Player Matchup

Artemis
Artemis
 
Artemis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BetterJungleWins
King Arthur
Level 43
God Stats
6W - 9L
1,458 SR
Queue Stats
40W - 43L
1,571 Elo+
Party 2
Tiamat
Tiamat
Ishhgawd
Tiamat
Level 154
God Stats
1W - 2L
1,575 SR
Queue Stats
105W - 124L
1,582 Elo+
Party 2
Team Averages
Level 108
1,511 SR
1,551 Elo+

VS

Team Averages
Level 111
1,515 SR
1,605 Elo+
Shiva
Shiva
 
Shiva
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
SKYL1N3 GTR R34
Sylvanus
Level 129
God Stats
1W - 1L
1,275 SR
Queue Stats
6W - 1L
1,839 Elo+
Solo
Hera
Hera
TenKenny
Hera
Level 65
God Stats
1W - 1L
1,770 SR
Queue Stats
5W - 7L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
1 / 4 / 2
8,552
611
9,568
9,362
2,661
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
BetterJungleWins
King Arthur
13
2 / 4 / 1
8,506
608
6,391
13,690
11,833
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
Ishhgawd
Tiamat
12
0 / 2 / 3
8,120
580
10,216
7,805
3,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
4 / 0 / 3
9,767
698
7,588
15,252
11,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
14
4 / 1 / 5
9,609
686
9,421
13,556
6,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hera
15
2 / 2 / 4
9,707
693
9,870
6,758
2,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
3
Kills
10
10
Deaths
3
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
4
2
0.5
W
Shiva
 
Shiva
4
0
3
5.5
L
King Arthur
BetterJungleWins
King Arthur
2
4
1
0.63
L
Tiamat
Ishhgawd
Tiamat
0
2
3
0.75
W
Sylvanus
4
1
5
6.5
W
Hera
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,175
Damage
26,879
30,857
Taken
35,566
18,414
Mitigated
21,017
3,960
Healing
15,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
9,568
2,411
0
1,089
9,362
2,661
352
5,444
3,400
0
38,473
W
Shiva
 
Shiva
7,588
1,412
181
3,637
15,252
11,977
749
4,600
10,652
0
29,985
L
King Arthur
BetterJungleWins
King Arthur
6,391
901
227
1,052
13,690
11,833
24
8,908
4,108
81
15,610
L
Tiamat
Ishhgawd
Tiamat
10,216
596
0
1,592
7,805
3,920
0
4,674
2,950
37,103
0
W
Sylvanus
9,421
1,509
4,779
6,547
13,556
6,738
1,331
4,188
9,368
27,291
0
W
Hera
9,870
2,787
0
456
6,758
2,302
667
1,908
4,850
41,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,178
Gold Earned
29,083
167
Minions Killed
178
6
Camps Cleared
7
715,813
Distance Traveled
769,910
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,552
611
69
5
2
220,853
2
W
Shiva
9,767
698
56
4
2
280,952
1
L
King Arthur
8,506
608
26
2
1
262,039
3
L
Tiamat
8,120
580
72
5
3
232,921
1
W
Sylvanus
9,609
686
23
2
1
228,529
2
W
Hera
9,707
693
99
7
4
260,429
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role