Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
C0BR4xM00S3
Ymir
Level 79
God Stats
1W - 1L
1,376 SR
Queue Stats
32W - 31L
1,503 Elo+
Party 2
Bellona
Bellona
d Mr MiYagii b
Bellona
Level 68
God Stats
37W - 23L
1,586 SR
Queue Stats
167W - 212L
1,384 Elo+
Party 1
Ao Kuang
Ao Kuang
l1verfailur3
Ao Kuang
Level 65
God Stats
2W - 2L
1,371 SR
Queue Stats
169W - 167L
1,499 Elo+
Party 2
Charybdis
Charybdis
pop7up
Charybdis
Level 65
God Stats
4W - 3L
1,293 SR
Queue Stats
28W - 63L
1,338 Elo+
Party 1
Team Averages
Level 69
1,425 SR
1,445 Elo+

VS

Team Averages
Level 137
1,470 SR
1,410 Elo+
Ravana
Ravana
BANMIDOU0
Ravana
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 8L
1,319 Elo+
Solo
Charybdis
Charybdis
Double Duble
Charybdis
Level 113
God Stats
28W - 45L
1,414 SR
Queue Stats
469W - 528L
1,475 Elo+
Solo
Bellona
Bellona
MaxGoof
Bellona
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,412 Elo+
Solo
Shiva
Shiva
Xilak00
Shiva
Level 155
God Stats
19W - 18L
1,500 SR
Queue Stats
507W - 557L
1,469 Elo+
Solo
Bacchus
Bacchus
x35QU1R3x
Bacchus
Level 128
God Stats
4W - 9L
1,434 SR
Queue Stats
139W - 160L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
4 / 1 / 17
12,014
1,092
13,854
6,694
3,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 3 / 19
12,718
1,156
7,657
13,338
21,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

19
9 / 0 / 19
13,675
1,243
16,433
14,611
14,483
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Ao Kuang
l1verfailur3
Ao Kuang
19
13 / 1 / 14
14,097
1,282
18,932
14,870
7,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
pop7up
Charybdis
19
5 / 2 / 14
12,603
1,146
22,724
8,826
3,582
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

Team 1 Tickets

283

VS

Team 2 Tickets

30

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BANMIDOU0
Ravana
16
0 / 8 / 5
10,952
996
10,192
16,329
7,092
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Double Duble
Charybdis
17
5 / 6 / 2
13,024
1,184
18,216
18,872
7,718
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
MaxGoof
Bellona
16
1 / 15 / 0
10,353
941
3,761
24,520
12,895
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shiva
Xilak00
Shiva
16
0 / 2 / 3
10,739
976
5,440
9,064
4,441
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
x35QU1R3x
Bacchus
17
1 / 3 / 5
12,194
1,109
7,908
17,549
23,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
22
34
Kills
7
7
Deaths
34
83
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
1
17
12.5
L
Ravana
BANMIDOU0
Ravana
0
8
5
0.31
W
3
3
19
4.17
L
Charybdis
Double Duble
Charybdis
5
6
2
1
L
Bellona
MaxGoof
Bellona
1
15
0
0.07
L
Shiva
Xilak00
Shiva
0
2
3
0.75
W
9
0
19
18.5
W
Ao Kuang
l1verfailur3
Ao Kuang
13
1
14
20
W
Charybdis
pop7up
Charybdis
5
2
14
6
L
Bacchus
x35QU1R3x
Bacchus
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,600
Damage
45,517
58,339
Taken
86,334
50,516
Mitigated
55,193
17,960
Healing
5,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
13,854
2,735
4,605
2,264
6,694
3,217
0
1,166
5,528
37,071
0
L
Ravana
BANMIDOU0
Ravana
10,192
3,441
0
472
16,329
7,092
0
7,157
9,172
0
18,029
W
7,657
1,279
74
1,922
13,338
21,714
0
1,316
10,731
21,585
0
L
Charybdis
Double Duble
Charybdis
18,216
9,328
45
1,854
18,872
7,718
0
9,520
9,352
0
60,014
L
Bellona
MaxGoof
Bellona
3,761
119
215
223
24,520
12,895
0
12,397
12,123
0
4,408
L
Shiva
Xilak00
Shiva
5,440
1,084
82
932
9,064
4,441
0
2,722
6,342
0
18,812
W
16,433
7,789
0
558
14,611
14,483
0
1,505
13,106
0
25,464
W
Ao Kuang
l1verfailur3
Ao Kuang
18,932
5,668
0
6,686
14,870
7,520
0
2,189
11,837
30,774
2,195
W
Charybdis
pop7up
Charybdis
22,724
11,925
507
1,344
8,826
3,582
0
1,732
7,094
0
50,457
L
Bacchus
x35QU1R3x
Bacchus
7,908
474
0
1,448
17,549
23,047
0
7,401
10,148
19,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,107
Gold Earned
57,262
203
Minions Killed
163
9
Camps Cleared
3
963,736
Distance Traveled
821,419
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,014
1,092
51
5
2
182,774
0
L
Ravana
10,952
996
18
2
0
179,539
0
W
Ymir
12,718
1,156
23
2
0
166,964
0
L
Charybdis
13,024
1,184
99
9
0
166,377
0
L
Bellona
10,353
941
0
0
0
166,682
0
L
Shiva
10,739
976
26
2
3
155,634
1
W
Bellona
13,675
1,243
19
2
3
223,231
0
W
Ao Kuang
14,097
1,282
43
4
3
214,862
0
W
Charybdis
12,603
1,146
67
6
1
175,905
1
L
Bacchus
12,194
1,109
20
2
0
153,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role