Player Matchup

Terra
Terra
Spikevm
Terra
Level 109
God Stats
20W - 21L
1,471 SR
Queue Stats
193W - 263L
1,324 Elo+
Party 2
Guan Yu
Guan Yu
Wanders_13
Guan Yu
Level 132
God Stats
11W - 1L
1,397 SR
Queue Stats
164W - 175L
1,326 Elo+
Solo
Artemis
Artemis
emiliodeme
Artemis
Level 141
God Stats
24W - 27L
1,297 SR
Queue Stats
285W - 364L
1,321 Elo+
Party 2
Raijin
Raijin
merlinpk09
Raijin
Level 142
God Stats
3W - 0L
1,500 SR
Queue Stats
455W - 540L
1,330 Elo+
Party 2
Fenrir
Fenrir
sagegamer411
Fenrir
Level 157
God Stats
2W - 1L
1,736 SR
Queue Stats
35W - 34L
1,440 Elo+
Solo
Team Averages
Level 136
1,480 SR
1,348 Elo+

VS

Team Averages
Level 46
1,582 SR
1,247 Elo+
Agni
Agni
GrimSolution96
Agni
Level 36
God Stats
2W - 4L
1,407 SR
Queue Stats
197W - 234L
1,259 Elo+
Solo
Shiva
Shiva
Mursada
Shiva
Level 50
God Stats
6W - 8L
1,715 SR
Queue Stats
143W - 188L
1,175 Elo+
Party 1
Aphrodite
Aphrodite
TheMadHatter154
Aphrodite
Level 75
God Stats
9W - 13L
1,786 SR
Queue Stats
82W - 87L
1,385 Elo+
Solo
Mercury
Mercury
Xovez
Mercury
Level 66
God Stats
3W - 3L
1,500 SR
Queue Stats
112W - 142L
1,233 Elo+
Party 1
Anubis
Anubis
slipperysteve19
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,184 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Spikevm
Terra
15
5 / 0 / 6
9,436
524
5,693
9,037
7,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Guan Yu
Wanders_13
Guan Yu
18
6 / 3 / 2
10,653
592
9,222
17,165
14,357
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
emiliodeme
Artemis
15
4 / 2 / 4
8,463
470
9,799
10,817
3,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
merlinpk09
Raijin
18
4 / 1 / 3
10,856
603
5,507
7,817
2,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
13
7 / 2 / 2
8,409
467
5,258
9,584
3,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 0
9,217
512
4,719
9,638
3,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shiva
Mursada
Shiva
13
0 / 7 / 3
8,165
454
10,740
14,525
7,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
TheMadHatter154
Aphrodite
11
0 / 2 / 2
7,157
398
5,032
8,905
3,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
Xovez
Mercury
15
4 / 2 / 1
9,312
517
6,940
13,393
4,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
2 / 9 / 0
6,961
387
4,908
12,650
4,130
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
26
Kills
8
8
Deaths
26
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
L
Shiva
Mursada
Shiva
0
7
3
0.21
W
Terra
Spikevm
Terra
5
0
6
8
L
Aphrodite
TheMadHatter154
Aphrodite
0
2
2
0.5
W
Guan Yu
Wanders_13
Guan Yu
6
3
2
2.33
L
Mercury
Xovez
Mercury
4
2
1
2.25
W
Artemis
emiliodeme
Artemis
4
2
4
3
W
Raijin
merlinpk09
Raijin
4
1
3
5.5
W
Fenrir
7
2
2
4
L
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,479
Damage
32,339
54,420
Taken
59,111
32,608
Mitigated
22,120
20,318
Healing
18,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,719
200
0
2,611
9,638
3,211
102
4,645
4,637
52,889
0
L
Shiva
Mursada
Shiva
10,740
4,292
147
3,087
14,525
7,245
800
985
13,540
0
41,357
W
Terra
Spikevm
Terra
5,693
479
1,099
2,955
9,037
7,884
186
4,214
4,823
35,999
0
L
Aphrodite
TheMadHatter154
Aphrodite
5,032
695
2,732
5,735
8,905
3,527
978
2,737
6,168
39,457
4,424
W
Guan Yu
Wanders_13
Guan Yu
9,222
1,852
128
5,438
17,165
14,357
616
0
16,412
5,794
60,436
L
Mercury
Xovez
Mercury
6,940
3,165
0
2,794
13,393
4,007
0
1,427
11,906
0
65,833
W
Artemis
emiliodeme
Artemis
9,799
4,712
0
5,022
10,817
3,734
0
5,026
5,791
0
53,061
W
Raijin
merlinpk09
Raijin
5,507
412
0
2,924
7,817
2,875
50
3,393
3,934
77,983
0
W
Fenrir
5,258
310
0
2,752
9,584
3,758
0
1,229
8,225
0
36,040
L
4,908
987
0
1,147
12,650
4,130
814
2,776
9,874
20,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,817
Gold Earned
40,812
501
Minions Killed
409
0
Camps Cleared
0
1,522,770
Distance Traveled
1,589,033
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,217
512
109
6
0
334,365
4
L
Shiva
8,165
454
74
4
0
298,446
0
W
Terra
9,436
524
52
3
0
365,899
5
L
Aphrodite
7,157
398
85
5
0
264,846
2
W
Guan Yu
10,653
592
143
8
0
300,264
2
L
Mercury
9,312
517
105
6
0
435,380
0
W
Artemis
8,463
470
82
5
0
203,364
1
W
Raijin
10,856
603
166
9
0
345,642
4
W
Fenrir
8,409
467
58
3
0
307,601
4
L
Anubis
6,961
387
36
2
0
255,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role