Player Matchup

Osiris
Osiris
BaC09
Osiris
Level 123
God Stats
1W - 0L
1,282 SR
Queue Stats
92W - 109L
1,242 Elo+
Solo
Skadi
Skadi
CuakXD
Skadi
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
254W - 257L
1,715 Elo+
Solo
Ares
Ares
Nostxlgy
Ares
Level 158
God Stats
10W - 7L
1,824 SR
Queue Stats
982W - 987L
1,614 Elo+
Solo
Medusa
Medusa
Viraldownfall
Medusa
Level 48
God Stats
3W - 1L
1,734 SR
Queue Stats
269W - 258L
1,603 Elo+
Party 1
Sol
Sol
WhereIsJustin
Sol
Level 68
God Stats
5W - 7L
1,621 SR
Queue Stats
401W - 384L
1,607 Elo+
Party 1
Team Averages
Level 111
1,592 SR
1,556 Elo+

VS

Team Averages
Level 152
1,577 SR
1,593 Elo+
Raijin
Raijin
DivineKaldr
Raijin
Level 160
God Stats
3W - 3L
1,545 SR
Queue Stats
603W - 482L
1,611 Elo+
Party 3
Loki
Loki
Jickets
Loki
Level 160
God Stats
4W - 1L
1,856 SR
Queue Stats
138W - 143L
1,586 Elo+
Party 2
Fafnir
Fafnir
Leader Chief9
Fafnir
Level 160
God Stats
4W - 5L
1,714 SR
Queue Stats
198W - 186L
1,576 Elo+
Party 3
Geb
Geb
Opal Bae Fong
Geb
Level 150
God Stats
2W - 4L
1,504 SR
Queue Stats
45W - 50L
1,595 Elo+
Solo
Hercules
Hercules
shädr
Hercules
Level 129
God Stats
0W - 2L
1,267 SR
Queue Stats
77W - 71L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BaC09
Osiris
16
4 / 3 / 14
9,867
822
8,705
12,496
18,250
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
CuakXD
Skadi
17
4 / 4 / 12
10,037
836
14,952
11,184
5,544
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
18
4 / 2 / 16
11,140
928
9,075
16,879
21,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
4 / 3 / 10
9,859
822
14,513
12,260
6,583
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
6 / 2 / 10
11,112
926
22,053
12,616
7,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
0 / 3 / 10
8,507
709
14,688
8,914
4,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Jickets
Loki
17
6 / 6 / 6
10,045
837
13,962
12,044
4,381
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 2 / 11
9,406
784
5,538
13,114
16,452
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
5 / 7 / 5
9,317
776
7,217
20,738
21,906
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
shädr
Hercules
15
3 / 4 / 8
9,076
756
9,458
20,020
17,070
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
54
22
Kills
14
14
Deaths
22
62
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Osiris
BaC09
Osiris
4
3
14
3.67
W
Skadi
CuakXD
Skadi
4
4
12
2.5
L
Raijin
0
3
10
1.67
L
Loki
Jickets
Loki
6
6
6
1.5
L
0
2
11
2.75
W
Ares
4
2
16
6
L
5
7
5
1.07
W
4
3
10
3
W
6
2
10
5.5
L
Hercules
shädr
Hercules
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,298
Damage
50,863
65,435
Taken
74,830
59,322
Mitigated
64,137
21,072
Healing
18,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
BaC09
Osiris
8,705
982
2,600
2,389
12,496
18,250
91
4,278
8,218
1,123
13,680
W
Skadi
CuakXD
Skadi
14,952
5,817
2,400
753
11,184
5,544
2,222
5,397
5,787
0
34,329
L
Raijin
14,688
794
1,188
393
8,914
4,328
170
3,418
5,496
40,505
0
L
Loki
Jickets
Loki
13,962
1,744
0
0
12,044
4,381
0
3,479
8,565
0
26,268
L
5,538
543
1,197
4,082
13,114
16,452
440
5,834
7,280
9,510
0
W
Ares
9,075
448
1,356
3,588
16,879
21,377
243
6,251
10,628
12,153
0
L
7,217
669
1,148
1,444
20,738
21,906
420
7,471
13,267
18,894
0
W
14,513
4,562
1,329
1,963
12,260
6,583
1,413
6,550
5,710
0
33,515
W
22,053
6,374
122
4,572
12,616
7,568
1,841
5,187
7,429
44,520
0
L
Hercules
shädr
Hercules
9,458
1,942
2,774
6,285
20,020
17,070
270
10,926
9,094
271
12,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,015
Gold Earned
46,351
143
Minions Killed
122
0
Camps Cleared
0
1,197,628
Distance Traveled
1,066,084
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,867
822
2
0
0
259,812
4
W
Skadi
10,037
836
41
3
0
223,526
2
L
Raijin
8,507
709
52
4
0
207,279
3
L
Loki
10,045
837
28
2
0
214,057
0
L
Fafnir
9,406
784
8
1
0
225,126
6
W
Ares
11,140
928
7
1
0
257,847
0
L
Geb
9,317
776
26
2
0
209,186
1
W
Medusa
9,859
822
33
3
0
234,548
1
W
Sol
11,112
926
60
5
0
221,895
0
L
Hercules
9,076
756
8
1
0
210,436
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role