Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Zerbo12
Atlas
Level 29
God Stats
10W - 9L
1,478 SR
Queue Stats
103W - 123L
1,425 Elo+
Party 1
Team Averages
Level 93
1,493 SR
1,475 Elo+

VS

Team Averages
Level 43
1,335 SR
1,297 Elo+
Medusa
Medusa
ShawtyLuvSmite
Medusa
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 220L
1,558 Elo+
Solo
Sylvanus
Sylvanus
gberryZ
Sylvanus
Level 7
God Stats
0W - 4L
1,272 SR
Queue Stats
8W - 23L
1,166 Elo+
Party 2
Hades
Hades
iluvmycats
Hades
Level 35
God Stats
15W - 27L
1,234 SR
Queue Stats
17W - 38L
1,166 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
2 / 0 / 7
10,513
751
5,328
16,758
23,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ra
 
Ra
15
2 / 1 / 7
10,140
724
11,599
6,200
2,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Atlas
Zerbo12
Atlas
15
7 / 2 / 4
11,361
812
11,800
19,050
21,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 1
8,791
628
14,111
10,443
3,748
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
gberryZ
Sylvanus
11
0 / 4 / 2
7,789
556
3,650
12,108
10,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
11
1 / 4 / 2
7,974
570
9,816
12,410
6,043
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
11
Kills
3
3
Deaths
11
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
0
7
5.5
W
Ra
 
Ra
2
1
7
5.5
L
2
3
1
0.83
W
Atlas
Zerbo12
Atlas
7
2
4
4.5
L
Sylvanus
gberryZ
Sylvanus
0
4
2
0.25
L
Hades
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,727
Damage
27,577
42,008
Taken
34,961
47,419
Mitigated
20,218
19,166
Healing
8,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,328
2,362
642
5,139
16,758
23,878
698
5,636
11,122
14,575
0
W
Ra
 
Ra
11,599
984
2,844
1,982
6,200
2,212
954
1,687
4,513
54,941
0
L
14,111
6,435
0
1,877
10,443
3,748
360
9,201
1,242
0
52,418
W
Atlas
Zerbo12
Atlas
11,800
4,441
2,396
6,163
19,050
21,329
248
6,987
12,063
33,057
0
L
Sylvanus
gberryZ
Sylvanus
3,650
1,623
881
1,781
12,108
10,427
34
9,243
2,865
11,659
0
L
Hades
9,816
196
908
2,751
12,410
6,043
246
10,728
1,682
24,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,014
Gold Earned
24,554
158
Minions Killed
122
7
Camps Cleared
2
758,671
Distance Traveled
692,514
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,513
751
10
1
2
251,380
0
W
Ra
10,140
724
108
8
4
256,716
3
L
Medusa
8,791
628
66
5
0
272,878
5
W
Atlas
11,361
812
40
3
1
250,575
3
L
Sylvanus
7,789
556
18
1
0
185,458
5
L
Hades
7,974
570
38
3
2
234,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role