Player Matchup

Chaac
Chaac
Silver IV
 
Chaac
Silver IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold IV
CubeDaFace
Merlin
Gold IV
Level 160
God Stats
2W - 2L
1,860 SR
Queue Stats
311W - 291L
1,364 MMR
Solo
Arachne
Arachne
Gold III
Kaleido
Arachne
Gold III
Level 151
God Stats
6W - 6L
1,699 SR
Queue Stats
120W - 121L
1,447 MMR
Solo
Artio
Artio
Gold V
MrModzzz
Artio
Gold V
Level 89
God Stats
1W - 2L
1,226 SR
Queue Stats
225W - 258L
1,363 MMR
Solo
Izanami
Izanami
Silver IV
darkweiner69
Izanami
Silver IV
Level 144
God Stats
5W - 0L
1,685 SR
Queue Stats
13W - 11L
1,398 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 141
1,594 SR
1,414 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,602 SR
1,388 MMR
Mercury
Mercury
Bronze III
DebonairOrion
Mercury
Bronze III
Level 67
God Stats
0W - 1L
1,159 SR
Queue Stats
1W - 4L
1,401 MMR
Solo
Tiamat
Tiamat
Silver I
HowIsFinn
Tiamat
Silver I
Level 99
God Stats
9W - 8L
1,766 SR
Queue Stats
23W - 26L
1,404 MMR
Party 1
Hachiman
Hachiman
Bronze IV
TaquitoBB
Hachiman
Bronze IV
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 22L
1,438 MMR
Solo
Amaterasu
Amaterasu
Silver I
Xurly
Amaterasu
Silver I
Level 126
God Stats
1W - 2L
1,845 SR
Queue Stats
36W - 39L
1,314 MMR
Party 1
Ganesha
Ganesha
Silver II
noahthepotato
Ganesha
Silver II
Level 153
God Stats
5W - 5L
1,742 SR
Queue Stats
28W - 29L
1,382 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
2 / 8 / 10
13,222
575
14,622
28,395
20,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
CubeDaFace
Merlin
18
3 / 5 / 5
11,985
521
14,819
11,758
4,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
Kaleido
Arachne
20
12 / 1 / 5
14,739
641
18,243
17,986
9,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
MrModzzz
Artio
18
4 / 1 / 8
12,516
544
9,570
22,815
30,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
darkweiner69
Izanami
20
3 / 2 / 6
13,086
569
14,154
12,374
5,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
CamazotzCliodhnaAtlas

VS

Bans
Hou YiSerqetBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
16
2 / 7 / 5
10,431
454
5,689
21,020
7,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
HowIsFinn
Tiamat
17
1 / 6 / 2
10,778
469
9,132
15,116
7,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
TaquitoBB
Hachiman
20
3 / 3 / 3
12,683
551
11,969
14,339
4,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
Xurly
Amaterasu
20
10 / 4 / 2
13,951
607
17,734
23,853
25,204
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
16
1 / 4 / 8
10,471
455
9,621
23,046
25,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
37
24
Kills
17
17
Deaths
24
34
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
8
10
0.88
W
Merlin
CubeDaFace
Merlin
3
5
5
1.1
L
Mercury
2
7
5
0.64
L
Tiamat
HowIsFinn
Tiamat
1
6
2
0.33
W
Arachne
Kaleido
Arachne
12
1
5
14.5
W
Artio
MrModzzz
Artio
4
1
8
8
L
Hachiman
TaquitoBB
Hachiman
3
3
3
1.5
L
Amaterasu
Xurly
Amaterasu
10
4
2
2.75
W
Izanami
darkweiner69
Izanami
3
2
6
3
L
Ganesha
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,408
Damage
54,145
93,328
Taken
97,374
70,283
Mitigated
70,780
38,330
Healing
25,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,622
3,701
0
10,367
28,395
20,616
0
1,826
26,557
0
86,136
W
Merlin
CubeDaFace
Merlin
14,819
475
0
1,336
11,758
4,966
717
5,322
6,415
100,175
0
L
Mercury
5,689
1,612
0
5,818
21,020
7,431
0
4,014
17,006
0
63,012
L
Tiamat
HowIsFinn
Tiamat
9,132
782
0
2,898
15,116
7,716
18
8,127
6,989
81,873
0
W
Arachne
Kaleido
Arachne
18,243
11,794
0
10,952
17,986
9,203
716
4,108
13,878
0
116,447
W
Artio
MrModzzz
Artio
9,570
1,271
960
10,145
22,815
30,088
156
7,063
15,683
40,140
0
L
Hachiman
TaquitoBB
Hachiman
11,969
8,135
0
6,274
14,339
4,596
2,926
1,638
12,701
0
113,463
L
Amaterasu
Xurly
Amaterasu
17,734
8,501
0
8,102
23,853
25,204
898
4,252
19,601
0
95,329
W
Izanami
darkweiner69
Izanami
14,154
7,287
0
4,570
12,374
5,410
1,113
1,720
10,654
0
115,171
L
Ganesha
9,621
969
0
2,020
23,046
25,833
0
6,358
16,688
39,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,548
Gold Earned
58,314
710
Minions Killed
683
0
Camps Cleared
0
2,242,344
Distance Traveled
2,239,100
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,222
575
168
7
0
383,295
2
W
Merlin
11,985
521
170
7
0
406,530
9
L
Mercury
10,431
454
107
5
0
488,083
3
L
Tiamat
10,778
469
176
8
0
404,619
3
W
Arachne
14,739
641
133
6
0
519,758
9
W
Artio
12,516
544
49
2
0
468,416
2
L
Hachiman
12,683
551
197
9
0
408,307
5
L
Amaterasu
13,951
607
187
8
0
477,257
1
W
Izanami
13,086
569
190
8
0
464,345
2
L
Ganesha
10,471
455
16
1
0
460,834
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role