Player Matchup

Tiamat
Tiamat
AbstraktDarkBTW
Tiamat
Level 128
God Stats
2W - 0L
1,733 SR
Queue Stats
252W - 228L
1,498 Elo+
Party 2
Artemis
Artemis
Farrski
Artemis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,319 Elo+
Solo
Amaterasu
Amaterasu
MikeBeeWack11
Amaterasu
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
379W - 394L
1,461 Elo+
Solo
Charybdis
Charybdis
SmurfGalaxii
Charybdis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,677 Elo+
Party 2
Janus
Janus
SolidTyphoon
Janus
Level 109
God Stats
4W - 8L
1,500 SR
Queue Stats
300W - 247L
1,531 Elo+
Party 2
Team Averages
Level 76
1,547 SR
1,497 Elo+

VS

Team Averages
Level 63
1,542 SR
1,470 Elo+
Fenrir
Fenrir
AUX17 Ghost
Fenrir
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 25L
1,216 Elo+
Party 3
Poseidon
Poseidon
ArtisanOwl
Poseidon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,492 Elo+
Party 1
Ares
Ares
Dante RFA
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,465 Elo+
Party 3
Bastet
Bastet
PalaceCris
Bastet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 35L
1,656 Elo+
Party 1
Hera
Hera
ThrowsItBack
Hera
Level 145
God Stats
2W - 3L
1,710 SR
Queue Stats
96W - 91L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 22
12,774
751
19,401
13,083
8,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Farrski
Artemis
20
5 / 6 / 22
12,769
751
17,270
16,224
6,988
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
MikeBeeWack11
Amaterasu
20
5 / 6 / 19
11,999
706
7,314
24,872
27,523
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
SmurfGalaxii
Charybdis
20
10 / 4 / 23
13,976
822
30,813
15,313
7,069
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
14 / 6 / 15
14,506
853
20,885
16,474
6,821
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
5 / 12 / 8
11,552
680
10,614
20,830
8,676
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
ArtisanOwl
Poseidon
19
6 / 7 / 12
11,068
651
11,727
15,336
5,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ares
20
3 / 5 / 17
11,042
650
7,250
35,840
31,091
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
PalaceCris
Bastet
16
4 / 9 / 10
10,513
618
14,147
16,806
6,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 5 / 13
13,410
789
23,850
15,294
6,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
87
38
Kills
27
27
Deaths
38
101
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Fenrir
5
12
8
0.75
W
4
5
22
3
L
Poseidon
ArtisanOwl
Poseidon
6
7
12
1.71
L
Ares
3
5
17
2.3
W
Artemis
Farrski
Artemis
5
6
22
2.67
W
Amaterasu
MikeBeeWack11
Amaterasu
5
6
19
2.42
L
Bastet
PalaceCris
Bastet
4
9
10
1
W
Charybdis
SmurfGalaxii
Charybdis
10
4
23
5.38
W
14
6
15
3.58
L
9
5
13
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,683
Damage
67,588
85,966
Taken
104,106
57,380
Mitigated
58,157
28,037
Healing
29,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
10,614
1,544
650
2,237
20,830
8,676
0
7,960
12,870
0
15,942
W
19,401
483
1,377
4,012
13,083
8,979
917
8,902
4,181
43,333
0
L
Poseidon
ArtisanOwl
Poseidon
11,727
1,041
1,048
2,968
15,336
5,691
0
6,228
9,108
34,510
0
L
Ares
7,250
76
1,089
11,757
35,840
31,091
185
14,497
21,343
12,950
0
W
Artemis
Farrski
Artemis
17,270
4,574
1,202
857
16,224
6,988
1,568
9,619
6,605
0
38,614
W
Amaterasu
MikeBeeWack11
Amaterasu
7,314
1,487
808
6,408
24,872
27,523
187
9,888
14,984
431
13,238
L
Bastet
PalaceCris
Bastet
14,147
2,582
938
1,627
16,806
6,515
0
5,574
11,232
0
18,176
W
Charybdis
SmurfGalaxii
Charybdis
30,813
13,719
1,148
5,559
15,313
7,069
1,573
4,866
10,447
0
63,955
W
20,885
1,155
3,231
3,435
16,474
6,821
1,348
9,552
6,922
40,729
0
L
23,850
4,873
2,849
4,126
15,294
6,184
521
6,027
9,267
63,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,024
Gold Earned
57,585
217
Minions Killed
150
0
Camps Cleared
0
1,542,886
Distance Traveled
1,410,521
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,552
680
8
0
0
238,883
0
W
Tiamat
12,774
751
51
3
0
306,691
4
L
Poseidon
11,068
651
38
2
0
254,278
0
L
Ares
11,042
650
8
0
0
314,369
3
W
Artemis
12,769
751
37
2
0
295,655
3
W
Amaterasu
11,999
706
8
0
0
345,577
2
L
Bastet
10,513
618
10
1
0
306,776
2
W
Charybdis
13,976
822
83
5
0
283,755
1
W
Janus
14,506
853
38
2
0
311,208
5
L
Hera
13,410
789
86
5
0
296,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role