zhong Kui
16
7 / 6 / 2
11,443
715
16,930
16,186
11,038
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 8 / 4
10,330
646
6,146
15,733
10,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 14
13,543
846
16,345
16,518
17,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
10 / 3 / 9
12,973
811
13,311
10,687
2,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 6 / 13
11,272
705
7,408
10,590
2,869
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
57
11
Kills
21
21
Deaths
12
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Apollo
Lonertingz
Apollo
2
7
6
0.71
L
Zhong Kui
Malcolmlw2014
Zhong Kui
7
6
2
1.33
W
7
3
14
4.67
W
10
3
9
4.83
L
2
8
4
0.5
W
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,155
Damage
37,064
44,227
Taken
37,795
26,804
Mitigated
22,632
9,083
Healing
9,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Lonertingz
Apollo
5,079
2,883
376
1,756
12,308
5,453
0
6,983
5,325
0
22,192
L
Zhong Kui
Malcolmlw2014
Zhong Kui
16,930
1,410
95
4,291
16,186
11,038
0
8,774
7,412
49,379
0
W
16,345
5,184
648
5,254
16,518
17,285
241
6,196
10,322
43,394
0
W
13,311
7,399
314
3,218
10,687
2,478
1,345
6,370
4,317
0
61,280
L
6,146
1,540
744
1,821
15,733
10,313
0
8,673
7,060
0
30,245
W
7,408
413
0
209
10,590
2,869
1,221
4,702
5,784
20,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,073
Gold Earned
37,788
172
Minions Killed
179
8
Camps Cleared
6
726,096
Distance Traveled
790,810
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,300
644
47
3
5
216,759
0
L
Zhong Kui
11,443
715
80
5
2
244,897
1
W
Atlas
13,543
846
34
2
1
283,475
6
W
Cupid
12,973
811
106
7
4
260,946
2
L
Shiva
10,330
646
45
3
1
264,440
3
W
Nox
11,272
705
39
2
1
246,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role