Player Matchup

Cernunnos
Cernunnos
DEVILSINTUITION
Cernunnos
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 70L
1,548 Elo+
Party 1
Ares
Ares
Infin1ty_Slayer
Ares
Level 146
God Stats
16W - 11L
1,879 SR
Queue Stats
376W - 374L
1,752 Elo+
Party 2
Shiva
Shiva
SuperiorWolf473
Shiva
Level 108
God Stats
3W - 5L
1,255 SR
Queue Stats
531W - 567L
1,581 Elo+
Solo
Kali
Kali
XoShadowWolfoX
Kali
Level 120
God Stats
0W - 1L
1,696 SR
Queue Stats
59W - 65L
1,551 Elo+
Party 1
Raijin
Raijin
so1MONKEY
Raijin
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
314W - 308L
1,669 Elo+
Party 2
Team Averages
Level 122
1,566 SR
1,620 Elo+

VS

Team Averages
Level 126
1,523 SR
1,559 Elo+
Shiva
Shiva
A BIG OL JESTER
Shiva
Level 104
God Stats
17W - 12L
1,500 SR
Queue Stats
92W - 78L
1,541 Elo+
Party 4
Anhur
Anhur
Gravel_Sock
Anhur
Level 94
God Stats
3W - 6L
1,464 SR
Queue Stats
112W - 132L
1,560 Elo+
Party 3
Kali
Kali
MasaiFou
Kali
Level 125
God Stats
3W - 2L
1,721 SR
Queue Stats
383W - 320L
1,577 Elo+
Party 3
Atlas
Atlas
OCD420
Atlas
Level 157
God Stats
10W - 12L
1,478 SR
Queue Stats
232W - 227L
1,496 Elo+
Party 4
Hades
Hades
Perfected Titan
Hades
Level 149
God Stats
21W - 16L
1,452 SR
Queue Stats
350W - 299L
1,623 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DEVILSINTUITION
Cernunnos
16
0 / 5 / 5
10,146
1,015
9,240
11,844
4,841
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
1 / 4 / 4
10,150
1,015
6,130
13,319
11,904
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 2 / 5
10,840
1,084
10,148
9,968
7,532
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 3 / 6
11,115
1,112
7,056
10,811
4,237
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
so1MONKEY
Raijin
16
2 / 5 / 3
11,150
1,115
11,694
10,625
3,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

201

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 10
11,863
1,186
16,431
14,711
11,188
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 1 / 14
10,933
1,093
6,131
5,440
1,243
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kali
17
6 / 3 / 11
12,352
1,235
11,061
11,819
5,181
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
OCD420
Atlas
17
1 / 0 / 12
11,376
1,138
7,855
7,182
8,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
4 / 1 / 7
11,179
1,118
11,489
9,557
4,398
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
73
8
Kills
19
19
Deaths
8
23
Assists
54
Player
Kills
Deaths
Assists
KDA
W
6
3
10
3.67
L
Cernunnos
DEVILSINTUITION
Cernunnos
0
5
5
0.5
W
2
1
14
9
L
1
4
4
0.75
W
Kali
6
3
11
3.83
W
Atlas
OCD420
Atlas
1
0
12
7
W
4
1
7
7.5
L
3
2
5
2.75
L
2
3
6
1.67
L
Raijin
so1MONKEY
Raijin
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,268
Damage
52,967
56,567
Taken
48,709
32,245
Mitigated
30,285
2,368
Healing
11,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,431
1,809
656
871
14,711
11,188
0
4,183
10,381
123
35,348
L
Cernunnos
DEVILSINTUITION
Cernunnos
9,240
3,191
0
109
11,844
4,841
0
2,410
9,434
0
31,288
W
6,131
2,873
0
951
5,440
1,243
0
3,305
1,985
0
16,182
L
6,130
58
0
0
13,319
11,904
0
5,163
8,156
14,115
0
W
Kali
11,061
5,509
867
3,243
11,819
5,181
0
4,264
7,468
0
21,099
W
Atlas
OCD420
Atlas
7,855
2,015
0
986
7,182
8,275
0
2,132
4,926
15,546
0
W
11,489
154
1,163
2,689
9,557
4,398
0
3,692
5,749
45,597
0
L
10,148
1,145
432
469
9,968
7,532
0
3,444
6,524
487
16,513
L
7,056
3,351
0
989
10,811
4,237
0
4,621
6,190
0
21,370
L
Raijin
so1MONKEY
Raijin
11,694
561
0
369
10,625
3,731
0
3,829
6,796
45,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,401
Gold Earned
57,703
193
Minions Killed
191
10
Camps Cleared
8
961,380
Distance Traveled
939,232
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,863
1,186
41
4
0
191,162
0
L
Cernunnos
10,146
1,015
41
4
1
185,607
0
W
Anhur
10,933
1,093
29
3
1
177,956
1
L
Ares
10,150
1,015
16
2
1
181,027
1
W
Kali
12,352
1,235
14
1
3
200,726
2
W
Atlas
11,376
1,138
15
2
3
185,266
0
W
Hades
11,179
1,118
92
9
1
184,122
3
L
Shiva
10,840
1,084
14
1
1
203,744
0
L
Kali
11,115
1,112
39
4
4
220,385
0
L
Raijin
11,150
1,115
83
8
3
170,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role