Player Matchup

Arachne
Arachne
Gold IV
 
Arachne
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold III
GankZuckerberg
Raijin
Gold III
Level 47
God Stats
3W - 4L
1,744 SR
Queue Stats
77W - 69L
1,538 MMR
Solo
Geb
Geb
Gold V
Kouman61
Geb
Gold V
Level 146
God Stats
5W - 10L
1,159 SR
Queue Stats
404W - 417L
1,223 MMR
Party 2
Rama
Rama
Bronze IV
jovenayo
Rama
Bronze IV
Level 88
God Stats
1W - 2L
1,501 SR
Queue Stats
50W - 65L
1,407 MMR
Solo
Vamana
Vamana
Gold I
piskopat993
Vamana
Gold I
Level 148
God Stats
247W - 201L
1,598 SR
Queue Stats
757W - 775L
1,429 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,501 SR
1,419 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,574 SR
1,428 MMR
Ganesha
Ganesha
Gold V
 
Ganesha
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Silver I
Gevhart
Vulcan
Silver I
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 62L
1,235 MMR
Solo
Hercules
Hercules
Gold V
SenseiStickz
Hercules
Gold V
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 73L
1,214 MMR
Party 1
Ne Zha
Ne Zha
Gold III
Shábby
Ne Zha
Gold III
Level 155
God Stats
24W - 30L
1,430 SR
Queue Stats
441W - 445L
1,570 MMR
Solo
Izanami
Izanami
Gold III
Yuhα
Izanami
Gold III
Level 153
God Stats
11W - 1L
1,939 SR
Queue Stats
73W - 48L
1,619 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
3 / 1 / 0
4,008
802
1,078
2,469
919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

7
0 / 0 / 0
3,528
706
2,045
2,407
613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 0 / 1
3,348
670
411
3,337
1,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Rama
1
0 / 0 / 0
978
196
0
0
0
Vamana
7
0 / 0 / 2
3,868
774
2,840
3,457
1,512
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bans
SolCliodhnaMulan

VS

Bans
CamazotzBastetAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
5
0 / 0 / 1
3,426
685
111
1,557
652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
Gevhart
Vulcan
6
0 / 0 / 1
3,482
696
1,313
1,414
387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
SenseiStickz
Hercules
6
0 / 1 / 0
3,483
697
1,376
3,960
1,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ne Zha
Shábby
Ne Zha
6
1 / 1 / 0
3,650
730
1,135
3,367
773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Yuhα
Izanami
6
0 / 1 / 0
3,658
732
697
2,621
633
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
3
Kills
1
1
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
1
0
3
W
Ganesha
 
Ganesha
0
0
1
0.5
L
0
0
0
0
W
Vulcan
Gevhart
Vulcan
0
0
1
0.5
L
0
0
1
0.5
W
Hercules
SenseiStickz
Hercules
0
1
0
0
W
Ne Zha
Shábby
Ne Zha
1
1
0
1
W
Izanami
Yuhα
Izanami
0
1
0
0
L
Rama
0
0
0
0
L
Vamana
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,374
Damage
4,632
11,670
Taken
12,919
4,392
Mitigated
4,201
5,073
Healing
5,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,078
587
0
1,234
2,469
919
0
514
1,931
0
12,507
W
Ganesha
 
Ganesha
111
0
0
556
1,557
652
0
768
715
4,925
0
L
2,045
433
0
961
2,407
613
0
792
1,521
19,281
0
W
Vulcan
Gevhart
Vulcan
1,313
260
0
521
1,414
387
0
777
541
15,566
0
L
411
107
0
1,428
3,337
1,348
0
0
3,337
9,585
0
W
Hercules
SenseiStickz
Hercules
1,376
596
0
1,315
3,960
1,756
0
0
3,960
0
13,498
W
Ne Zha
Shábby
Ne Zha
1,135
423
0
1,956
3,367
773
0
264
3,037
0
14,368
W
Izanami
Yuhα
Izanami
697
530
0
831
2,621
633
54
411
2,210
0
22,079
L
Rama
0
0
0
0
0
0
0
0
0
0
0
L
Vamana
2,840
1,533
0
1,450
3,457
1,512
0
0
3,281
0
12,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,730
Gold Earned
17,699
111
Minions Killed
170
0
Camps Cleared
0
425,709
Distance Traveled
544,879
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,008
802
31
6
0
114,321
2
W
Ganesha
3,426
685
0
0
0
108,622
3
L
Raijin
3,528
706
39
8
0
101,215
1
W
Vulcan
3,482
696
47
9
0
113,741
2
L
Geb
3,348
670
15
3
0
100,518
0
W
Hercules
3,483
697
31
6
0
107,668
3
W
Ne Zha
3,650
730
38
8
0
119,093
1
W
Izanami
3,658
732
54
11
0
95,755
0
L
Rama
978
196
0
0
0
0
0
L
Vamana
3,868
774
26
5
0
109,655
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role