Player Matchup

Jormungandr
Jormungandr
ClearlySuperior9
Jormungandr
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 126L
1,435 Elo+
Party 2
Hun Batz
Hun Batz
EDnEDDnEDDie
Hun Batz
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 35L
1,497 Elo+
Solo
Neith
Neith
JoFabbro
Neith
Level 146
God Stats
10W - 10L
1,500 SR
Queue Stats
526W - 567L
1,435 Elo+
Solo
Ymir
Ymir
Juger8585
Ymir
Level 145
God Stats
4W - 4L
1,500 SR
Queue Stats
336W - 354L
1,420 Elo+
Party 2
Xing Tian
Xing Tian
lepogg3480
Xing Tian
Level 87
God Stats
1W - 0L
1,507 SR
Queue Stats
68W - 72L
1,480 Elo+
Solo
Team Averages
Level 116
1,501 SR
1,454 Elo+

VS

Team Averages
Level 68
1,491 SR
1,336 Elo+
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
AnthonySaino
Set
Level 15
God Stats
0W - 2L
1,141 SR
Queue Stats
4W - 8L
1,201 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NaivePlains282
Tsukuyomi
Level 81
God Stats
0W - 1L
1,375 SR
Queue Stats
4W - 5L
1,240 Elo+
Party 1
Artemis
Artemis
crquimby1992
Artemis
Level 68
God Stats
0W - 1L
1,939 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Atlas
Atlas
zZomaCr
Atlas
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ClearlySuperior9
Jormungandr
20
6 / 6 / 21
13,644
803
16,757
23,190
24,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
EDnEDDnEDDie
Hun Batz
20
8 / 2 / 24
13,927
819
13,158
18,757
8,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
JoFabbro
Neith
20
10 / 2 / 21
13,570
798
17,767
16,460
6,843
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
20
12 / 5 / 20
14,204
836
15,373
21,996
21,982
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Xing Tian
lepogg3480
Xing Tian
17
3 / 5 / 28
11,383
670
13,238
21,001
22,014
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
4 / 4 / 11
12,781
752
21,129
14,154
6,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 11 / 6
10,301
606
8,824
15,699
8,543
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tsukuyomi
NaivePlains282
Tsukuyomi
20
8 / 7 / 7
12,774
751
22,054
15,776
6,659
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
crquimby1992
Artemis
20
5 / 8 / 6
12,763
751
18,314
15,797
6,315
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
zZomaCr
Atlas
17
1 / 9 / 10
10,737
632
13,815
22,506
22,950
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
59
39
Kills
19
20
Deaths
39
114
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
4
11
2.38
L
1
11
6
0.36
W
Jormungandr
ClearlySuperior9
Jormungandr
6
6
21
2.75
W
Hun Batz
EDnEDDnEDDie
Hun Batz
8
2
24
10
W
Neith
JoFabbro
Neith
10
2
21
10.25
W
Ymir
12
5
20
4.4
L
Tsukuyomi
NaivePlains282
Tsukuyomi
8
7
7
1.64
L
Artemis
crquimby1992
Artemis
5
8
6
1
W
Xing Tian
lepogg3480
Xing Tian
3
5
28
3.4
L
Atlas
zZomaCr
Atlas
1
9
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,293
Damage
84,136
101,404
Taken
83,932
83,834
Mitigated
50,563
35,686
Healing
19,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
21,129
470
1,135
5,165
14,154
6,096
346
8,089
6,065
46,832
0
L
8,824
3,779
893
1,894
15,699
8,543
266
5,529
10,170
0
16,983
W
Jormungandr
ClearlySuperior9
Jormungandr
16,757
2,554
852
2,283
23,190
24,874
745
8,841
14,237
46,937
0
W
Hun Batz
EDnEDDnEDDie
Hun Batz
13,158
2,590
5,707
7,400
18,757
8,121
549
7,500
11,257
0
28,885
W
Neith
JoFabbro
Neith
17,767
8,943
2,462
6,866
16,460
6,843
2,473
6,419
9,836
0
41,309
W
Ymir
15,373
1,051
1,579
3,785
21,996
21,982
703
5,761
16,049
28,307
0
L
Tsukuyomi
NaivePlains282
Tsukuyomi
22,054
4,874
1,641
2,516
15,776
6,659
363
8,798
6,978
0
30,874
L
Artemis
crquimby1992
Artemis
18,314
7,570
1,104
1,196
15,797
6,315
3,836
9,721
6,076
0
38,799
W
Xing Tian
lepogg3480
Xing Tian
13,238
773
1,613
3,139
21,001
22,014
257
6,423
14,436
21,623
0
L
Atlas
zZomaCr
Atlas
13,815
3,954
235
3,259
22,506
22,950
0
13,231
9,275
21,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,728
Gold Earned
59,356
177
Minions Killed
164
0
Camps Cleared
0
1,516,955
Distance Traveled
1,415,819
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,781
752
73
4
0
285,723
0
L
Set
10,301
606
17
1
0
264,798
1
W
Jormungandr
13,644
803
52
3
0
258,182
0
W
Hun Batz
13,927
819
25
1
0
353,718
0
W
Neith
13,570
798
64
4
0
280,013
0
W
Ymir
14,204
836
27
2
0
299,838
1
L
Tsukuyomi
12,774
751
14
1
0
343,375
4
L
Artemis
12,763
751
50
3
0
266,453
1
W
Xing Tian
11,383
670
9
1
0
325,204
0
L
Atlas
10,737
632
10
1
0
255,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role