Player Matchup

Khepri
Khepri
CraptainPoo
Khepri
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 111L
1,432 Elo+
Party 1
Ne Zha
Ne Zha
DarfYarpley
Ne Zha
Level 87
God Stats
25W - 29L
1,519 SR
Queue Stats
138W - 178L
1,434 Elo+
Party 1
Jing Wei
Jing Wei
Ianification
Jing Wei
Level 108
God Stats
15W - 5L
1,642 SR
Queue Stats
117W - 98L
1,486 Elo+
Solo
Kukulkan
Kukulkan
andyoj44
Kukulkan
Level 110
God Stats
10W - 10L
1,617 SR
Queue Stats
45W - 68L
1,441 Elo+
Party 1
Shiva
Shiva
burnt_toasst
Shiva
Level 141
God Stats
6W - 8L
1,527 SR
Queue Stats
82W - 104L
1,433 Elo+
Party 1
Team Averages
Level 121
1,561 SR
1,445 Elo+

VS

Team Averages
Level 103
1,443 SR
1,491 Elo+
Cliodhna
Cliodhna
DadBob_
Cliodhna
Level 129
God Stats
4W - 2L
1,436 SR
Queue Stats
289W - 370L
1,451 Elo+
Party 3
Nike
Nike
FunkyGoob
Nike
Level 61
God Stats
1W - 2L
1,350 SR
Queue Stats
4W - 5L
1,516 Elo+
Party 2
Sylvanus
Sylvanus
Karasek21
Sylvanus
Level 80
God Stats
1W - 2L
1,467 SR
Queue Stats
27W - 27L
1,566 Elo+
Party 2
Thoth
Thoth
QcAlwaysWin
Thoth
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 98L
1,500 Elo+
Party 3
Fenrir
Fenrir
arcanehaze22
Fenrir
Level 126
God Stats
0W - 2L
1,463 SR
Queue Stats
10W - 19L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
20
3 / 1 / 17
14,104
742
11,549
24,742
40,258
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
20
6 / 2 / 20
14,096
742
22,248
16,057
13,952
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
Ianification
Jing Wei
20
4 / 2 / 18
14,197
747
21,519
14,860
6,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
andyoj44
Kukulkan
20
3 / 3 / 19
13,205
695
20,376
10,966
4,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
11 / 0 / 12
14,794
779
25,408
26,758
32,732
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DadBob_
Cliodhna
17
0 / 8 / 1
11,365
598
13,386
25,226
12,841
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nike
18
0 / 6 / 5
11,606
611
10,497
23,227
18,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
Karasek21
Sylvanus
19
0 / 4 / 1
12,101
637
11,131
25,154
33,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 2 / 2
13,569
714
20,595
20,026
9,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
20
4 / 8 / 2
12,883
678
12,576
26,793
19,670
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
19
27
Kills
8
8
Deaths
28
86
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Khepri
3
1
17
11.5
L
Cliodhna
DadBob_
Cliodhna
0
8
1
0.06
W
Ne Zha
6
2
20
8
L
Nike
0
6
5
0.42
W
Jing Wei
Ianification
Jing Wei
4
2
18
6.5
L
Sylvanus
Karasek21
Sylvanus
0
4
1
0.13
L
4
2
2
2.5
W
Kukulkan
andyoj44
Kukulkan
3
3
19
4.17
L
Fenrir
4
8
2
0.63
W
11
0
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,100
Damage
68,185
93,383
Taken
120,426
98,231
Mitigated
94,373
30,818
Healing
17,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
11,549
1,072
0
8,007
24,742
40,258
267
6,925
17,349
25,375
0
L
Cliodhna
DadBob_
Cliodhna
13,386
451
0
1,238
25,226
12,841
1,092
6,273
18,339
0
42,782
W
Ne Zha
22,248
4,425
0
6,152
16,057
13,952
1,761
5,755
9,751
0
44,665
L
Nike
10,497
1,068
0
1,436
23,227
18,772
12
7,199
15,687
5,069
25,246
W
Jing Wei
Ianification
Jing Wei
21,519
19,600
0
5,188
14,860
6,697
9,072
6,228
8,448
0
77,237
L
Sylvanus
Karasek21
Sylvanus
11,131
2,631
3,179
7,230
25,154
33,683
650
11,186
13,355
32,942
4,842
L
20,595
461
0
2,826
20,026
9,407
1,367
4,225
15,391
85,583
0
W
Kukulkan
andyoj44
Kukulkan
20,376
573
0
1,785
10,966
4,592
1,428
4,765
6,142
54,155
0
L
Fenrir
12,576
2,492
0
1,191
26,793
19,670
0
5,561
20,846
0
33,271
W
25,408
4,624
964
8,722
26,758
32,732
470
8,626
17,789
8,031
52,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,396
Gold Earned
61,524
321
Minions Killed
346
0
Camps Cleared
0
2,043,942
Distance Traveled
1,748,681
25
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
14,104
742
26
1
0
431,735
8
L
Cliodhna
11,365
598
53
3
0
363,998
1
W
Ne Zha
14,096
742
29
2
0
425,886
6
L
Nike
11,606
611
37
2
0
348,702
0
W
Jing Wei
14,197
747
117
6
0
367,921
5
L
Sylvanus
12,101
637
72
4
0
298,032
1
L
Thoth
13,569
714
135
7
0
390,843
0
W
Kukulkan
13,205
695
79
4
0
393,999
0
L
Fenrir
12,883
678
49
3
0
347,106
1
W
Shiva
14,794
779
70
4
0
424,401
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role