Player Matchup

Nox
Nox
Warlord7617
Nox
Level 69
God Stats
0W - 1L
1,696 SR
Queue Stats
20W - 16L
1,751 Elo+
Party 2
Erlang Shen
Erlang Shen
dj12123
Erlang Shen
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 17L
1,987 Elo+
Party 2
Arachne
Arachne
zingbingding
Arachne
Level 108
God Stats
0W - 1L
1,773 SR
Queue Stats
30W - 8L
1,987 Elo+
Party 2
Team Averages
Level 96
1,656 SR
1,908 Elo+

VS

Team Averages
Level 149
1,639 SR
1,666 Elo+
Shiva
Shiva
BeepBeepImABuick
Shiva
Level 158
God Stats
19W - 5L
1,609 SR
Queue Stats
495W - 338L
1,633 Elo+
Party 1
Izanami
Izanami
DoomedPhoenix
Izanami
Level 129
God Stats
14W - 5L
1,751 SR
Queue Stats
142W - 104L
1,758 Elo+
Solo
Merlin
Merlin
PirateEnthusiast
Merlin
Level 160
God Stats
29W - 14L
1,559 SR
Queue Stats
335W - 201L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,673
667
2,686
5,612
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
dj12123
Erlang Shen
10
1 / 2 / 3
6,760
676
5,797
11,586
9,090
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
zingbingding
Arachne
10
2 / 4 / 1
6,549
655
4,866
8,761
3,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 9
7,904
790
8,981
9,217
8,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
11
6 / 2 / 4
8,130
813
6,603
6,003
1,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 0 / 5
7,977
798
7,082
3,974
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
4
Kills
11
11
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
W
Izanami
6
2
4
4
W
3
0
5
5.5
L
1
5
2
0.4
L
Erlang Shen
dj12123
Erlang Shen
1
2
3
1.25
L
Arachne
zingbingding
Arachne
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,349
Damage
22,666
25,959
Taken
19,194
14,070
Mitigated
11,722
5,537
Healing
6,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,981
1,358
179
4,422
9,217
8,396
196
2,010
6,871
0
22,033
W
Izanami
6,603
5,377
0
1,159
6,003
1,801
82
699
5,260
0
31,901
W
7,082
474
0
901
3,974
1,525
478
251
3,683
35,530
0
L
2,686
193
0
0
5,612
1,891
0
1,032
4,410
15,331
0
L
Erlang Shen
dj12123
Erlang Shen
5,797
2,836
0
2,686
11,586
9,090
0
3,296
8,165
0
15,984
L
Arachne
zingbingding
Arachne
4,866
2,568
0
2,851
8,761
3,089
0
2,872
5,743
0
13,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,982
Gold Earned
24,011
72
Minions Killed
166
1
Camps Cleared
8
656,598
Distance Traveled
583,741
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,904
790
41
4
1
225,350
4
W
Izanami
8,130
813
58
6
4
160,538
1
W
Merlin
7,977
798
67
7
3
197,853
5
L
Nox
6,673
667
27
3
0
192,232
0
L
Erlang Shen
6,760
676
22
2
0
218,465
5
L
Arachne
6,549
655
23
2
1
245,901
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role