Player Matchup

King Arthur
King Arthur
BOZOdaRIddLEr88
King Arthur
Level 146
God Stats
19W - 15L
1,595 SR
Queue Stats
254W - 250L
1,499 Elo+
Party 1
Arachne
Arachne
Homey2003
Arachne
Level 112
God Stats
6W - 2L
1,570 SR
Queue Stats
31W - 39L
1,498 Elo+
Party 1
Terra
Terra
SlitheringCat32
Terra
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 51L
1,584 Elo+
Party 1
Danzaburou
Danzaburou
SlumpPlum
Danzaburou
Level 8
God Stats
2W - 1L
1,320 SR
Queue Stats
4W - 2L
1,689 Elo+
Party 1
Ra
Ra
darkhades3
Ra
Level 103
God Stats
5W - 1L
1,746 SR
Queue Stats
71W - 74L
1,649 Elo+
Party 1
Team Averages
Level 99
1,546 SR
1,584 Elo+

VS

Team Averages
Level 70
1,494 SR
1,545 Elo+
Sun Wukong
Sun Wukong
EmptyKetchup723
Sun Wukong
Level 33
God Stats
15W - 8L
1,189 SR
Queue Stats
538W - 509L
1,496 Elo+
Solo
Ao Kuang
Ao Kuang
Imabear12345678
Ao Kuang
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 80L
1,495 Elo+
Party 2
Heimdallr
Heimdallr
RedPrimalHP
Heimdallr
Level 26
God Stats
10W - 7L
1,462 SR
Queue Stats
54W - 48L
1,547 Elo+
Party 2
Ganesha
Ganesha
camandjay
Ganesha
Level 103
God Stats
7W - 4L
1,583 SR
Queue Stats
228W - 212L
1,567 Elo+
Party 2
Ullr
Ullr
daRealdenmark
Ullr
Level 118
God Stats
3W - 7L
1,737 SR
Queue Stats
99W - 76L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BOZOdaRIddLEr88
King Arthur
20
11 / 2 / 10
15,451
533
35,729
32,467
47,223
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arachne
Homey2003
Arachne
20
20 / 2 / 8
17,618
608
31,638
31,522
16,244
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
2 / 1 / 19
14,241
491
17,185
23,572
27,363
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Danzaburou
SlumpPlum
Danzaburou
17
0 / 5 / 6
12,107
417
5,856
12,479
3,497
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
8 / 2 / 13
15,807
545
33,477
16,052
8,050
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EmptyKetchup723
Sun Wukong
17
1 / 9 / 3
11,187
386
17,527
36,934
23,048
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
17
4 / 13 / 1
12,165
419
17,287
31,823
12,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
RedPrimalHP
Heimdallr
17
4 / 7 / 1
11,432
394
12,122
20,029
9,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
camandjay
Ganesha
16
0 / 8 / 9
11,488
396
11,518
37,942
50,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
3 / 4 / 3
14,202
490
17,205
23,444
14,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
29
41
Kills
12
12
Deaths
41
56
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BOZOdaRIddLEr88
King Arthur
11
2
10
8
L
Sun Wukong
EmptyKetchup723
Sun Wukong
1
9
3
0.28
W
Arachne
Homey2003
Arachne
20
2
8
12
L
Ao Kuang
4
13
1
0.35
L
Heimdallr
RedPrimalHP
Heimdallr
4
7
1
0.64
W
2
1
19
11.5
W
Danzaburou
SlumpPlum
Danzaburou
0
5
6
0.6
L
Ganesha
camandjay
Ganesha
0
8
9
0.56
L
3
4
3
1.13
W
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,885
Damage
75,659
116,092
Taken
150,172
102,377
Mitigated
110,114
47,254
Healing
23,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BOZOdaRIddLEr88
King Arthur
35,729
5,628
0
12,707
32,467
47,223
1,989
6,511
25,956
0
111,102
L
Sun Wukong
EmptyKetchup723
Sun Wukong
17,527
3,538
0
7,680
36,934
23,048
0
8,536
28,194
0
72,722
W
Arachne
Homey2003
Arachne
31,638
20,548
0
10,887
31,522
16,244
796
7,764
23,206
0
179,640
L
Ao Kuang
17,287
4,989
0
5,539
31,823
12,731
0
9,206
22,359
64,470
0
L
Heimdallr
RedPrimalHP
Heimdallr
12,122
5,917
0
3,573
20,029
9,251
380
5,777
14,158
0
80,384
W
17,185
1,251
4,910
7,670
23,572
27,363
721
4,603
15,141
45,412
12,342
W
Danzaburou
SlumpPlum
Danzaburou
5,856
3,438
0
1,671
12,479
3,497
2,709
5,028
7,451
0
50,356
L
Ganesha
camandjay
Ganesha
11,518
998
275
3,483
37,942
50,525
0
12,527
22,281
41,727
0
L
17,205
6,059
0
2,518
23,444
14,559
0
11,839
11,111
0
135,419
W
33,477
1,894
3,867
5,542
16,052
8,050
4,750
4,899
11,153
135,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,224
Gold Earned
60,474
710
Minions Killed
635
0
Camps Cleared
0
3,046,219
Distance Traveled
2,527,275
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,451
533
158
5
0
605,584
0
L
Sun Wukong
11,187
386
135
5
0
484,813
2
W
Arachne
17,618
608
215
7
0
665,260
0
L
Ao Kuang
12,165
419
100
3
0
472,464
2
L
Heimdallr
11,432
394
155
5
0
497,373
2
W
Terra
14,241
491
67
2
0
635,160
0
W
Danzaburou
12,107
417
75
3
0
535,282
0
L
Ganesha
11,488
396
11
0
0
511,770
4
L
Ullr
14,202
490
234
8
0
560,855
6
W
Ra
15,807
545
195
7
0
604,933
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role