Player Matchup

Apollo
Apollo
 
Apollo
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
AXE123456789
Hera
Level 116
God Stats
1W - 0L
1,250 SR
Queue Stats
9W - 8L
1,454 Elo+
Solo
Agni
Agni
RackeReigns
Agni
Level 95
God Stats
2W - 1L
1,696 SR
Queue Stats
138W - 156L
1,458 Elo+
Solo
Tiamat
Tiamat
SpellJoylane
Tiamat
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,204 Elo+
Party 2
Neith
Neith
ThatzNutz69
Neith
Level 129
God Stats
1W - 0L
1,722 SR
Queue Stats
28W - 41L
1,368 Elo+
Party 2
Team Averages
Level 90
1,534 SR
1,397 Elo+

VS

Team Averages
Level 62
1,503 SR
1,387 Elo+
Arachne
Arachne
Joemostdope
Arachne
Level 61
God Stats
3W - 5L
1,516 SR
Queue Stats
132W - 151L
1,391 Elo+
Party 3
Neith
Neith
KuridonSaga
Neith
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,328 Elo+
Party 1
Fafnir
Fafnir
Nocreep123
Fafnir
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,328 Elo+
Party 1
Ah Puch
Ah Puch
edshmoney559
Ah Puch
Level 39
God Stats
4W - 1L
1,500 SR
Queue Stats
102W - 124L
1,429 Elo+
Party 3
Artio
Artio
lvTHANATOSvl
Artio
Level 152
God Stats
1W - 4L
1,500 SR
Queue Stats
654W - 709L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
2 / 2 / 13
9,804
754
6,812
10,307
4,034
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 2 / 13
10,667
821
19,736
6,984
2,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 2 / 12
10,092
776
8,839
6,274
2,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
18
7 / 3 / 11
11,143
857
12,137
10,009
4,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
6 / 2 / 9
10,342
796
9,003
7,422
2,933
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Joemostdope
Arachne
16
5 / 5 / 4
9,635
741
4,950
12,330
4,956
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
1 / 4 / 6
9,048
696
10,481
14,897
6,391
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
Nocreep123
Fafnir
16
4 / 6 / 2
9,182
706
5,913
19,827
26,244
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Puch
edshmoney559
Ah Puch
16
1 / 4 / 4
8,943
688
13,100
12,313
5,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

7
0 / 2 / 0
6,603
508
420
3,876
3,048
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
27
21
Kills
11
11
Deaths
21
58
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
2
13
4.25
W
4
2
13
5.25
L
Arachne
Joemostdope
Arachne
5
5
4
1.4
L
1
4
6
1
L
Fafnir
Nocreep123
Fafnir
4
6
2
0.83
W
2
2
12
4
W
Tiamat
7
3
11
4.17
W
6
2
9
5.25
L
Ah Puch
edshmoney559
Ah Puch
1
4
4
0.75
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,527
Damage
34,864
40,996
Taken
63,243
16,548
Mitigated
45,664
18,813
Healing
14,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,812
4,712
1,252
4,273
10,307
4,034
2,030
5,868
4,439
0
22,536
W
19,736
2,077
1,395
1,724
6,984
2,407
315
3,119
3,865
43,329
0
L
Arachne
Joemostdope
Arachne
4,950
4,135
1,878
3,442
12,330
4,956
0
7,489
4,609
0
11,301
L
10,481
2,119
0
2,311
14,897
6,391
0
9,800
4,697
0
30,386
L
Fafnir
Nocreep123
Fafnir
5,913
1,789
456
1,944
19,827
26,244
0
11,049
8,414
10,991
0
W
8,839
505
1,790
793
6,274
2,189
528
3,176
3,098
25,736
0
W
Tiamat
12,137
1,041
808
3,389
10,009
4,985
937
4,373
5,636
25,504
0
W
9,003
3,021
1,316
2,073
7,422
2,933
1,278
2,897
4,525
0
19,881
L
Ah Puch
edshmoney559
Ah Puch
13,100
90
1,056
3,223
12,313
5,025
0
9,304
2,761
32,303
0
L
420
0
0
136
3,876
3,048
0
1,804
2,050
1,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,048
Gold Earned
43,411
212
Minions Killed
127
0
Camps Cleared
0
1,257,423
Distance Traveled
992,027
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,804
754
42
3
0
233,972
0
W
Hera
10,667
821
64
5
0
260,244
0
L
Arachne
9,635
741
18
1
0
260,479
2
L
Neith
9,048
696
52
4
0
218,642
0
L
Fafnir
9,182
706
14
1
0
224,748
1
W
Agni
10,092
776
47
4
0
254,094
0
W
Tiamat
11,143
857
25
2
0
269,659
0
W
Neith
10,342
796
34
3
0
239,454
2
L
Ah Puch
8,943
688
43
3
0
231,168
0
L
Artio
6,603
508
0
0
0
56,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role