Player Matchup

Susano
Susano
 
Susano
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Karneyn
Chaac
Level 28
God Stats
11W - 7L
1,629 SR
Queue Stats
11W - 7L
1,564 Elo+
Party 1
Anubis
Anubis
LocoSerho
Anubis
Level 17
God Stats
11W - 8L
1,532 SR
Queue Stats
11W - 8L
1,526 Elo+
Party 1
Izanami
Izanami
qwerccc
Izanami
Level 35
God Stats
4W - 3L
1,575 SR
Queue Stats
93W - 114L
1,491 Elo+
Solo
Team Averages
Level 78
1,547 SR
1,516 Elo+

VS

Team Averages
Level 57
1,431 SR
1,322 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
HzPoseidon
Neith
Level 29
God Stats
1W - 4L
1,365 SR
Queue Stats
8W - 16L
1,368 Elo+
Party 2
Tiamat
Tiamat
JigitLight
Tiamat
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 81L
1,406 Elo+
Party 2
Ao Kuang
Ao Kuang
Mañungo
Ao Kuang
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 27L
1,137 Elo+
Party 3
Ares
Ares
ODINCALENTON
Ares
Level 4
God Stats
0W - 1L
1,290 SR
Queue Stats
1W - 3L
1,197 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
13 / 3 / 2
9,496
633
15,553
12,018
4,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nox
 
Nox
12
0 / 1 / 5
7,307
487
4,814
8,134
4,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Karneyn
Chaac
13
1 / 3 / 2
7,551
503
6,996
10,931
6,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
LocoSerho
Anubis
14
1 / 3 / 3
7,939
529
3,262
6,670
2,728
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
qwerccc
Izanami
14
5 / 2 / 2
8,260
551
7,374
8,537
2,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
3 / 4 / 0
6,720
448
5,254
9,290
4,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
11
0 / 3 / 3
6,346
423
4,387
7,767
1,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
JigitLight
Tiamat
12
1 / 5 / 1
7,345
490
2,992
9,873
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
Mañungo
Ao Kuang
15
7 / 3 / 0
9,031
602
11,152
14,800
4,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 5 / 3
6,673
445
3,421
12,461
8,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
20
Kills
11
12
Deaths
20
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
13
3
2
4.67
W
Nox
 
Nox
0
1
5
2.5
L
Baron Samedi
 
Baron Samedi
3
4
0
0.75
L
Neith
0
3
3
0.5
L
Tiamat
JigitLight
Tiamat
1
5
1
0.3
W
Chaac
Karneyn
Chaac
1
3
2
0.67
W
Anubis
LocoSerho
Anubis
1
3
3
0.83
L
Ao Kuang
Mañungo
Ao Kuang
7
3
0
2.33
L
0
5
3
0.3
W
Izanami
qwerccc
Izanami
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,999
Damage
27,206
46,290
Taken
54,191
20,652
Mitigated
20,603
13,763
Healing
16,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
15,553
6,429
0
1,000
12,018
4,297
0
7,235
4,603
0
54,989
W
Nox
 
Nox
4,814
181
186
2,296
8,134
4,559
376
3,459
4,601
30,768
4,937
L
Baron Samedi
 
Baron Samedi
5,254
596
218
2,421
9,290
4,053
0
2,261
7,029
31,054
4,365
L
Neith
4,387
1,890
0
3,307
7,767
1,473
0
746
7,021
0
31,765
L
Tiamat
JigitLight
Tiamat
2,992
435
0
1,995
9,873
2,402
24
2,291
7,582
34,979
0
W
Chaac
Karneyn
Chaac
6,996
2,517
0
5,429
10,931
6,295
0
4,641
6,290
0
44,072
W
Anubis
LocoSerho
Anubis
3,262
528
0
2,112
6,670
2,728
0
3,782
2,780
51,477
0
L
Ao Kuang
Mañungo
Ao Kuang
11,152
3,165
0
7,327
14,800
4,011
0
2,371
12,401
43,428
0
L
3,421
855
0
1,089
12,461
8,664
0
0
11,979
20,328
0
W
Izanami
qwerccc
Izanami
7,374
5,918
0
2,740
8,537
2,773
2,988
3,102
5,395
0
55,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,553
Gold Earned
36,115
433
Minions Killed
298
0
Camps Cleared
0
1,459,538
Distance Traveled
1,339,385
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,496
633
93
6
0
346,055
1
W
Nox
7,307
487
58
4
0
304,443
1
L
Baron Samedi
6,720
448
54
4
0
260,995
4
L
Neith
6,346
423
53
4
0
291,541
2
L
Tiamat
7,345
490
78
5
0
287,079
0
W
Chaac
7,551
503
71
5
0
261,393
0
W
Anubis
7,939
529
103
7
0
288,295
0
L
Ao Kuang
9,031
602
84
6
0
273,549
0
L
Ares
6,673
445
29
2
0
226,221
2
W
Izanami
8,260
551
108
7
0
259,352
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role