Player Matchup

Cerberus
Cerberus
FennekJr
Cerberus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,178 Elo+
Party 1
Amaterasu
Amaterasu
KhoRyuk
Amaterasu
Level 17
God Stats
1W - 5L
1,151 SR
Queue Stats
1W - 5L
1,178 Elo+
Party 1
Izanami
Izanami
SaHiL_246
Izanami
Level 37
God Stats
5W - 7L
1,564 SR
Queue Stats
61W - 75L
1,318 Elo+
Party 3
Kukulkan
Kukulkan
Togepeche
Kukulkan
Level 8
God Stats
0W - 3L
1,103 SR
Queue Stats
1W - 4L
1,250 Elo+
Party 1
Da Ji
Da Ji
XYORD
Da Ji
Level 27
God Stats
0W - 1L
1,856 SR
Queue Stats
7W - 24L
1,318 Elo+
Party 3
Team Averages
Level 25
1,435 SR
1,249 Elo+

VS

Team Averages
Level 56
1,556 SR
1,453 Elo+
Hercules
Hercules
AtreusTheBOY12
Hercules
Level 16
God Stats
44W - 29L
1,609 SR
Queue Stats
81W - 70L
1,514 Elo+
Party 2
Hou Yi
Hou Yi
BathoryB
Hou Yi
Level 25
God Stats
20W - 28L
1,373 SR
Queue Stats
476W - 454L
1,351 Elo+
Party 4
Sobek
Sobek
DwarfInAJar
Sobek
Level 97
God Stats
1W - 3L
1,500 SR
Queue Stats
255W - 260L
1,502 Elo+
Party 2
Khepri
Khepri
pigchale
Khepri
Level 95
God Stats
12W - 2L
1,798 SR
Queue Stats
183W - 172L
1,505 Elo+
Party 2
Bastet
Bastet
xXbataid8Xx
Bastet
Level 46
God Stats
6W - 5L
1,500 SR
Queue Stats
436W - 433L
1,390 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FennekJr
Cerberus
6
0 / 4 / 1
4,207
421
1,510
7,499
2,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
KhoRyuk
Amaterasu
8
1 / 4 / 0
4,683
468
3,041
6,499
2,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
SaHiL_246
Izanami
8
0 / 6 / 0
4,897
490
3,094
6,828
1,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Togepeche
Kukulkan
7
0 / 5 / 0
4,447
445
3,088
5,285
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
XYORD
Da Ji
7
0 / 4 / 1
4,624
462
1,432
6,207
1,706
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
5 / 1 / 4
6,660
666
3,904
5,767
2,721
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
BathoryB
Hou Yi
11
5 / 0 / 3
6,269
627
4,919
3,038
928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 0 / 1
6,614
661
4,043
6,262
4,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Khepri
pigchale
Khepri
10
2 / 0 / 6
6,239
624
3,551
6,229
4,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
11
7 / 1 / 4
6,435
644
5,876
4,731
1,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
1
Kills
23
23
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hercules
5
1
4
7
W
Hou Yi
BathoryB
Hou Yi
5
0
3
6.5
W
4
0
1
4.5
L
Cerberus
FennekJr
Cerberus
0
4
1
0.13
L
Amaterasu
KhoRyuk
Amaterasu
1
4
0
0.25
L
Izanami
SaHiL_246
Izanami
0
6
0
0
L
Kukulkan
Togepeche
Kukulkan
0
5
0
0
L
Da Ji
XYORD
Da Ji
0
4
1
0.13
W
Khepri
pigchale
Khepri
2
0
6
5
W
Bastet
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,165
Damage
22,293
32,318
Taken
26,027
9,818
Mitigated
14,300
3,922
Healing
8,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
3,904
1,953
0
1,025
5,767
2,721
614
1,963
3,784
0
31,143
W
Hou Yi
BathoryB
Hou Yi
4,919
2,867
0
1,043
3,038
928
2,024
332
2,706
0
29,206
W
4,043
261
0
2,685
6,262
4,888
0
494
5,722
31,400
0
L
Cerberus
FennekJr
Cerberus
1,510
294
0
1,634
7,499
2,521
0
1,619
5,880
6,366
0
L
Amaterasu
KhoRyuk
Amaterasu
3,041
957
0
905
6,499
2,787
0
2,905
3,594
0
13,059
L
Izanami
SaHiL_246
Izanami
3,094
1,730
0
0
6,828
1,375
0
1,109
5,719
0
28,396
L
Kukulkan
Togepeche
Kukulkan
3,088
430
0
750
5,285
1,429
0
649
4,636
17,028
0
L
Da Ji
XYORD
Da Ji
1,432
131
0
633
6,207
1,706
0
545
5,662
0
22,998
W
Khepri
pigchale
Khepri
3,551
759
0
1,537
6,229
4,372
107
1,317
4,845
14,449
4,062
W
Bastet
5,876
1,564
0
2,329
4,731
1,391
248
317
4,372
0
29,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,858
Gold Earned
32,217
173
Minions Killed
273
0
Camps Cleared
0
925,727
Distance Traveled
1,001,295
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,660
666
62
6
0
202,502
3
W
Hou Yi
6,269
627
53
5
0
178,554
2
W
Sobek
6,614
661
71
7
0
190,833
0
L
Cerberus
4,207
421
8
1
0
182,108
4
L
Amaterasu
4,683
468
18
2
0
202,769
0
L
Izanami
4,897
490
62
6
0
180,212
0
L
Kukulkan
4,447
445
37
4
0
161,880
0
L
Da Ji
4,624
462
48
5
0
198,758
2
W
Khepri
6,239
624
39
4
0
200,437
2
W
Bastet
6,435
644
48
5
0
228,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role