Player Matchup

Scylla
Scylla
DrBri
Scylla
Level 86
God Stats
4W - 3L
1,704 SR
Queue Stats
15W - 13L
1,653 Elo+
Party 1
Heimdallr
Heimdallr
HughH3ff3r
Heimdallr
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,463 Elo+
Party 1
Ares
Ares
LookatmyshamWOW
Ares
Level 103
God Stats
2W - 3L
1,616 SR
Queue Stats
16W - 15L
1,593 Elo+
Party 1
Bellona
Bellona
MarpyMarpz
Bellona
Level 124
God Stats
5W - 5L
1,572 SR
Queue Stats
31W - 36L
1,571 Elo+
Party 1
Bakasura
Bakasura
TRDZAN
Bakasura
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,671 Elo+
Party 1
Team Averages
Level 91
1,578 SR
1,590 Elo+

VS

Team Averages
Level 71
1,398 SR
1,541 Elo+
Chronos
Chronos
CorvusGuile
Chronos
Level 49
God Stats
3W - 4L
1,351 SR
Queue Stats
24W - 40L
1,456 Elo+
Solo
Medusa
Medusa
HeavenzFlash
Medusa
Level 126
God Stats
0W - 7L
1,105 SR
Queue Stats
618W - 502L
1,605 Elo+
Party 3
Chaac
Chaac
Kois
Chaac
Level 109
God Stats
1W - 5L
1,462 SR
Queue Stats
200W - 189L
1,544 Elo+
Party 2
Yemoja
Yemoja
Trulyrageous
Yemoja
Level 29
God Stats
69W - 39L
1,406 SR
Queue Stats
121W - 80L
1,595 Elo+
Party 3
Zeus
Zeus
azmalty
Zeus
Level 42
God Stats
7W - 7L
1,667 SR
Queue Stats
311W - 326L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DrBri
Scylla
15
5 / 0 / 7
8,476
771
7,867
4,876
1,729
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
HughH3ff3r
Heimdallr
15
2 / 0 / 9
8,300
755
9,229
6,277
3,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 2 / 8
8,780
798
7,920
9,028
10,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
MarpyMarpz
Bellona
15
3 / 1 / 15
8,460
769
7,715
9,419
12,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
TRDZAN
Bakasura
17
9 / 2 / 3
9,552
868
11,568
11,068
5,376
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CorvusGuile
Chronos
12
0 / 4 / 2
6,975
634
5,315
10,013
3,561
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
14
2 / 6 / 3
8,137
740
7,950
10,002
4,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Kois
Chaac
14
2 / 6 / 1
8,369
761
7,334
13,182
17,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
13
0 / 2 / 2
7,464
679
2,758
7,606
4,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
azmalty
Zeus
13
1 / 7 / 0
7,361
669
4,059
9,831
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
13
25
Kills
5
5
Deaths
25
42
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chronos
CorvusGuile
Chronos
0
4
2
0.25
W
Scylla
DrBri
Scylla
5
0
7
8.5
L
Medusa
2
6
3
0.58
W
Heimdallr
HughH3ff3r
Heimdallr
2
0
9
6.5
L
Chaac
Kois
Chaac
2
6
1
0.42
W
6
2
8
5
W
Bellona
MarpyMarpz
Bellona
3
1
15
10.5
W
Bakasura
TRDZAN
Bakasura
9
2
3
5.25
L
Yemoja
0
2
2
0.5
L
Zeus
azmalty
Zeus
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,299
Damage
27,416
40,668
Taken
50,634
32,588
Mitigated
33,690
6,104
Healing
7,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
CorvusGuile
Chronos
5,315
1,965
0
312
10,013
3,561
397
2,059
7,249
16,496
0
W
Scylla
DrBri
Scylla
7,867
1,082
0
261
4,876
1,729
518
1,255
3,558
24,757
0
L
Medusa
7,950
3,359
0
526
10,002
4,276
791
3,912
5,502
0
22,061
W
Heimdallr
HughH3ff3r
Heimdallr
9,229
3,629
0
0
6,277
3,038
345
1,122
4,947
0
39,304
L
Chaac
Kois
Chaac
7,334
945
0
2,199
13,182
17,636
181
1,747
10,810
0
27,298
W
7,920
0
292
1,349
9,028
10,015
0
3,856
5,090
12,428
0
W
Bellona
MarpyMarpz
Bellona
7,715
1,230
0
778
9,419
12,430
174
3,182
6,128
0
17,329
W
Bakasura
TRDZAN
Bakasura
11,568
7,384
0
3,424
11,068
5,376
814
2,717
8,230
0
36,656
L
Yemoja
2,758
330
1,957
1,200
7,606
4,921
0
3,863
3,533
12,055
0
L
Zeus
azmalty
Zeus
4,059
667
321
728
9,831
3,296
0
4,206
4,987
15,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,568
Gold Earned
38,306
218
Minions Killed
158
0
Camps Cleared
0
1,165,639
Distance Traveled
944,837
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,975
634
29
3
0
212,939
1
W
Scylla
8,476
771
41
4
0
214,771
2
L
Medusa
8,137
740
38
3
0
182,459
0
W
Heimdallr
8,300
755
63
6
0
229,497
0
L
Chaac
8,369
761
50
5
0
202,913
2
W
Ares
8,780
798
7
1
0
203,845
1
W
Bellona
8,460
769
23
2
0
254,212
1
W
Bakasura
9,552
868
84
8
0
263,314
0
L
Yemoja
7,464
679
17
2
0
171,011
6
L
Zeus
7,361
669
24
2
0
175,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role