Player Matchup

Cupid
Cupid
Balanzera
Cupid
Level 22
God Stats
11W - 3L
1,382 SR
Queue Stats
26W - 15L
1,542 Elo+
Party 1
Cerberus
Cerberus
Ferrijit
Cerberus
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 42L
1,562 Elo+
Party 1
Nemesis
Nemesis
Rahvok
Nemesis
Level 49
God Stats
4W - 3L
1,867 SR
Queue Stats
145W - 137L
1,432 Elo+
Solo
Ah Puch
Ah Puch
peukiller22
Ah Puch
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 41L
1,528 Elo+
Party 1
Sun Wukong
Sun Wukong
supergohan2003
Sun Wukong
Level 47
God Stats
13W - 16L
1,494 SR
Queue Stats
79W - 92L
1,493 Elo+
Solo
Team Averages
Level 47
1,549 SR
1,511 Elo+

VS

Team Averages
Level 78
1,447 SR
1,486 Elo+
Sol
Sol
CuteMiniMuffin
Sol
Level 160
God Stats
2W - 2L
1,463 SR
Queue Stats
10W - 7L
1,469 Elo+
Party 2
Neith
Neith
DIOGOLEHMANN
Neith
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
DemontaroS
Fenrir
Level 127
God Stats
5W - 10L
1,214 SR
Queue Stats
37W - 33L
1,487 Elo+
Party 2
Bellona
Bellona
lobinhoaiai
Bellona
Level 14
God Stats
9W - 9L
1,499 SR
Queue Stats
12W - 17L
1,439 Elo+
Party 2
Gilgamesh
Gilgamesh
wagx
Gilgamesh
Level 48
God Stats
16W - 21L
1,560 SR
Queue Stats
468W - 452L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Balanzera
Cupid
11
5 / 0 / 5
6,507
651
6,149
6,124
1,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Ferrijit
Cerberus
9
5 / 0 / 6
6,499
650
3,508
7,535
4,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
Rahvok
Nemesis
10
2 / 1 / 3
5,621
562
1,889
5,768
1,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
peukiller22
Ah Puch
10
4 / 2 / 1
6,055
606
4,228
4,910
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
supergohan2003
Sun Wukong
11
1 / 0 / 1
5,998
600
4,273
6,556
3,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
5,928
593
3,651
4,098
1,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 4 / 0
4,532
453
3,389
4,139
1,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
DemontaroS
Fenrir
8
1 / 5 / 1
4,968
497
3,180
8,041
2,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
lobinhoaiai
Bellona
9
0 / 2 / 0
5,262
526
4,479
7,343
5,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
wagx
Gilgamesh
6
0 / 6 / 1
4,324
432
3,504
8,646
2,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
17
Kills
3
3
Deaths
17
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cupid
Balanzera
Cupid
5
0
5
7.5
L
2
0
0
2
L
0
4
0
0
L
Fenrir
DemontaroS
Fenrir
1
5
1
0.3
W
Cerberus
Ferrijit
Cerberus
5
0
6
8
W
Nemesis
Rahvok
Nemesis
2
1
3
3.5
L
Bellona
lobinhoaiai
Bellona
0
2
0
0
W
Ah Puch
peukiller22
Ah Puch
4
2
1
2.25
W
Sun Wukong
supergohan2003
Sun Wukong
1
0
1
1.5
L
Gilgamesh
wagx
Gilgamesh
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,047
Damage
18,203
30,893
Taken
32,267
13,101
Mitigated
12,204
10,982
Healing
11,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Balanzera
Cupid
6,149
4,133
94
2,664
6,124
1,861
387
0
6,124
0
33,278
L
3,651
1,029
0
2,818
4,098
1,169
0
1,699
2,399
42,038
0
L
3,389
1,148
0
560
4,139
1,256
0
896
3,243
0
18,444
L
Fenrir
DemontaroS
Fenrir
3,180
550
0
2,663
8,041
2,352
0
3,132
4,909
0
16,367
W
Cerberus
Ferrijit
Cerberus
3,508
462
1,643
2,602
7,535
4,159
205
524
7,011
16,844
0
W
Nemesis
Rahvok
Nemesis
1,889
566
0
1,066
5,768
1,858
0
970
4,798
0
33,041
L
Bellona
lobinhoaiai
Bellona
4,479
1,771
0
3,528
7,343
5,395
0
0
6,848
2,231
23,895
W
Ah Puch
peukiller22
Ah Puch
4,228
198
0
1,444
4,910
1,666
56
2,181
2,729
33,884
0
W
Sun Wukong
supergohan2003
Sun Wukong
4,273
1,294
0
1,469
6,556
3,557
13
548
6,008
0
31,743
L
Gilgamesh
wagx
Gilgamesh
3,504
1,181
64
1,465
8,646
2,032
0
2,009
6,637
0
14,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,680
Gold Earned
25,014
333
Minions Killed
257
0
Camps Cleared
0
1,019,165
Distance Traveled
911,039
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,507
651
77
8
0
183,517
2
L
Sol
5,928
593
90
9
0
171,957
4
L
Neith
4,532
453
43
4
0
195,843
1
L
Fenrir
4,968
497
38
4
0
205,993
3
W
Cerberus
6,499
650
37
4
0
212,144
1
W
Nemesis
5,621
562
64
6
0
234,759
3
L
Bellona
5,262
526
66
7
0
169,301
2
W
Ah Puch
6,055
606
82
8
0
190,238
4
W
Sun Wukong
5,998
600
73
7
0
198,507
1
L
Gilgamesh
4,324
432
20
2
0
167,945
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role