Player Matchup

Cerberus
Cerberus
Silver II
 
Cerberus
Silver II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold III
BadCPU
Jing Wei
Gold III
Level 127
God Stats
140W - 117L
1,614 SR
Queue Stats
204W - 198L
1,486 MMR
Solo
Vamana
Vamana
Gold III
Trev Naaasty
Vamana
Gold III
Level 140
God Stats
88W - 60L
1,766 SR
Queue Stats
371W - 372L
1,463 MMR
Solo
Poseidon
Poseidon
Bronze III
XbAdKiRbYx
Poseidon
Bronze III
Level 120
God Stats
4W - 4L
1,500 SR
Queue Stats
247W - 188L
1,500 MMR
Solo
Loki
Loki
Silver II
gahwyn
Loki
Silver II
Level 160
God Stats
3W - 1L
1,506 SR
Queue Stats
23W - 23L
1,453 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,577 SR
1,480 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,514 SR
1,473 MMR
Ymir
Ymir
Silver II
GALLETITA 0RE0
Ymir
Silver II
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,485 MMR
Party 1
Cliodhna
Cliodhna
Bronze IV
GlamrocChica
Cliodhna
Bronze IV
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,455 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
KittyWuffsChu
Tsukuyomi
Gold IV
Level 142
God Stats
3W - 4L
1,638 SR
Queue Stats
76W - 78L
1,486 MMR
Solo
Baba Yaga
Baba Yaga
Silver II
Ricardo375
Baba Yaga
Silver II
Level 86
God Stats
2W - 3L
1,648 SR
Queue Stats
15W - 14L
1,485 MMR
Party 1
Neith
Neith
Silver III
minty_psd
Neith
Silver III
Level 156
God Stats
0W - 1L
1,285 SR
Queue Stats
5W - 5L
1,452 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
2 / 2 / 14
12,926
497
9,665
24,023
25,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
BadCPU
Jing Wei
20
3 / 3 / 5
15,100
581
11,660
19,067
7,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
20
3 / 4 / 8
14,461
556
18,588
25,514
37,829
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
XbAdKiRbYx
Poseidon
20
11 / 4 / 3
15,528
597
23,815
16,424
5,173
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
gahwyn
Loki
20
4 / 3 / 12
14,048
540
9,361
19,968
8,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Bans
MulanAchillesScyllaBastet

VS

Bans
Da JiApolloAwilixJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 6
11,389
438
7,413
21,618
24,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
GlamrocChica
Cliodhna
20
9 / 5 / 3
13,703
527
30,592
20,536
7,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
KittyWuffsChu
Tsukuyomi
20
4 / 4 / 2
13,578
522
16,183
27,152
26,097
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
Ricardo375
Baba Yaga
17
1 / 5 / 3
10,795
415
8,453
15,642
4,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
minty_psd
Neith
18
1 / 6 / 6
11,660
448
10,867
15,215
6,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
36
23
Kills
16
16
Deaths
23
42
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
2
14
4.5
W
Jing Wei
BadCPU
Jing Wei
3
3
5
1.83
L
1
3
6
1.33
L
Cliodhna
GlamrocChica
Cliodhna
9
5
3
2.1
L
Tsukuyomi
KittyWuffsChu
Tsukuyomi
4
4
2
1.25
L
Baba Yaga
Ricardo375
Baba Yaga
1
5
3
0.5
W
Vamana
3
4
8
1.75
W
Poseidon
XbAdKiRbYx
Poseidon
11
4
3
3.13
W
Loki
gahwyn
Loki
4
3
12
3.33
L
Neith
minty_psd
Neith
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,089
Damage
73,508
104,996
Taken
100,163
84,293
Mitigated
68,085
38,401
Healing
21,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
9,665
542
1,275
6,370
24,023
25,762
0
5,650
18,172
44,894
0
W
Jing Wei
BadCPU
Jing Wei
11,660
8,674
0
8,823
19,067
7,361
5,500
1,486
16,929
0
150,334
L
7,413
928
0
3,836
21,618
24,195
0
9,443
12,175
38,827
0
L
Cliodhna
GlamrocChica
Cliodhna
30,592
1,699
0
5,941
20,536
7,315
158
8,552
11,984
0
124,254
L
Tsukuyomi
KittyWuffsChu
Tsukuyomi
16,183
3,848
0
5,671
27,152
26,097
120
1,031
26,121
160
101,554
L
Baba Yaga
Ricardo375
Baba Yaga
8,453
54
0
2,886
15,642
4,257
0
11,562
4,080
70,523
0
W
Vamana
18,588
7,765
0
8,372
25,514
37,829
979
2,277
23,189
0
104,325
W
Poseidon
XbAdKiRbYx
Poseidon
23,815
4,839
0
6,153
16,424
5,173
920
4,880
11,067
150,592
0
W
Loki
gahwyn
Loki
9,361
2,059
0
7,408
19,968
8,168
625
1,811
18,109
0
99,578
L
Neith
minty_psd
Neith
10,867
2,982
0
3,665
15,215
6,221
1,596
2,892
12,323
0
78,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,063
Gold Earned
61,125
895
Minions Killed
683
0
Camps Cleared
0
2,528,809
Distance Traveled
2,411,598
35
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,926
497
81
3
0
525,214
7
W
Jing Wei
15,100
581
238
9
0
477,906
9
L
Ymir
11,389
438
44
2
0
500,539
9
L
Cliodhna
13,703
527
170
7
0
557,488
5
L
Tsukuyomi
13,578
522
201
8
0
456,749
0
L
Baba Yaga
10,795
415
135
5
0
445,655
4
W
Vamana
14,461
556
207
8
0
426,112
0
W
Poseidon
15,528
597
232
9
0
519,121
7
W
Loki
14,048
540
137
5
0
580,456
12
L
Neith
11,660
448
133
5
0
451,167
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role