Player Matchup

Skadi
Skadi
 
Skadi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
 
Shiva
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Fr4nc3r_N3to
Ymir
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 52L
1,449 Elo+
Solo
Cerberus
Cerberus
IncansaveeeL
Cerberus
Level 106
God Stats
30W - 42L
1,452 SR
Queue Stats
260W - 260L
1,421 Elo+
Party 1
Achilles
Achilles
MàjimbÚ
Achilles
Level 86
God Stats
10W - 13L
1,488 SR
Queue Stats
177W - 170L
1,455 Elo+
Party 1
Team Averages
Level 120
1,488 SR
1,465 Elo+

VS

Team Averages
Level 113
1,489 SR
1,449 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
 
Rama
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
Agustinn__5
Erlang Shen
Level 98
God Stats
1W - 4L
1,571 SR
Queue Stats
194W - 195L
1,424 Elo+
Party 2
Poseidon
Poseidon
Andrey_pinheiro
Poseidon
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 201L
1,498 Elo+
Solo
Atlas
Atlas
PamelaAndrina
Atlas
Level 126
God Stats
7W - 9L
1,374 SR
Queue Stats
9W - 15L
1,325 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
2 / 1 / 1
5,745
575
4,014
6,371
1,574
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shiva
 
Shiva
10
1 / 0 / 4
5,674
567
4,137
4,810
1,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 0 / 0
6,534
653
2,992
5,921
3,010
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cerberus
IncansaveeeL
Cerberus
9
3 / 0 / 4
5,564
556
2,482
5,763
2,645
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
MàjimbÚ
Achilles
9
3 / 2 / 3
5,659
566
3,953
7,989
2,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
0 / 2 / 0
5,318
532
2,614
6,841
3,325
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
 
Rama
8
0 / 3 / 1
5,208
521
3,082
5,012
1,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
Agustinn__5
Erlang Shen
8
0 / 1 / 1
4,982
498
2,183
5,494
1,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
9
2 / 5 / 1
5,621
562
3,696
5,486
883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 0 / 0
4,476
448
2,033
6,121
2,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
11
Kills
2
3
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
1
1
2.5
W
Shiva
 
Shiva
1
0
4
3
L
Gilgamesh
 
Gilgamesh
0
2
0
0
L
Rama
 
Rama
0
3
1
0.17
L
Erlang Shen
Agustinn__5
Erlang Shen
0
1
1
0.5
L
Poseidon
2
5
1
0.5
W
2
0
0
2
W
Cerberus
IncansaveeeL
Cerberus
3
0
4
5
W
Achilles
MàjimbÚ
Achilles
3
2
3
2.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,578
Damage
13,608
30,854
Taken
28,954
11,646
Mitigated
9,417
13,014
Healing
4,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,014
1,861
0
2,030
6,371
1,574
836
431
5,764
0
33,816
W
Shiva
 
Shiva
4,137
1,051
294
1,667
4,810
1,588
0
1,557
3,253
0
29,807
L
Gilgamesh
 
Gilgamesh
2,614
519
0
1,270
6,841
3,325
0
2,992
3,849
0
26,138
L
Rama
 
Rama
3,082
2,418
0
492
5,012
1,183
0
249
4,763
0
29,118
L
Erlang Shen
Agustinn__5
Erlang Shen
2,183
837
0
705
5,494
1,568
0
385
5,109
0
24,410
L
Poseidon
3,696
182
0
1,016
5,486
883
0
949
4,537
23,307
0
W
2,992
646
0
3,335
5,921
3,010
588
0
5,921
37,645
0
W
Cerberus
IncansaveeeL
Cerberus
2,482
336
120
2,328
5,763
2,645
0
3,113
2,650
16,380
0
W
Achilles
MàjimbÚ
Achilles
3,953
1,007
0
3,240
7,989
2,829
0
628
7,361
0
24,376
L
2,033
830
0
1,327
6,121
2,458
0
899
5,222
12,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,176
Gold Earned
25,605
282
Minions Killed
247
0
Camps Cleared
0
1,000,879
Distance Traveled
967,005
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,745
575
69
7
0
180,833
0
W
Shiva
5,674
567
48
5
0
211,814
2
L
Gilgamesh
5,318
532
59
6
0
183,061
2
L
Rama
5,208
521
59
6
0
189,543
4
L
Erlang Shen
4,982
498
54
5
0
225,539
2
L
Poseidon
5,621
562
58
6
0
179,501
1
W
Ymir
6,534
653
91
9
0
157,734
1
W
Cerberus
5,564
556
20
2
0
219,510
4
W
Achilles
5,659
566
54
5
0
230,988
2
L
Atlas
4,476
448
17
2
0
189,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role