Player Matchup

Ares
Ares
Alcuhaul
Ares
Level 63
God Stats
10W - 6L
1,496 SR
Queue Stats
321W - 320L
1,524 Elo+
Party 1
Ravana
Ravana
CRuffinTXST
Ravana
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 192L
1,444 Elo+
Party 3
Bellona
Bellona
GutsGoingBerserk
Bellona
Level 26
God Stats
8W - 8L
1,616 SR
Queue Stats
347W - 356L
1,497 Elo+
Party 1
Ao Kuang
Ao Kuang
Shweetrice
Ao Kuang
Level 102
God Stats
4W - 3L
1,831 SR
Queue Stats
266W - 261L
1,506 Elo+
Party 1
Anhur
Anhur
encrypt_mateo
Anhur
Level 105
God Stats
4W - 7L
1,500 SR
Queue Stats
554W - 550L
1,519 Elo+
Party 3
Team Averages
Level 71
1,588 SR
1,498 Elo+

VS

Team Averages
Level 82
1,556 SR
1,561 Elo+
Jormungandr
Jormungandr
Cleanily
Jormungandr
Level 82
God Stats
2W - 0L
1,915 SR
Queue Stats
21W - 15L
1,562 Elo+
Party 2
Mulan
Mulan
Daddybigcrit
Mulan
Level 84
God Stats
3W - 0L
1,837 SR
Queue Stats
122W - 127L
1,495 Elo+
Solo
Zeus
Zeus
T-Schnizzzle
Zeus
Level 88
God Stats
4W - 3L
1,417 SR
Queue Stats
139W - 129L
1,527 Elo+
Party 2
Bastet
Bastet
snazberr1es
Bastet
Level 27
God Stats
5W - 5L
1,228 SR
Queue Stats
216W - 220L
1,671 Elo+
Party 2
Cernunnos
Cernunnos
Ġodlike
Cernunnos
Level 129
God Stats
3W - 1L
1,384 SR
Queue Stats
260W - 276L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
0 / 4 / 13
10,013
668
7,232
25,060
24,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
17
3 / 9 / 7
10,777
718
4,658
16,275
14,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
3 / 7 / 13
11,061
737
13,744
27,915
25,185
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Shweetrice
Ao Kuang
20
13 / 8 / 6
12,637
842
17,329
17,305
5,788
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
3 / 6 / 5
10,117
674
10,130
13,794
5,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cleanily
Jormungandr
19
9 / 4 / 19
12,616
841
18,285
16,306
16,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
7 / 5 / 18
11,141
743
15,356
15,746
16,047
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 4 / 17
11,333
756
17,099
9,462
3,140
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
19
8 / 7 / 14
12,337
822
15,802
13,299
4,347
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
Ġodlike
Cernunnos
20
6 / 2 / 23
12,369
825
17,194
11,075
4,199
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
125
22
Kills
34
34
Deaths
22
44
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Ares
0
4
13
1.63
L
Ravana
3
9
7
0.72
W
Jormungandr
Cleanily
Jormungandr
9
4
19
4.63
W
7
5
18
3.2
L
3
7
13
1.36
L
Ao Kuang
Shweetrice
Ao Kuang
13
8
6
2
W
4
4
17
3.13
L
3
6
5
0.92
W
Bastet
8
7
14
2.14
W
Cernunnos
Ġodlike
Cernunnos
6
2
23
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,093
Damage
83,736
100,349
Taken
65,888
75,012
Mitigated
44,309
32,610
Healing
18,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
7,232
202
1,627
9,366
25,060
24,331
0
8,906
16,154
14,979
0
L
Ravana
4,658
934
776
1,581
16,275
14,523
67
5,445
10,830
0
20,147
W
Jormungandr
Cleanily
Jormungandr
18,285
2,979
575
1,966
16,306
16,576
1,167
2,588
13,541
38,236
0
W
15,356
2,134
545
2,035
15,746
16,047
707
5,300
10,081
0
25,834
L
13,744
1,647
3,879
8,431
27,915
25,185
273
8,316
19,599
0
22,207
L
Ao Kuang
Shweetrice
Ao Kuang
17,329
6,822
1,123
2,696
17,305
5,788
1,367
6,681
10,624
21,576
0
W
17,099
1,337
898
2,378
9,462
3,140
396
6,090
3,372
30,932
0
L
10,130
4,459
764
2,367
13,794
5,185
0
6,036
7,758
0
30,660
W
Bastet
15,802
3,947
1,010
2,735
13,299
4,347
712
6,191
6,656
0
19,249
W
Cernunnos
Ġodlike
Cernunnos
17,194
7,719
2,219
3,887
11,075
4,199
2,125
4,392
6,683
0
42,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,605
Gold Earned
59,796
116
Minions Killed
140
0
Camps Cleared
0
1,259,907
Distance Traveled
1,308,470
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,013
668
12
1
0
271,814
0
L
Ravana
10,777
718
27
2
0
246,867
0
W
Jormungandr
12,616
841
31
2
0
241,484
0
W
Mulan
11,141
743
15
1
0
245,831
0
L
Bellona
11,061
737
16
1
0
281,926
0
L
Ao Kuang
12,637
842
13
1
0
218,545
0
W
Zeus
11,333
756
36
2
0
264,607
0
L
Anhur
10,117
674
48
3
0
240,755
0
W
Bastet
12,337
822
17
1
0
283,962
1
W
Cernunnos
12,369
825
41
3
0
272,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role