Player Matchup

Shiva
Shiva
Bruel
Shiva
Level 107
God Stats
10W - 9L
1,395 SR
Queue Stats
330W - 341L
1,491 Elo+
Solo
Ah Puch
Ah Puch
DOPYKING21
Ah Puch
Level 97
God Stats
2W - 2L
1,494 SR
Queue Stats
59W - 49L
1,595 Elo+
Party 1
Da Ji
Da Ji
Pizza087
Da Ji
Level 140
God Stats
1W - 2L
1,645 SR
Queue Stats
54W - 53L
1,544 Elo+
Party 1
Apollo
Apollo
mikey24shi
Apollo
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
361W - 375L
1,579 Elo+
Solo
Jormungandr
Jormungandr
sknypiin1030
Jormungandr
Level 128
God Stats
1W - 1L
1,698 SR
Queue Stats
59W - 53L
1,587 Elo+
Party 1
Team Averages
Level 122
1,546 SR
1,559 Elo+

VS

Team Averages
Level 130
1,604 SR
1,509 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
ArchangelRemiel
Fenrir
Level 109
God Stats
3W - 0L
1,734 SR
Queue Stats
97W - 72L
1,620 Elo+
Solo
Baron Samedi
Baron Samedi
DrthJarJar
Baron Samedi
Level 158
God Stats
9W - 9L
1,745 SR
Queue Stats
45W - 62L
1,504 Elo+
Party 2
Ares
Ares
TenDucksOnQuack
Ares
Level 128
God Stats
9W - 10L
1,500 SR
Queue Stats
178W - 186L
1,529 Elo+
Party 2
Apollo
Apollo
Watchdiss-
Apollo
Level 123
God Stats
14W - 12L
1,540 SR
Queue Stats
208W - 226L
1,394 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Bruel
Shiva
13
1 / 5 / 4
7,384
738
10,221
10,225
4,640
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
DOPYKING21
Ah Puch
15
5 / 4 / 3
8,280
828
8,571
7,648
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Pizza087
Da Ji
14
2 / 4 / 4
7,611
761
9,203
9,185
5,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
mikey24shi
Apollo
15
0 / 5 / 2
7,687
769
4,194
11,780
3,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
sknypiin1030
Jormungandr
13
1 / 6 / 2
7,094
709
5,668
10,648
10,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
11 / 1 / 9
9,484
948
11,997
12,837
4,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
7 / 1 / 14
9,075
908
11,268
13,325
8,150
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
DrthJarJar
Baron Samedi
14
2 / 3 / 10
7,795
780
9,388
6,083
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 2 / 10
7,855
786
5,805
9,810
9,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
Watchdiss-
Apollo
14
1 / 2 / 9
7,855
786
4,851
7,402
2,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
76
9
Kills
24
24
Deaths
9
15
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
11
1
9
15.5
W
7
1
14
14
L
Shiva
Bruel
Shiva
1
5
4
0.6
L
Ah Puch
DOPYKING21
Ah Puch
5
4
3
1.63
W
Baron Samedi
DrthJarJar
Baron Samedi
2
3
10
2.33
L
Da Ji
Pizza087
Da Ji
2
4
4
1
W
3
2
10
4
W
Apollo
Watchdiss-
Apollo
1
2
9
2.75
L
Apollo
mikey24shi
Apollo
0
5
2
0.2
L
Jormungandr
sknypiin1030
Jormungandr
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,857
Damage
43,309
49,486
Taken
49,457
25,808
Mitigated
27,693
7,536
Healing
8,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
11,997
4,511
0
2,707
12,837
4,812
980
4,485
8,243
0
22,787
W
11,268
2,178
0
726
13,325
8,150
644
2,478
10,638
229
27,644
L
Shiva
Bruel
Shiva
10,221
1,515
734
2,355
10,225
4,640
0
3,418
6,807
0
18,088
L
Ah Puch
DOPYKING21
Ah Puch
8,571
248
0
822
7,648
2,136
0
1,824
4,624
24,750
0
W
Baron Samedi
DrthJarJar
Baron Samedi
9,388
281
1,642
1,730
6,083
2,455
445
2,213
3,816
29,991
0
L
Da Ji
Pizza087
Da Ji
9,203
2,008
0
1,498
9,185
5,001
0
2,988
6,197
0
18,660
W
5,805
0
0
154
9,810
9,584
232
3,025
6,721
8,247
0
W
Apollo
Watchdiss-
Apollo
4,851
1,963
0
1,062
7,402
2,692
596
2,038
5,167
0
29,981
L
Apollo
mikey24shi
Apollo
4,194
2,268
0
1,927
11,780
3,979
81
5,307
6,473
0
34,865
L
Jormungandr
sknypiin1030
Jormungandr
5,668
1,306
0
200
10,648
10,052
0
1,705
8,943
19,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,056
Gold Earned
42,064
192
Minions Killed
181
0
Camps Cleared
0
994,055
Distance Traveled
1,142,993
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,484
948
28
3
0
240,770
3
W
Fenrir
9,075
908
29
3
0
257,115
1
L
Shiva
7,384
738
15
2
0
210,037
4
L
Ah Puch
8,280
828
53
5
0
211,413
2
W
Baron Samedi
7,795
780
55
6
0
207,826
1
L
Da Ji
7,611
761
25
3
0
208,751
5
W
Ares
7,855
786
7
1
0
223,115
0
W
Apollo
7,855
786
62
6
0
214,167
1
L
Apollo
7,687
769
67
7
0
191,410
3
L
Jormungandr
7,094
709
32
3
0
172,444
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role